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AgeCommit message (Expand)Author
2009-04-18SConsNathan Letwory
2009-02-25Building the game engine with Solid/Sumo is now optional for scons using WITH...Campbell Barton
2009-01-24[#18164] jpeg2000 patch, with some fixes from Peter too.Campbell Barton
2008-12-17* commit r17900 by Genscher was wrong.Nathan Letwory
2008-12-17Reverting revision 17417 which broke cloth collisions which check also in ble...Daniel Genrich
2008-11-25* make sure Bullet is enabled when WITH_BF_BULLET=TrueNathan Letwory
2008-11-14update for compiling cross compiling win32 on linux, had a lot of trouble wit...Campbell Barton
2008-11-12Remove BGE defines from highest level and define only there where needed. Thi...Nathan Letwory
2008-11-11Adjusted scons files so disabling quicktime, python and sdl also removes thei...Campbell Barton
2008-10-28added scons option BF_WITH_PYTHON (defined as DISABLE_PYTHON)Campbell Barton
2008-10-22* Minor cleanup of SCons filesNathan Letwory
2008-10-05== FFMPEG ==Peter Schlaile
2008-09-19scons update, BF_NO_ELBEEM wasnt working, WITH_BF_SDL wasnt implimented, WITH...Campbell Barton
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2007-11-29Scons Compiling Hack:Joshua Leung
2007-10-02== Sequencer ==Peter Schlaile
2007-06-25This commit is a modified version of patch #6860Kent Mein
2007-05-31=== SCons ===Nathan Letwory
2007-04-05=== SCons ===Nathan Letwory
2007-03-26All UI code reverted to drawnode.cRobert Holcomb
2006-11-29=Scons=Chris Want
2006-11-28=Scons=Chris Want
2006-11-14* undo commit from 27th of October. Fixing the long-paths issue worked only o...Nathan Letwory
2006-11-09This is really two commits but the first one is very small and affects oneKent Mein
2006-10-27Apply patch #5127 by Joseph Eagar (joeedh)Nathan Letwory
2006-10-18Patch 5105 by Joshua Leung (Aligorith), slightly modified by meNathan Letwory
2006-08-22* Patch #4909 by Joseph Eagar (joeedh)Nathan Letwory
2006-08-14[ #4035 ] patch to make scons compile with ffmpeg in mingwNathan Letwory
2006-07-27Brush Datablock:Brecht Van Lommel
2006-02-06FFMPEG defs was initialized as an array, a string was appendedPeter Schlaile
2006-02-05* Adds configuration buttons for ffmpeg-outputPeter Schlaile
2006-02-05* WITH_BF_GETTEXT and WITH_BF_FREETYPE are merged into WITH_BF_INTERNATIONALNathan Letwory
2006-02-04==SCons==Nathan Letwory
2006-02-04== SCons ==Nathan Letwory
2006-01-24Scons changes needed to get it compile, works here! :)Ton Roosendaal
2006-01-24Giant commit!Ton Roosendaal
2006-01-10Orange: tip from Nathan to get exr working in scons compiles...Ton Roosendaal
2005-12-22Big commit in orange: Interface icons for materials, texturesAndrea Weikert
2005-12-18Orange branch:Ton Roosendaal
2005-12-01Updated the sconscript for new file parametrizer.cMatt Ebb
2005-10-10Stage two of the giant animation recode project; Ipo/Action/NLA cleanupTon Roosendaal
2005-09-18initial commit of the fluid simulator.Jean-Luc Peurière
2005-09-10having a "mini gimp" in image editorJens Ole Wund
2005-07-12ACK! Forgot to add the new drawarmature.c file. :)Ton Roosendaal
2005-07-03Result of 2 weeks of quiet coding work in Greece :)Ton Roosendaal
2005-06-20Updating with lorem.cJohnny Matthews
2005-05-05Added the new Timeline Window, copied from Tuhopuu, coded by Matt Ebb.Ton Roosendaal
2005-05-01Dependency graph patch, provided by Jean-Luc Peuriere.Ton Roosendaal
2005-04-10Merged all the internal transform includes into transform.h and moves it to /...Martin Poirier