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2022-07-15Cleanup: add utlity function to compute render resolutionBrecht Van Lommel
Instead of duplicating logic many times.
2022-06-29VSE: Improved Retiming systemRichard Antalik
Patch implements better way to control playback speed than it is possible to do with speed effect. Speed factor property can be set in Time panel. There are 2 layers of control: Option to retime movie to match scene FPS rate. Custom speed factor to control playback rate. Since playback rate is strip property, it is now possible to manipulate strip as normal one even if it is retimed. To facilitate manipulation, some functions need to consider speed factor and apply necessary corrections to strip offset or strip start. These corrections may need to be float numbers, so start and offsets must be float as well. Sound strips now use speed factor instead of pitch. This means, that strips will change length to match usable length. In addition, it is possible to group movie and sound strip and change speed of meta strip.
2022-06-02VSE: Make time operations self-containedRichard Antalik
This patch makes it possible to manipulate strips without need to use update functions to recalculate effect and meta strips. Prior to this change function `SEQ_time_update_sequence` had to be used to update mainly effects and meta strips. This was implemented in a way that relied on sorted list of strips, which can't always be done and in rare cases this approach failed. In case of meta strips, `seqbase` had to be passed and compared with "active" one to determine whether meta strip should be updated or not. This is especially weak system that is prone to bugs when functions are used by python API functions. Finally, other strip types had startdisp` and `enddisp` fields updated by this function and a lot of code relied on these fields even if strip start, length and offsets are available. This is completely unnecessary. Implemented changes: All effects and meta strips are updated when strip handles are moved or strip is translated, without need to call any update function. Function `SEQ_time_update_sequence` has been split to `SEQ_time_update_meta_strip_range` and `seq_time_update_effects_strip_range`. These functions should be only used within sequencer module code. Meta update is used for versioning, which is only reason for it not being declared internally. Sequence fields `startdisp` and `enddisp` are now only used for effects to store strip start and end points. These fields should be used only internally within sequencer module code. Use function `SEQ_time_*_handle_frame_get` to get strip start and end points. To update effects and meta strips with reasonable performance, cache for "parent" meta strip and attached effects is added to `SequenceLookup` cache, so it shares invalidation mechanisms. All caches are populated during single iteration. There should be no functional changes. Differential Revision: https://developer.blender.org/D14990
2022-05-18VSE: Remove still frame offsetsRichard Antalik
To clarify term still frame: This is portion of strip that displays static image. This area can exist before or after strip movie content. Still frames were implemented as strip property, but this was never displayed in panel. Only way to set still frames was to drag strip handle with mouse or using python API. This would set either `seq->*still` or `seq->*ofs` where * stands for `start` or `end`. When strip had offset, it can't have still frames and vice versa, but this had to be enforced in RNA functions and everywhere in code where these fields are set directly. Strip can not have negative offset or negative number of still frames. This is not very practical approach and still frames can be simply implemented as applying negative offset. Merging these offsets would simplify offset calculations for example in D14962 and could make it easier to also deprecate usage `seq->*disp` and necessity to call update functions to recalculate strip boundaries. For users only functional change is ability to set negative strip offset using property in side panel. Reviewed By: sergey Differential Revision: https://developer.blender.org/D14976
2022-03-02Fix potential crash during proxy buildingRichard Antalik
Last step of proxy building caused crash due to thread race contition when acessing ed->seqbase. Looking at code, it seems that calling IMB_close_anim_proxies on original strips is unnecessary so this code was removed to resolve this issue. Locking seqbase data may be possible, but it's not very practical as many functions access this data on demand which can easily cause program to freeze. Reviewed By: sergey Differential Revision: https://developer.blender.org/D14210
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2022-02-09Cleanup: simplify copyright headers for sequence & imbufCampbell Barton
2022-01-26VSE: Build proxies only for slow moviesRichard Antalik
This change applies only for automatic proxy building, when strip is added to timeline. Manual building process is not affected. Don't build proxy file if movie is already fast enough to seek. To determine seek performance, check if whole GOP can be decoded in 100 milliseconds. To consider some variation in GOP size, large number of packets are read, assuming that each packet will produce 1 frame. While this is not technically correct, it does give quite accurate estimate of maximum GOP size. This test will ensure consistent performance on wide array of machines. Check should be done in order of few milliseconds. Reviewed By: sergey Differential Revision: https://developer.blender.org/D11671
2022-01-25VSE: Use timecodes by defaultRichard Antalik
Movies with variable frame rate can cause mismatch of displayed frame when proxies are used. Since proxies are not used for rendering, this means, that output may be different than expected. This problem can be avoided when timecodes are used. Set used timecode to Record Run. Timecodes are built with proxies at the same time, therefore if proxies are built and used this will resolve possible mismatch of output. Record run is chosen, because it will show frames based on time they were encoded by encoder and should match behavior as if movie was played back at normal speed. This change is done only for new strips in order to not overwrite user defined settings. Other minor changes: - When proxies are enabled, size 25% is no longer set by default. It was mostly annoying anyway. - Silence warning when timecode file is not present. This was introduced in 4adbe31e2fc98f982aed3d97505513750ec348d4. Previously use of timecodes was hard-coded in sequencer and this error would spam console if timecodes would be enabled by default and proxies would be never built. ref: T95093 Reviewed By: sergey Differential Revision: https://developer.blender.org/D13905
2022-01-19Cleanup: VSE animation handlingRichard Antalik
- Move functions that handle animation to own file - `animation.c` - Refactor `SEQ_offset_animdata` and `SEQ_free_animdata` functions - Add function `SEQ_fcurves_by_strip_get` to provide more granular and explicit way for operators to handle animation - Remove function `SEQ_dupe_animdata`, do curve duplication explicitly in operator code, which makes more sense to do. Further this function was also used for renaming strips which makes no sense. - Refactor usage of function `SEQ_free_animdata` and remove XXX comment. Now this functiuon is no longer called when `Sequence` data is freed implicitly, it is done explicitly in high level function `SEQ_edit_remove_flagged_sequences` Reviewed By: sergey Differential Revision: https://developer.blender.org/D13852
2021-11-30Fix T93442: Crash when proxy building is cancelledRichard Antalik
If strip is removed while proxy is built, this causes crash when building is finished. This happens because proxy anims are freed in `SEQ_proxy_rebuild_finish()`. Iterate over available strips and check if original strip still exists by comparing `SessionUUID`. Reviewed By: sergey Differential Revision: https://developer.blender.org/D13408
2021-08-25Cleanup and remove SEQ_ALL_BEGIN macroSebastian Parborg
We now use a for_each function with callback to iterate through all sequences in the scene. This has the benefit that we now only loop over the sequences in the scene once. Before we would loop over them twice and allocate memory to store temporary data. The allocation of temporary data lead to unintentional memory leaks if the code used returns to exit out of the iteration loop. The new for_each callback method doesn't allocate any temporary data and only iterates though all sequences once. Reviewed By: Richard Antalik, Bastien Montagne Differential Revision: http://developer.blender.org/D12278
2021-04-14FFmpeg: Adjust default proxy settingsRichard Antalik
GOP size and quality are adjusted for h264 codec. These new values are based on result of benchmark on 9 random files: https://docs.google.com/spreadsheets/d/1nOyUGjoVWUyhQ2y2lAd8VtFfyaY1wQNGj1krCCNbk7Y/edit?usp=sharing Reducing quality to 50 reduces proxy filesize by about 2x on average and has no significant impact on decoding performance. Increasing GOP size from 2 to 10 also reduces proxy filesize 2x-3x while scrubbing is only about 8% slower. It is still around 100FPS with 1920x1080 media. This is unfortunately about 50% slower than MJPEG, but this can be improved with `fastdecode` tune applied to libx264 encoder Quite surprisingly h264 codec presets had little influence on proxy building performance as well as proxy filesize. So far it looks that FFmpeg does initialize encoder in different way then Blender. This applies mot only for presets but for tune and profile libx264 setting. Once this issue is resolved, performance of proxies may be optimized further. Reviewed By: sergey Differential Revision: https://developer.blender.org/D10897
2021-04-08VSE: Fix crash when building proxyRichard Antalik
When video file for strip doesn't exist, building crashes on NULL dereference. This check was removed by 04e1feb83051.
2021-04-08VSE: Fix building image proxiesRichard Antalik
Broken by 04e1feb83051 Caused by accidentaly moving `SEQ_proxy_rebuild_finish` outside of `if (nseq->type == SEQ_TYPE_MOVIE)` condition in function `SEQ_proxy_rebuild_context()`.
2021-03-16VSE: Automatic proxy buildingRichard Antalik
Build proxies automatically when added to sequencer timeline and when switching preview size. This behavior can be disabled in user preferences. Reviewed By: sergey, fsiddi Differential Revision: https://developer.blender.org/D10363
2021-03-16VSE: Simplify proxy settingsRichard Antalik
- Remove Full Render size from VSE preview size. Use just 100% instead. - Add Use Proxies checkbox to control whether proxies are used globally - Move preview size to top so it is most prominent - Set default to 100% preview size and use proxies Reviewed By: sergey, fsiddi Differential Revision: https://developer.blender.org/D10362
2020-12-19Cleanup: Split SEQ_sequencer.h fileRichard Antalik
2020-12-19Cleanup: Rename BKE_sequencer functionsRichard Antalik
API functions get SEQ_ prefix. Intern functions get seq_ prefix Functions also have appropriate category included in name.
2020-11-16Cleanup: split sequencer.c fileRichard Antalik
Move most functions into separate files. File sequencer.c is reserved for alloc, free and duplicating functions. There should be no functional changes.
2020-11-11Cleanup: use bool for imbuf save callbacksCampbell Barton
2020-11-06Cleanup: rename time related variablesRichard Antalik
Variables renaned: - cfra -> timeline_frame - nr -> frame index - cfra_over -> overlap_frame Function seq_give_stripelem_index was renamed to seq_give_frame_index.
2020-11-05Rename extern rendering and proxy functionsRichard Antalik
Replace BKE_sequencer wirh SEQ_render or SEQ_proxy prefixes. In cases where function is very generic, only SEQ prefix is used. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9439
2020-11-05Cleanup: split sequencer.c fileRichard Antalik
Move functions closely related to rendering images and proxies into render.c and proxy.c files. render.h and proxy.h are created for functions used internally. There should be no functional changes.