Age | Commit message (Expand) | Author |
2009-04-18 | SCons | Nathan Letwory |
2009-02-25 | Building the game engine with Solid/Sumo is now optional for scons using WITH... | Campbell Barton |
2009-01-24 | [#18164] jpeg2000 patch, with some fixes from Peter too. | Campbell Barton |
2008-12-17 | * commit r17900 by Genscher was wrong. | Nathan Letwory |
2008-12-17 | Reverting revision 17417 which broke cloth collisions which check also in ble... | Daniel Genrich |
2008-11-25 | * make sure Bullet is enabled when WITH_BF_BULLET=True | Nathan Letwory |
2008-11-14 | update for compiling cross compiling win32 on linux, had a lot of trouble wit... | Campbell Barton |
2008-11-12 | Remove BGE defines from highest level and define only there where needed. Thi... | Nathan Letwory |
2008-11-11 | Adjusted scons files so disabling quicktime, python and sdl also removes thei... | Campbell Barton |
2008-10-28 | added scons option BF_WITH_PYTHON (defined as DISABLE_PYTHON) | Campbell Barton |
2008-10-22 | * Minor cleanup of SCons files | Nathan Letwory |
2008-10-05 | == FFMPEG == | Peter Schlaile |
2008-09-19 | scons update, BF_NO_ELBEEM wasnt working, WITH_BF_SDL wasnt implimented, WITH... | Campbell Barton |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2007-11-29 | Scons Compiling Hack: | Joshua Leung |
2007-10-02 | == Sequencer == | Peter Schlaile |
2007-06-25 | This commit is a modified version of patch #6860 | Kent Mein |
2007-05-31 | === SCons === | Nathan Letwory |
2007-04-05 | === SCons === | Nathan Letwory |
2007-03-26 | All UI code reverted to drawnode.c | Robert Holcomb |
2006-11-29 | =Scons= | Chris Want |
2006-11-28 | =Scons= | Chris Want |
2006-11-14 | * undo commit from 27th of October. Fixing the long-paths issue worked only o... | Nathan Letwory |
2006-11-09 | This is really two commits but the first one is very small and affects one | Kent Mein |
2006-10-27 | Apply patch #5127 by Joseph Eagar (joeedh) | Nathan Letwory |
2006-10-18 | Patch 5105 by Joshua Leung (Aligorith), slightly modified by me | Nathan Letwory |
2006-08-22 | * Patch #4909 by Joseph Eagar (joeedh) | Nathan Letwory |
2006-08-14 | [ #4035 ] patch to make scons compile with ffmpeg in mingw | Nathan Letwory |
2006-07-27 | Brush Datablock: | Brecht Van Lommel |
2006-02-06 | FFMPEG defs was initialized as an array, a string was appended | Peter Schlaile |
2006-02-05 | * Adds configuration buttons for ffmpeg-output | Peter Schlaile |
2006-02-05 | * WITH_BF_GETTEXT and WITH_BF_FREETYPE are merged into WITH_BF_INTERNATIONAL | Nathan Letwory |
2006-02-04 | ==SCons== | Nathan Letwory |
2006-02-04 | == SCons == | Nathan Letwory |
2006-01-24 | Scons changes needed to get it compile, works here! :) | Ton Roosendaal |
2006-01-24 | Giant commit! | Ton Roosendaal |
2006-01-10 | Orange: tip from Nathan to get exr working in scons compiles... | Ton Roosendaal |
2005-12-22 | Big commit in orange: Interface icons for materials, textures | Andrea Weikert |
2005-12-18 | Orange branch: | Ton Roosendaal |
2005-12-01 | Updated the sconscript for new file parametrizer.c | Matt Ebb |
2005-10-10 | Stage two of the giant animation recode project; Ipo/Action/NLA cleanup | Ton Roosendaal |
2005-09-18 | initial commit of the fluid simulator. | Jean-Luc Peurière |
2005-09-10 | having a "mini gimp" in image editor | Jens Ole Wund |
2005-07-12 | ACK! Forgot to add the new drawarmature.c file. :) | Ton Roosendaal |
2005-07-03 | Result of 2 weeks of quiet coding work in Greece :) | Ton Roosendaal |
2005-06-20 | Updating with lorem.c | Johnny Matthews |
2005-05-05 | Added the new Timeline Window, copied from Tuhopuu, coded by Matt Ebb. | Ton Roosendaal |
2005-05-01 | Dependency graph patch, provided by Jean-Luc Peuriere. | Ton Roosendaal |
2005-04-10 | Merged all the internal transform includes into transform.h and moves it to /... | Martin Poirier |