Age | Commit message (Expand) | Author |
2008-11-13 | Removed support for nested texture trees, minor ui enhancements | Robin Allen |
2008-11-12 | Patch #7897 Texture Nodes! | Ton Roosendaal |
2008-11-04 | Added a new interpolation type for colorbands: Constant | Matt Ebb |
2008-10-14 | Bugreport in IRC: Area lamp, "Constant jitterred" had wrong alignment | Ton Roosendaal |
2008-10-09 | Bugfix #8911 | Ton Roosendaal |
2008-10-05 | Fix for bug #17761: small GLSL update tweak, switching ray and | Brecht Van Lommel |
2008-09-29 | Updated color calculus for sunsky | Ton Roosendaal |
2008-09-29 | Bugfix #17696 | Ton Roosendaal |
2008-09-22 | Realy time for 2.5! | Ton Roosendaal |
2008-09-22 | Bugfix: | Ton Roosendaal |
2008-09-21 | Sunsky / Atmoshphere: | Ton Roosendaal |
2008-09-19 | Patch #13422, By Roland Hess, Shadow Color | Ton Roosendaal |
2008-09-08 | Bugfix #17305 | Ton Roosendaal |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-07-10 | Fix for bug #14411: missing preview render redraw for a few lamp buttons. | Brecht Van Lommel |
2008-07-03 | Sun,Sky and atmosphere for lamps(sun type), PATCH#8063 http://projects.blende... | Hamed Zaghaghi |
2008-05-25 | [#11124] Hide Threshold button when Constant QMC sampling enabled | Martin Poirier |
2008-05-25 | [#11119] Tool tips correction | Martin Poirier |
2008-05-14 | Minor particle system fixes: | Brecht Van Lommel |
2008-05-13 | last commit had a typo, also adjusted teh and colour instances | Campbell Barton |
2008-05-11 | Bias for irregular lamp buffers now allow minimum of 0.001. | Ton Roosendaal |
2008-05-09 | partial fix for [#11107] two problems with explode modifier and vertex group | Campbell Barton |
2008-05-05 | matt ebb found a case where removing the "Real" world button was bad. | Campbell Barton |
2008-05-04 | Changed frame numbering to only alter hashes if they are in the filename (not... | Campbell Barton |
2008-04-28 | fix for [#9651] raw_export.py tooltip outdated? | Campbell Barton |
2008-04-19 | applied patch from Boris van Schooten, [#8148] Animation bugfix for md2_expor... | Campbell Barton |
2008-04-19 | bugfix from Teppo Känsälä, makes moving textures up/down also move their e... | Campbell Barton |
2008-04-19 | Blenderstorm: idea #164: Hide useless World Shading buttons | Campbell Barton |
2008-04-14 | Patch #8034: "soft" option for halos, which avoids ugly intersections | Brecht Van Lommel |
2008-04-12 | Fix for bug #8463: object texture mapping for duplis was changed to | Brecht Van Lommel |
2008-03-31 | Fix for bug: [#8302] Particle atributes (Materials) wrong behavior | Janne Karhu |
2008-03-30 | [#8796] 2.46RC1 -- Incorrect Tool Tip on Ray Transp Gloss Button | Martin Poirier |
2008-03-25 | lib error message was inconsistent when changing texture channels, enabled it... | Campbell Barton |
2008-03-13 | Fix for bug #8476: changing lamp buttons or new W-key lamp editing | Brecht Van Lommel |
2008-03-11 | Increased the maximum allowed 'Max Dist' value in raytraced reflections | Matt Ebb |
2008-03-07 | Attempt to fix [#6757] linked objects made "local" still not editable | Campbell Barton |
2008-03-05 | Restored code from over a year ago, tests to allow anti-aliased | Ton Roosendaal |
2008-03-01 | Bugfix: | Ton Roosendaal |
2008-03-01 | This commit contains the addition of a greek translation thanks to | Tom Musgrove |
2008-02-23 | =Reversion of premul bugfix= | Joseph Eagar |
2008-02-19 | Bug #8234: sky texture for approximate AO doesn't work, as mentioned | Brecht Van Lommel |
2008-02-19 | Further work on the premul option for ton. This option | Joseph Eagar |
2008-02-19 | Tools | Ken Hughes |
2008-02-12 | Fix for bug: [#8271] Changes to the texture settings for particle attributes ... | Janne Karhu |
2008-02-11 | World settings ambient occlusion could be set even when its a library | Campbell Barton |
2008-01-28 | New rendering option: FSA! | Ton Roosendaal |
2008-01-25 | Feature: we're using "non linear lighting" now, using exposure/range in | Ton Roosendaal |
2008-01-19 | Added new render pass: "Mist". | Ton Roosendaal |
2008-01-17 | Approximate Ambient Occlusion | Brecht Van Lommel |
2008-01-17 | Render control feature: shader-level shadowbuffer bias | Ton Roosendaal |