Age | Commit message (Expand) | Author |
2004-12-11 | Fixes, after bug report Stefano: | Ton Roosendaal |
2004-12-07 | Bug fix 1982 | Ton Roosendaal |
2004-12-07 | Sneak in little feature for texture editing pleasure; | Ton Roosendaal |
2004-12-07 | More tweaks related to bump mapping quality; | Ton Roosendaal |
2004-12-06 | Bugfix: normal mapping for textures wasn't rotated back to view space, | Ton Roosendaal |
2004-12-05 | Special bf-committers request; Lamp/World/Material now each have 10 | Ton Roosendaal |
2004-12-03 | Fix, reported on irc by K-rich. | Ton Roosendaal |
2004-11-27 | - draw compatibility with engine; without lights texture-less objects | Ton Roosendaal |
2004-11-26 | Small tweaks to make 3d drawing a tad more interactive, and; something | Ton Roosendaal |
2004-11-07 | Lotsa undo stuff added; | Ton Roosendaal |
2004-11-01 | - Bug #1714; editmode undo error when ESC after extrude (missing undopush) | Ton Roosendaal |
2004-10-30 | Feat request intrr, he won a bet with me :) | Ton Roosendaal |
2004-10-27 | bug #1681 | Ton Roosendaal |
2004-10-19 | Four new extrude possibilities; | Ton Roosendaal |
2004-10-06 | Version 1.0 of the new Outliner | Ton Roosendaal |
2004-09-30 | Patch/proposal from matt ebb: on changes in material color/shading or lamp | Ton Roosendaal |
2004-07-29 | Panel layout tweaks courtesy of Chris 'Desoto' Burt, and | Matt Ebb |
2004-07-29 | First victim of the hurried work, halo spots always cast shadows. | Alfredo de Greef |
2004-07-29 | Major update, all implemented a bit in a hurry, and probably will need bugfix... | Alfredo de Greef |
2004-07-29 | As requested; the Ramp shaders have same blending operators as were added | Ton Roosendaal |
2004-07-28 | Added option to set 'full Osa' on non raytraced scenes. This makes sure | Ton Roosendaal |
2004-07-26 | Fix for #1449 (blocky shadows) | Ton Roosendaal |
2004-07-21 | added include path for some gameengine file and fixed an undefined function i... | Roel Spruit |
2004-07-21 | made it so the popup for mixing modes for textures was put into world | Kent Mein |
2004-07-20 | Minor UI fixes by Emilie McDavid and Chris Burt. Mostly button alignement fix... | Martin Poirier |
2004-07-19 | Details, details... | Matt Ebb |
2004-07-11 | Long on the todolist: a patch to have pointsize working on systems that | Ton Roosendaal |
2004-07-05 | New: color picker! | Ton Roosendaal |
2004-07-03 | Three in one: | Ton Roosendaal |
2004-07-03 | Added new operators for "MapTo" panel as suggested & partially coded by | Ton Roosendaal |
2004-06-30 | NEW: Ramp shades for diffuse and specular | Ton Roosendaal |
2004-06-16 | Restored oldstyle zoom in/out, and added a new userpref for denoting zoom | Ton Roosendaal |
2004-05-07 | Added two more mapping types to World buttons for sky render. | Ton Roosendaal |
2004-05-07 | Improved three tooltips: | Ton Roosendaal |
2004-04-28 | Sneaked in new feature (request samo): | Ton Roosendaal |
2004-04-27 | Error in popup menu for new Musgrave texture. The order was wrong, and the | Ton Roosendaal |
2004-04-26 | Added Ambient channel in "Map To" Panel for materials. Is now means to | Ton Roosendaal |
2004-04-26 | Solved AO smooth rendering, by introducing a "Bias" value for smoothed | Ton Roosendaal |
2004-04-25 | Turned Sky render code in Blender to become fully float, it still returned | Ton Roosendaal |
2004-04-20 | Tooltip for Ambient Occlusion button had wrong tooltip (c&p from starfield bu... | Nathan Letwory |
2004-04-18 | Found error in Energy for AO. This didnt work correctly for 'sub' and 'add | Ton Roosendaal |
2004-04-18 | Better sampling for arealight soft shadow. Now using a distributed sample | Ton Roosendaal |
2004-04-12 | More AO fun to play with: | Ton Roosendaal |
2004-04-06 | bug #1004 | Ton Roosendaal |
2004-04-06 | Eeshlo AO patch, revised | Ton Roosendaal |
2004-04-03 | - moved dm_menu var to declaration section | Daniel Dunbar |
2004-04-03 | Eesho's patch for new noise textures! | Ton Roosendaal |
2004-04-03 | #define some constants for physics engines in DNA world types. | Kester Maddock |
2004-04-03 | Changed the physics menu to expect a pointer to an int for | Chris Want |
2004-04-01 | - disabled 'ray shadow' option from UI and render for Hemi lights. | Ton Roosendaal |