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This function can be used to "dissolve" meta strip anywhere in strip
hierarchy. This has same effect as `meta_separate` operator.
Reviewed By: ISS
Differential Revision: https://developer.blender.org/T91005
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Caused by incorrect step calculation fo too short strips. For these,
step should be equal to strip length not 0.
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With transform tools, it is expected to see backgroud image when overlay
is transformed.
Alpha over caused performance to be not optimal when used with opaque
media. This should be addressed with D12914 at least partially. There
may be some corner cases not addressed.
Differential Revision: https://developer.blender.org/D12952
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When scaling down image, users expect to see background, which doesn't
currently happen in VSE. This is because strips use cross blend mode by
default, because alpha over is much slower. Reason is, because any area
of image can be transparent, and therefore it can't have early out
implemented in a way that cross blend mode can.
Flag images rendered by codecs that don't support transparency as fully
opaque and implement a form of early out for alpha over blend mode.
When rendering image stack, 2-input effects are ignored on the
"way down". Alpha over needs rendered overlay image to decide whether it
will use only overlay or background too. Therefore overlay can be
rendered safely before it is used. Image flags can be checked and it can
be freed if needed. Freeing doesn't cause any performance degradation,
because image is always stored in cache.
This feature does not improve blend mode performance. In summary, it
only allowes for having alpha over blend mode on background images
without suffering from lower performance.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D12914
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Some RNA properties and operators did not invalidate cache or did it
incorrectly.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D13101
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When proxy size lower than 100% is used, clip strips are rendered with
incorrect image size.
This is because if proxies aren't enabled in movieclip, it automatically
falls back on rendering original media. Sequencer doesn't have knowledge
about this and since 9c99292a16df it assumes that image is proxy,
because it explicitly requested this size.
Check movieclip flag to see if proxies are enabled.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D13080
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Allow the use of floating-point values for font point sizes, which
allows greater precision and flexibility for text output.
See D8960 for more information, details, and justification.
Differential Revision: https://developer.blender.org/D8960
Reviewed by Campbell Barton
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Expose select & strip menus and shortcuts for sequencer preview.
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This commit fixes T90633, it changes the behavior of the `Frame All`
operation when the user is tabbed into a metastrip: instead of using
the scene timeline's range, `Frame All` uses the current metastrip's
range.
Reviewed By: ISS
Differential Revision: https://developer.blender.org/D12974
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When using downscaled preview size with proxies, transform effect
doesn't compensate for fact, that pixels are effectively larger. There
was compensation for scene render size already.
Use same compensation method as text effect uses for font size.
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Caused by 81514b0e913b, missed sanitizing `sound->offset_time` usage in
`seq_update_sound_bounds_recursive_impl()`.
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Commit e1665c3d3190 added math to do 2D affine transformations with 3x3
matrices, but these matrices are also used for 3D transformations.
Remove added functions and use 4x4 matrices for 2D transformation.
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D12510
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Issue was caused by adding `seq->sound` check in ded68fb10275 in
function `BKE_sound_scene_add_scene_sound` as `offset_time` field was
introduced to resolve sub-frame a/v misalignment.
Scene strips don't have `bSound` allocated but also don't suffer from
a/v misalignment.
Remove `seq->sound` check and don't apply any offset for scene strips.
Reviewed By: zeddb, sergey
Differential Revision: https://developer.blender.org/D12819
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Make the "xform" tool/gizmo available for strip transformations in the
sequencer preview window.
Because of the amount of hacks needed to make the gizmo work nicely with
multiple strips at the same time, it was decided to only show the
translate gizmo when multiple strips are selected.
This is because the transforms with multiple strips would appear buggy
because of our lack of shearing support in the transform system.
There is also currently no way to properly sync the gizmo drawing with
the transform when using multiple strips.
Reviewed By: Richard Antalik, Campbell Barton
Differential Revision: http://developer.blender.org/D12729
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Caused by mistake in f49d438ced7c - `SEQ_query_all_strips()` is not
meant to be recursive.
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- Use 2D cursor in the preview space using shortcuts
matching the UV editor and 3D view.
- Add Cursor tool, cursor transform.
- Support for cursor and bound-box pivot.
- Add pivot pie menu.
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No functional changes.
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Use `BLI_gset_ensure_p_ex()` instead of `BLI_gset_insert()` after
checking `BLI_gset_lookup()`.
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`SequencesMeta.new_movie()` API function caused meta strip to change
length. Similar issue has been fixed in transform code by checking
if `MetaStack` exists. `MetaStack` is not used when changing data in
python.
Provide `seqbase` to `SEQ_time_update_sequence()` so the function can
check if change happens inside of meta strip.
This patch also merges `seq_time_update_sequence_bounds()` into
`SEQ_time_update_sequence()`. This is because same issue applies for
both functions and it is confusing to have more time update
functions.re if this will lead anywhere.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D12763
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Previously we would only free animation strip data when doing final
renders. If not doing a final render or simply just playing back videos
in the VSE, we would not free decoders or non VSE cache data from the
strips.
This would lead to memory usage exploding in complex VSE scenes.
Now we instead use the dumb apporach of freeing everything that is not
currently visible.
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Add Offset/Slope/Power controls to the color balance modifier. This is
already available in compositor.
Reviewed By: sergey, ISS
Differential Revision: https://developer.blender.org/D12575
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This patch adds color tags to VSE strips, an overlay option to toggle the colors
on and off, a section in the theme settings to define the 9 possible colors and
two ways of changing the color tag through the UI. You can change the color
through the right-click context menu, or in the strip side panel next to the
strip name.
Color tags are defined in user preferences and they can be disabled in overlay
settings.
Reviewed By: campbellbarton, ISS
Differential Revision: https://developer.blender.org/D12405
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Differential Revision: https://developer.blender.org/D12661
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The clamp added will ensure immediate speed direction change on
changing to/from positive/negative speed factor when using the Speed
effect strip's Multiply mode.
Reviewed By: ISS, sergey
Differential Revision: https://developer.blender.org/D12462
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Draw thumbnails as strip overlay. This works for movie and image strips.
To draw thumbnails, this overlay has to be enabled and strips must be
tall enough.
The thumbnails are loaded from source file using separate thread and
stored in cache.
Drawing code uses only images stored in cache, and if any is missing,
background rendering job is started. If job can not render thumbnail,
to prevent endless loop of creating job for missing image it sets
`SEQ_FLAG_SKIP_THUMBNAILS` bit of `Sequence` flag.
To prevent visual glitches during timeline panning and zooming, `View2D`
flag `V2D_IS_NAVIGATING` is implemented. If bit is set, drawing code
will look for set of evenly distributed thumbnails that should be
guaranteed to exist and also set of previously displayed thumbnails.
Due to volatile nature of cache these thumbnails can be missing anyway,
in which case no new thumbnails will be drawn for particular strip.
Cache capacity is limited to 5000 thumbnails and performs cleanup of
non visible images when limit is reached.
ref T89143
Reviewed By: ISS
Differential Revision: https://developer.blender.org/D12266
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Add tools for image manipulation in sequencer preview region.
This includes:
- Translate, rotate and resize operators, tools and gizmos
- Origin for image transformation
- Median point and individual origins pivot modes
- Select and Box select operator works in preview
- Image overlay drawing
ref T90156
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D12105
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On the blender side this commit fixes importing video files with audio
and video streams that do not share the same start time and duration.
Differential Revision: https://developer.blender.org/D12353
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Callers that require lazy initialization can use SEQ_editing_ensure.
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Math implemented in 929d7597b345 was incorrect, but also inconsistent
with previous behavior.
`SEQ_SPEED_STRETCH` should change length only when right handle is
moved. This is now documented in code.
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API function `move_to_meta` should move strips without changing context
data like `MetaStack` that tells UI which meta strip should be
displayed and operated upon.
`SEQ_time_update_sequence` relied on `MetaStack` to update meta strip
content length. Instead of changing function `SEQ_time_update_sequence`,
use function `SEQ_time_update_meta_strip_range` directly. This is
because caller would have to be aware of parent meta strip that needs
update anyway.
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Add mode to overwrite strips on overlap instead of resolving overlap.
When overlap is created, 3 things can happen:
- On partial overlap, handles of overlapped strip are moved
- On complete overlap with smaller strip, overlapped strip is split
- On complete overlap with larger strip, overlapped strip is removed
This mode can be enabled in header.
Reviewed By: fsiddi, mano-wii
Differential Revision: https://developer.blender.org/D11805
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Reuse the existing font loading function which handles this case.
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We now use a for_each function with callback to iterate through all sequences in the scene.
This has the benefit that we now only loop over the sequences in the scene once.
Before we would loop over them twice and allocate memory to store temporary data.
The allocation of temporary data lead to unintentional memory leaks if the code used returns to exit out of the iteration loop.
The new for_each callback method doesn't allocate any temporary data and only iterates though all sequences once.
Reviewed By: Richard Antalik, Bastien Montagne
Differential Revision: http://developer.blender.org/D12278
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This function can be used to find metastrip parent of nested strip.
Reviewed By: ISS
Differential Revision: https://developer.blender.org/D11985
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Simplify logic of speed effect frame calculation by using discrete math
where possible. Only `SEQ_SPEED_MULTIPLY` mode with animation requires
frame map to be built. Frame map building was simplified by removing
unused branches.
Functional change: Animating strip in negative range will reverse playback.
I assume this was limitation of previous system, where each frame map item
was limited to be within correct frame range. Now frame map can contain
values that point beyond usable range and they are limited by
`seq_speed_effect_target_frame_get`. This way it is possible to control
playback rate in both directions.
Mostly fixes T89120 apart from offset handling.
Reviewed By: mano-wii
Differential Revision: https://developer.blender.org/D11939
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