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AgeCommit message (Expand)Author
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
2020-12-09Cleanup: various clang tidy fixesJacques Lucke
2020-12-04Cleanup: Clang-Tidy, modernize-use-usingSybren A. Stüvel
2020-11-09Cleanup: clang-formatCampbell Barton
2020-11-06Cleanup: Clang-Tidy modernize-use-nullptrSybren A. Stüvel
2020-11-06Cleanup: add missing doxygen groupAaron Carlisle
2020-11-06Cleanup: Fix wrong doxygen groupsAaron Carlisle
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-10-14Cleanup: spellingCampbell Barton
2020-10-10Cleanup: spellingCampbell Barton
2020-10-10Cleanup: use C comments for descriptive textCampbell Barton
2020-09-30Cleanup: convert gforge task ID's to phabricator formatValentin
2020-09-30Cleanup: sort struct declarationsCampbell Barton
2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
2020-08-17Cleanup: sort CMake path listsCampbell Barton
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-07Cleanup: use C++ style casts in various placesJacques Lucke
2020-08-07Cleanup: pass arrays const where possibleCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-08-07Code Style: use "#pragma once" in some newer headersJacques Lucke
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-02Particles: new Age Reached Event, Kill Particle and Random Float nodeJacques Lucke
2020-08-01Particles: support custom particle events in solverJacques Lucke
2020-07-29Particles: rename Size attribute to RadiusJacques Lucke
2020-07-29Particles: add Size attributeJacques Lucke
2020-07-28Cleanup: class -> structJacques Lucke
2020-07-28Particles: initial support for the Time input nodeJacques Lucke
2020-07-27Particles: initial support for events and actionsJacques Lucke
2020-07-25Cleanup: avoid using namespace name in many casesJacques Lucke
2020-07-25Particles: improve emitter when object is animatedJacques Lucke
2020-07-25Simulation: cleanup dna dataJacques Lucke
2020-07-24Particles: initial particle birth actionJacques Lucke
2020-07-24BLI: add MultiValueMapJacques Lucke
2020-07-24Try to fix build errorJacques Lucke
2020-07-24Particles: simulate partial time steps on newly emitted particlesJacques Lucke
2020-07-23Particles: spawn particles on mesh surfaceJacques Lucke
2020-07-23Cleanup: unify naming between different spansJacques Lucke
2020-07-23Particles: improve mesh emitterJacques Lucke
2020-07-23Simulation: add depsgraph relations for ids referenced by node treeJacques Lucke
2020-07-22Simulation: add todo commentJacques Lucke
2020-07-22Simulation: move responsibility of updating persistent data handlesJacques Lucke
2020-07-22Simulation: fix memory leakJacques Lucke
2020-07-22Simulation: improve depsgraph integrationJacques Lucke
2020-07-22Particles: give emitter its own stateJacques Lucke
2020-07-21Particles: initial object socket and emitter node supportJacques Lucke
2020-07-20Particles: support removing particles during the simulationJacques Lucke