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AgeCommit message (Expand)Author
2005-03-09big warning hunt commitJean-Luc Peurière
2005-03-05Bug fix, provided by Martin Dickopp;Ton Roosendaal
2005-03-04Bug fix #2265Ton Roosendaal
2005-02-11Little warming-up getting-feet-wet coding project. :)Ton Roosendaal
2005-01-30Bug fixes;Ton Roosendaal
2005-01-30Fixed old annoyance; enabling true Ortho render in Blender.Ton Roosendaal
2005-01-11bug fix #2118Ton Roosendaal
2005-01-08Star halos still used old fashioned byte colors, instead of nice floats :)Ton Roosendaal
2005-01-07Another round of cleanups for render code;Ton Roosendaal
2004-12-27Biiig commit! Thanks to 2-3 weeks of cvs freeze...Ton Roosendaal
2004-12-19Bugfix, reported by Basse: static particles didnt render correct withTon Roosendaal
2004-12-19Bug fix #2026Ton Roosendaal
2004-12-09Bug fix #1988, ray-transparency render.Ton Roosendaal
2004-12-05Special bf-committers request; Lamp/World/Material now each have 10Ton Roosendaal
2004-12-03Fixes in static particles. Result of going over details with Chris Burt,Ton Roosendaal
2004-12-02Bug fix #1937Ton Roosendaal
2004-11-28Bug fix #1903Ton Roosendaal
2004-11-26Two fixes;Ton Roosendaal
2004-11-25Fix for #1806Ton Roosendaal
2004-11-22Bugfix on irc report;Ton Roosendaal
2004-11-20Bugreports keep coming in... including real bad one.Ton Roosendaal
2004-11-17Three bugfixes from tracker;Ton Roosendaal
2004-10-31Just some nice updates in drawing (extruded) Curve objects;Ton Roosendaal
2004-10-31For solid display of curves in editmode; found fix (thnx intrr :) thatTon Roosendaal
2004-10-27Fix for #1679Ton Roosendaal
2004-10-26Bugfixes:Alfredo de Greef
2004-10-15Bug fix & new feature;Ton Roosendaal
2004-10-13Cut'n'paste code, to fix bug 1500, resulted in crash when not renderingTon Roosendaal
2004-10-12Fix for bug #1500Ton Roosendaal
2004-09-19Removed all calls to object_wave in code, and moved it into theTon Roosendaal
2004-09-18curve_modifier() call was in makeDispList() already, and called twice,Ton Roosendaal
2004-09-17Fixed crash caused by new (strict) rule for displists. Reminder: to signalTon Roosendaal
2004-09-16Bug fix #1525Ton Roosendaal
2004-09-14Lot of code... 2 new features:Ton Roosendaal
2004-08-29Apparently the curve render code doesnt use the displist... so there'sTon Roosendaal
2004-08-12Fixed bug discovered by dotblend, parented empty's were mistakenlyAlfredo de Greef
2004-07-29Major update, all implemented a bit in a hurry, and probably will need bugfix...Alfredo de Greef
2004-07-28Added option to set 'full Osa' on non raytraced scenes. This makes sureTon Roosendaal
2004-07-26Fix for #1449 (blocky shadows)Ton Roosendaal
2004-07-24Bug #1462Ton Roosendaal
2004-07-12added support for ortho camera (needs yafray from cvs)Alfredo de Greef
2004-07-09Quite a large one this time... but now we have:Ton Roosendaal
2004-07-03Made static particles working with a deformed Mesh, both for Lattice asTon Roosendaal
2004-06-28Metaball normals were flipped again... thanks jiri for pointing me to it...Ton Roosendaal
2004-06-13Bug 1335Ton Roosendaal
2004-05-29 report #1338Ton Roosendaal
2004-05-29Recoded the methods how normals get corrected and flipped during renderTon Roosendaal
2004-05-18<blush> this should have been part of render commit of some days ago.Ton Roosendaal
2004-05-16Added #!/usr/bin/python standard script identifier to the start of SConscript...Kester Maddock
2004-05-10Bug 1272Ton Roosendaal