Age | Commit message (Expand) | Author |
2008-07-23 | soc-2008-mxcurioni: merged changes to revision 15705 | Maxime Curioni |
2008-07-12 | soc-2008-mxcurioni: merge with trunk - rev 15540 | Maxime Curioni |
2008-07-10 | Adding an option for action actuator - "Continue" this means animations alway... | Campbell Barton |
2008-07-08 | BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat... | Benoit Bolsee |
2008-07-08 | own mistake with drawing used state bits. | Campbell Barton |
2008-07-06 | GameObject rayCast and rayCastTo were not setting exception strings (causes r... | Campbell Barton |
2008-07-04 | Made some python game engine funcs use NOARGS, getAxisVec was using wrong mu... | Campbell Barton |
2008-07-04 | BGE logic update: new servo control motion actuator, new distance constraint ... | Benoit Bolsee |
2008-07-01 | let the logic buttons operate on objects in different scenes. They would alre... | Campbell Barton |
2008-06-30 | Fix for python APi error - (Campbell: please check :) ) -- using myLamp.setTy... | Daniel Genrich |
2008-06-30 | BGE python api addition, GameObject get/setState and Controller.getState() | Campbell Barton |
2008-06-28 | BGE 2d-filter, custom shaders now can have depth texture and luminance texture | Hamed Zaghaghi |
2008-06-25 | int toggle button function was being used on a short, remove warnings in butt... | Campbell Barton |
2008-06-25 | BGE patch 15044 approved: Edit Object Dynamics Actuator. | Benoit Bolsee |
2008-06-24 | BGE patch: Add damping and clamping option to motion actuator. | Benoit Bolsee |
2008-06-24 | BGE patch: Add NAND, NOR, XOR, XNOR controllers. | Benoit Bolsee |
2008-06-23 | BGE patch #14386: Action Actuator Current Frame Prop. This patch is very use... | Benoit Bolsee |
2008-06-22 | BGE patch: add state engine support in the logic bricks. | Benoit Bolsee |
2008-06-21 | * Documented that get/setOrientation use an inverted rotation matrix | Campbell Barton |
2008-06-18 | BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. | Benoit Bolsee |
2008-04-18 | More changes to GET_INT_FROM_POINTER and SET_INT_IN_POINTER to get rid of | Ken Hughes |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-16 | BGE: SetCamera actuator tool tip updated to reflect new feature: ...Leave emp... | Benoit Bolsee |
2008-04-06 | Commit patch #8799: Realtime SetParent function in the BGE | Benoit Bolsee |
2008-04-06 | Patch #8740: enable negative axis radar sensor | Benoit Bolsee |
2008-03-07 | Attempt to fix [#6757] linked objects made "local" still not editable | Campbell Barton |
2007-11-06 | 2d Filters updated, now you can use custom filter and write your own GLSL sha... | Hamed Zaghaghi |
2007-10-23 | 2d-Filters feature and actuators. | Hamed Zaghaghi |
2007-05-25 | Fixed following issues: | Juho Vepsalainen |
2007-04-24 | editface.c & buttons_logic.c & Draw.c & verse_session.c - added missing header | Campbell Barton |
2007-04-23 | Changed TESTBASE and TESTBASE_LIB to check the hidden flag | Campbell Barton |
2007-04-11 | the input fields for data name had an inconsistant limit for input fields, ma... | Campbell Barton |
2007-04-09 | Patch #6325 | Ton Roosendaal |
2007-02-06 | added missing reference in the docs for the edgesplit modifier | Campbell Barton |
2007-01-17 | button alignment for logic buttons | Campbell Barton |
2006-12-01 | - enabled compound collision objects, requires 'clear parent inverse' | Erwin Coumans |
2006-06-15 | renamed 'Size' to Radius in the logic buttons (This naming was confusing, as ... | Erwin Coumans |
2006-05-17 | Ghost can be any bound type in Bullet, so removed the edit restrictions | Erwin Coumans |
2006-05-06 | ==Bugfix== | Peter Schlaile |
2006-03-09 | Uncommitted change of Campbell 9 days ago... the rest of the logic | Ton Roosendaal |
2006-02-27 | Added a few more button align's | Campbell Barton |
2006-02-22 | added 'disable sleeping' option for rigidbodies. + bugfix of out of sync whee... | Erwin Coumans |
2006-01-28 | Final merge of HEAD (bf-blender) into the orange branch. | Chris Want |
2006-01-13 | make clear that 'concave mesh' is really for static triangle mesh. too many p... | Erwin Coumans |
2005-12-29 | More node goodies! | Ton Roosendaal |
2005-12-06 | Fix for bug #3529 | Kent Mein |
2005-10-28 | Autocomplete for buttons that need Blender data names (ID's and Bones). | Ton Roosendaal |
2005-09-19 | Added id strings to the tops of buttons_*.c files which were missing their | Chris Burt |
2005-08-17 | added the "mouse over any", makes the sensor more useful | Erwin Coumans |
2005-08-08 | - fixed missing logic positive pulse repeat button | Erwin Coumans |