Age | Commit message (Expand) | Author |
2007-10-15 | Tools | Ken Hughes |
2007-03-11 | made all data adding functions accept a name such as add_mesh or add_curve, p... | Campbell Barton |
2007-01-06 | Fix for bug #5583: | Brecht Van Lommel |
2006-12-13 | Multiple UV and vertex color layers: (still work in progress) | Brecht Van Lommel |
2006-11-20 | Added custom vertex/edge/face data for meshes: | Brecht Van Lommel |
2006-11-08 | Modified the way booleans preserve face data, and cleaned up some | Brecht Van Lommel |
2006-08-28 | Integration of the Google Summer of Code Modifier Stack Upgrade project. The | Ben Batt |
2006-01-28 | Cleanup of blender/ module; Makefiles now compile this warning free. | Ton Roosendaal |
2006-01-01 | Fix boolean modifier crash; if boolean code cannot do the operation on the | Ken Hughes |
2005-11-30 | Boolean op error handling has been added. When a no closed mesh is used the f... | Marc Freixas |
2005-10-31 | -- one step closer to fixing booleans: one-line change to use new object | Ken Hughes |
2005-10-30 | -- fix (I think) for "normal booleans interface (for Wkey 123 entries)"; | Ken Hughes |
2005-10-28 | Somehow, most files are missing from this commit, and I have no idea why, | Alexander Ewering |
2005-10-11 | Bugfix #3164 | Ton Roosendaal |
2005-09-03 | Saturday morning first cup of coffee hack (yeah, its a late | Daniel Dunbar |
2005-08-21 | - added mesh_strip_loose_faces, works in conjunction with make_edges | Daniel Dunbar |
2005-08-20 | - convert all DerivedMesh map functions to use index based | Daniel Dunbar |
2005-08-17 | - New feature: shift+ctrl+t in Mesh editmode splits quads in exact opposite | Ton Roosendaal |
2005-08-14 | - bug fix #2935, DAG update was not called on new boolean object | Daniel Dunbar |
2005-07-23 | - removed mface->puno flags, was only used to flip normals in display | Daniel Dunbar |
2005-07-15 | - added mesh_get_texspace (should be used instead of direct access) | Daniel Dunbar |
2004-09-19 | Part one of editmesh.c refactoring. The huge file has been split in | Ton Roosendaal |
2004-04-09 | Tell the user he is trying to do a boolean op with a faceless mesh, instead o... | Nathan Letwory |
2004-04-08 | Fix for bug #1065: boolean ops with meshes containing 0 faces crashed on Linu... | Nathan Letwory |
2004-03-21 | - split the data structures that actually constitute a mesh | Daniel Dunbar |
2004-03-15 | Fixed issues surrounding the increased vertex limit: | Chris Want |
2004-02-23 | sorry more ;'s this should be the last of them though. | Kent Mein |
2003-03-24 | Fix for bug #72. | Daniel Dunbar |
2002-11-25 | updated .c files to include: | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |