Age | Commit message (Expand) | Author |
2007-11-06 | 2d Filters updated, now you can use custom filter and write your own GLSL sha... | Hamed Zaghaghi |
2007-10-23 | 2d-Filters feature and actuators. | Hamed Zaghaghi |
2007-05-25 | Fixed following issues: | Juho Vepsalainen |
2007-04-24 | editface.c & buttons_logic.c & Draw.c & verse_session.c - added missing header | Campbell Barton |
2007-04-23 | Changed TESTBASE and TESTBASE_LIB to check the hidden flag | Campbell Barton |
2007-04-11 | the input fields for data name had an inconsistant limit for input fields, ma... | Campbell Barton |
2007-04-09 | Patch #6325 | Ton Roosendaal |
2007-02-06 | added missing reference in the docs for the edgesplit modifier | Campbell Barton |
2007-01-17 | button alignment for logic buttons | Campbell Barton |
2006-12-01 | - enabled compound collision objects, requires 'clear parent inverse' | Erwin Coumans |
2006-06-15 | renamed 'Size' to Radius in the logic buttons (This naming was confusing, as ... | Erwin Coumans |
2006-05-17 | Ghost can be any bound type in Bullet, so removed the edit restrictions | Erwin Coumans |
2006-05-06 | ==Bugfix== | Peter Schlaile |
2006-03-09 | Uncommitted change of Campbell 9 days ago... the rest of the logic | Ton Roosendaal |
2006-02-27 | Added a few more button align's | Campbell Barton |
2006-02-22 | added 'disable sleeping' option for rigidbodies. + bugfix of out of sync whee... | Erwin Coumans |
2006-01-28 | Final merge of HEAD (bf-blender) into the orange branch. | Chris Want |
2006-01-13 | make clear that 'concave mesh' is really for static triangle mesh. too many p... | Erwin Coumans |
2005-12-29 | More node goodies! | Ton Roosendaal |
2005-12-06 | Fix for bug #3529 | Kent Mein |
2005-10-28 | Autocomplete for buttons that need Blender data names (ID's and Bones). | Ton Roosendaal |
2005-09-19 | Added id strings to the tops of buttons_*.c files which were missing their | Chris Burt |
2005-08-17 | added the "mouse over any", makes the sensor more useful | Erwin Coumans |
2005-08-08 | - fixed missing logic positive pulse repeat button | Erwin Coumans |
2005-08-05 | - bug fix, some world material map to buttons missing | Daniel Dunbar |
2005-08-03 | - got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuff | Daniel Dunbar |
2005-03-31 | Changing hard codec max frame release for a define (in blendef.h with the oth... | Martin Poirier |
2005-03-25 | Patch from Erwin Coumans: Abstract the physics engine. | Kester Maddock |
2005-03-20 | - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes) | Daniel Dunbar |
2005-03-09 | big warning hunt commit | Jean-Luc Peurière |
2005-01-23 | Added Joystick sensor (from snailrose) | Kester Maddock |
2004-12-07 | Bug fix 1982 | Ton Roosendaal |
2004-11-22 | Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects) | Kester Maddock |
2004-11-07 | Lotsa undo stuff added; | Ton Roosendaal |
2004-07-28 | fix for #1479 | Ton Roosendaal |
2004-06-02 | Fix for MSVC compiler. ;-) | Kester Maddock |
2004-06-02 | Do a databrowse window for sound actuators when necessary. | Kester Maddock |
2004-05-03 | Mouse Wheel Support for the Game Engine. | Kester Maddock |
2004-04-29 | fix #1204 | Ton Roosendaal |
2004-04-23 | a sensors 'invert' toggle button was showing the wrong state. | Stefan Gartner |
2004-04-22 | In beginning of buttons for logic editor was weird code checking physics model. | Ton Roosendaal |
2004-04-16 | Increased maximum mass to 10000. | Kester Maddock |
2004-04-15 | fix for bug #1144: | Stefan Gartner |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2004-03-14 | - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE, | Daniel Dunbar |
2003-11-20 | Fix for undo... it didn't do the UV coords (tface) nor the vertexpaint | Ton Roosendaal |
2003-10-20 | Another mega commit... loadsof restructure, and a pretty good one! :) | Ton Roosendaal |
2003-10-15 | - removed all #include "interface.h" from files. this is a local/internal | Ton Roosendaal |
2003-10-10 | Another huge commit!!! | Ton Roosendaal |