Age | Commit message (Expand) | Author |
2004-12-03 | Bug fix #1948 | Ton Roosendaal |
2004-12-03 | Bufix #1942 | Ton Roosendaal |
2004-12-02 | Bug fix #1939 | Ton Roosendaal |
2004-12-02 | Bug fix #1937 | Ton Roosendaal |
2004-12-01 | Bug fix #1922 | Ton Roosendaal |
2004-12-01 | Buf fix #1928 | Ton Roosendaal |
2004-12-01 | Bugfix #1915 | Ton Roosendaal |
2004-11-29 | Ack, previous commit (4 hr ago) cancelled out recalculating lookop tables | Ton Roosendaal |
2004-11-28 | Fix for #1902 | Ton Roosendaal |
2004-11-28 | Fix for unified rendering; | Ton Roosendaal |
2004-11-28 | Bug fix #1842, "black scanlines appear in render on windows". | Ton Roosendaal |
2004-11-27 | Report #1841 | Ton Roosendaal |
2004-11-27 | - Bug fix, reported by Stefano; | Ton Roosendaal |
2004-11-24 | Bug fix #1880 | Ton Roosendaal |
2004-11-22 | Three cases of unitialized variables found. | Ton Roosendaal |
2004-11-22 | Bug fix #1838 | Ton Roosendaal |
2004-11-18 | In plugin mode, blender's zbuffer will now also be filled, so it can be used | Alfredo de Greef |
2004-11-13 | Fix for bug #1791 | Ton Roosendaal |
2004-11-13 | User Preferences Header got scrambled on OGL anim render | Jens Ole Wund |
2004-11-03 | Fix (thanks goran!) for stupid || and && mixup... causing dither to underflow | Ton Roosendaal |
2004-11-01 | Small tweak in dithering; the noise varies around 0.0 now. | Ton Roosendaal |
2004-11-01 | Last new feature before release; patch provided by Goran Kocov. | Ton Roosendaal |
2004-10-29 | bug fix 1698 | Ton Roosendaal |
2004-10-28 | Render with backbuffer, using border, crashed... was commit of many months | Ton Roosendaal |
2004-10-27 | Fix for #1691 | Ton Roosendaal |
2004-10-16 | Bug #1651 | Ton Roosendaal |
2004-10-16 | Fix for #1618 | Ton Roosendaal |
2004-10-16 | Fix for #1549 | Ton Roosendaal |
2004-10-14 | Fix for #1617 | Ton Roosendaal |
2004-08-30 | Stoopid typo in 'full osa' caused the wrong mask value to be sent to the | Ton Roosendaal |
2004-07-29 | Major update, all implemented a bit in a hurry, and probably will need bugfix... | Alfredo de Greef |
2004-07-29 | As requested; the Ramp shaders have same blending operators as were added | Ton Roosendaal |
2004-07-28 | Both transparent render and Unified render now behave with old speed | Ton Roosendaal |
2004-07-28 | Added option to set 'full Osa' on non raytraced scenes. This makes sure | Ton Roosendaal |
2004-07-27 | Solution for old reports, that ray_transp filtered image textures wrong. | Ton Roosendaal |
2004-07-27 | Fix for #1476 | Ton Roosendaal |
2004-07-27 | Wrong threshold for reflection rays (prevent go through backside) caused | Ton Roosendaal |
2004-07-26 | Fix for #1449 (blocky shadows) | Ton Roosendaal |
2004-07-23 | Fix in rendering AO + alphamode "Key". Sky color was set raytrace and not | Ton Roosendaal |
2004-07-18 | Adding the new blending modes, and coding nice code broke having | Ton Roosendaal |
2004-07-17 | Attempt 2 :) | Ton Roosendaal |
2004-07-17 | Really bad luck with committing recently... past fix was plain wrong, | Ton Roosendaal |
2004-07-16 | Shadow buffer render wasn't corrected yet for OSA reconstruction of long | Ton Roosendaal |
2004-07-14 | Rewound changes done in alpha calculus for texturemapping. This | Ton Roosendaal |
2004-07-14 | Removed VECADD and VECSUB, are in utildefine.h now | Ton Roosendaal |
2004-07-12 | added support for ortho camera (needs yafray from cvs) | Alfredo de Greef |
2004-07-09 | Quite a large one this time... but now we have: | Ton Roosendaal |
2004-07-03 | Three in one: | Ton Roosendaal |
2004-07-03 | Added new operators for "MapTo" panel as suggested & partially coded by | Ton Roosendaal |
2004-07-03 | Fixed rendering of image textures with alpha... it gave ugly dark outlines. | Ton Roosendaal |