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AgeCommit message (Expand)Author
2004-12-11Fixes, after bug report Stefano:Ton Roosendaal
2004-12-07Bug fix 1982Ton Roosendaal
2004-12-07Sneak in little feature for texture editing pleasure;Ton Roosendaal
2004-12-07More tweaks related to bump mapping quality;Ton Roosendaal
2004-12-06Bugfix: normal mapping for textures wasn't rotated back to view space,Ton Roosendaal
2004-12-05Special bf-committers request; Lamp/World/Material now each have 10Ton Roosendaal
2004-12-03Fix, reported on irc by K-rich.Ton Roosendaal
2004-11-27- draw compatibility with engine; without lights texture-less objectsTon Roosendaal
2004-11-26Small tweaks to make 3d drawing a tad more interactive, and; somethingTon Roosendaal
2004-11-07Lotsa undo stuff added;Ton Roosendaal
2004-11-01- Bug #1714; editmode undo error when ESC after extrude (missing undopush)Ton Roosendaal
2004-10-30Feat request intrr, he won a bet with me :)Ton Roosendaal
2004-10-27bug #1681Ton Roosendaal
2004-10-19Four new extrude possibilities;Ton Roosendaal
2004-10-06Version 1.0 of the new OutlinerTon Roosendaal
2004-09-30Patch/proposal from matt ebb: on changes in material color/shading or lampTon Roosendaal
2004-07-29Panel layout tweaks courtesy of Chris 'Desoto' Burt, andMatt Ebb
2004-07-29First victim of the hurried work, halo spots always cast shadows.Alfredo de Greef
2004-07-29Major update, all implemented a bit in a hurry, and probably will need bugfix...Alfredo de Greef
2004-07-29As requested; the Ramp shaders have same blending operators as were addedTon Roosendaal
2004-07-28Added option to set 'full Osa' on non raytraced scenes. This makes sureTon Roosendaal
2004-07-26Fix for #1449 (blocky shadows)Ton Roosendaal
2004-07-21added include path for some gameengine file and fixed an undefined function i...Roel Spruit
2004-07-21made it so the popup for mixing modes for textures was put into worldKent Mein
2004-07-20Minor UI fixes by Emilie McDavid and Chris Burt. Mostly button alignement fix...Martin Poirier
2004-07-19Details, details...Matt Ebb
2004-07-11Long on the todolist: a patch to have pointsize working on systems thatTon Roosendaal
2004-07-05New: color picker!Ton Roosendaal
2004-07-03Three in one:Ton Roosendaal
2004-07-03Added new operators for "MapTo" panel as suggested & partially coded byTon Roosendaal
2004-06-30NEW: Ramp shades for diffuse and specularTon Roosendaal
2004-06-16Restored oldstyle zoom in/out, and added a new userpref for denoting zoomTon Roosendaal
2004-05-07Added two more mapping types to World buttons for sky render.Ton Roosendaal
2004-05-07Improved three tooltips:Ton Roosendaal
2004-04-28Sneaked in new feature (request samo):Ton Roosendaal
2004-04-27Error in popup menu for new Musgrave texture. The order was wrong, and theTon Roosendaal
2004-04-26Added Ambient channel in "Map To" Panel for materials. Is now means toTon Roosendaal
2004-04-26Solved AO smooth rendering, by introducing a "Bias" value for smoothedTon Roosendaal
2004-04-25Turned Sky render code in Blender to become fully float, it still returnedTon Roosendaal
2004-04-20Tooltip for Ambient Occlusion button had wrong tooltip (c&p from starfield bu...Nathan Letwory
2004-04-18Found error in Energy for AO. This didnt work correctly for 'sub' and 'addTon Roosendaal
2004-04-18Better sampling for arealight soft shadow. Now using a distributed sampleTon Roosendaal
2004-04-12More AO fun to play with:Ton Roosendaal
2004-04-06bug #1004Ton Roosendaal
2004-04-06Eeshlo AO patch, revisedTon Roosendaal
2004-04-03 - moved dm_menu var to declaration sectionDaniel Dunbar
2004-04-03Eesho's patch for new noise textures!Ton Roosendaal
2004-04-03#define some constants for physics engines in DNA world types.Kester Maddock
2004-04-03Changed the physics menu to expect a pointer to an int forChris Want
2004-04-01- disabled 'ray shadow' option from UI and render for Hemi lights.Ton Roosendaal