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AgeCommit message (Expand)Author
2006-01-28Orange: made Compositing more interactive. It now has an event basedTon Roosendaal
2006-01-24Giant commit!Ton Roosendaal
2006-01-05Orange bugfix: regular materials did not show textures...Ton Roosendaal
2006-01-05Orange; maintenance commit!Ton Roosendaal
2006-01-04Orange; merger with bf-blender.Ton Roosendaal
2006-01-03Orange; tweaks for further integrating node editing in UITon Roosendaal
2005-12-30Orange: daily noodle updates;Ton Roosendaal
2005-12-29To make learning how NodeTree Materials work easier; changed the defaultTon Roosendaal
2005-12-29More node goodies!Ton Roosendaal
2005-12-28Christmas coding work!Ton Roosendaal
2005-12-22Big commit in orange: Interface icons for materials, texturesAndrea Weikert
2005-12-20Forgot to remove obsolete button "correct normal mapping"Ton Roosendaal
2005-12-17Saturday merger of bf-blender in orange branch.Ton Roosendaal
2005-12-17Orange: New option "Shadow Bias", to extend the boundary between shadow orTon Roosendaal
2005-12-17Environment mapping "Reload" button didn't work. Required more stuff toTon Roosendaal
2005-12-15-- Fix misspelling in Material's TraShad tooltip.Ken Hughes
2005-12-09Orange; WIP commit for inclusion of "Tangent" vector in rendering.Ton Roosendaal
2005-12-09New feature: "Stress" texture input channelTon Roosendaal
2005-12-06Orange branch: Revived hidden treasure, the Groups!Ton Roosendaal
2005-12-04Orange bramch:Ton Roosendaal
2005-12-04Dang, another fix in orange tree... I keep spamming commit maillist thatTon Roosendaal
2005-12-04Orange: two fixes,Ton Roosendaal
2005-12-04Orange 'layer commit' fix: Texture buttons crash when selecting an emptyTon Roosendaal
2005-12-04Orange branch feature; Material LayeringTon Roosendaal
2005-12-03Added Copy/Paste 'mapping' options for World/Lamp buttons.Ton Roosendaal
2005-12-02Extra texture channel input for Mist effect; "Global". This feeds theTon Roosendaal
2005-11-27Finishing touch for hair strand shadows;Ton Roosendaal
2005-11-20* Updated the lamp buttons to force redraw when changing the Spot Blur sliderMatt Ebb
2005-11-19Removed static from shade_buttons_change_3d declaration and includedAlexander Ewering
2005-11-19Finally switched to porting UI stuff from tuhopuu!Ton Roosendaal
2005-11-17Fix in Colorband: the "B-Spline" interpolation didn't extend well, when aTon Roosendaal
2005-11-12Finished hair strand render project (well, for release), also with a goodTon Roosendaal
2005-11-11fixed raysensor, hooked up a few more bullet method: force, torque etc, + 'lo...Erwin Coumans
2005-10-29ColorBand editing suggestion from Andy; CTRL+click inserts a new 'key' inTon Roosendaal
2005-10-28Autocomplete for buttons that need Blender data names (ID's and Bones).Ton Roosendaal
2005-10-04* Doubled the maximum shadow buffer size limit in the shading buttons.Matt Ebb
2005-10-03Version 1.0 of IpoDrivers.Ton Roosendaal
2005-09-29- Added "anisotropic" rendering for static particle hair strands.Ton Roosendaal
2005-09-22Bugfix #3085Ton Roosendaal
2005-09-19Added id strings to the tops of buttons_*.c files which were missing theirChris Burt
2005-09-19Added 'Radial' blend texture type for created colored radial gradientsChris Burt
2005-09-03Bug fix #2972Ton Roosendaal
2005-08-05 - bug fix, some world material map to buttons missingDaniel Dunbar
2005-08-03 - got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuffDaniel Dunbar
2005-08-01Work for fix of #2256 "something weird with some buttons":Chris Burt
2005-07-17preparation for bullet physicsErwin Coumans
2005-07-10Bug fix #2774Ton Roosendaal
2005-06-10Some small modifications.Alfredo de Greef
2005-06-06Fix for #2689Ton Roosendaal
2005-06-05Fix v2.0 for #2256:Simon Clitherow