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AgeCommit message (Expand)Author
2008-03-11fix for cam.setScale(), cam.setClipStart(), cam.setClipEnd() andCampbell Barton
2008-03-09adjusted uv stretch angle error to show more errors for low values.Campbell Barton
2008-03-09replaced zero comparisons with FLT_EPSILONCampbell Barton
2008-03-09removed printf and also removed some unneeded stuff, correct angles aren't ne...Campbell Barton
2008-03-09optimized uv stretch display angle calculationCampbell Barton
2008-03-09fix for uninitialized variables in uv stretch drawing,Campbell Barton
2008-03-09uv stretch area display could flicker red sometimes, removed some GL settings...Campbell Barton
2008-03-09Added UV Stretch (area/angle) display optionsCampbell Barton
2008-02-24Fix for bug #8324: J-key render buffer switching had various issues.Brecht Van Lommel
2008-02-23=Reversion of premul bugfix=Joseph Eagar
2008-02-21Fix for bug #8313: image editor alpha drawing + user aspect ratio wasBrecht Van Lommel
2008-02-19Further work on the premul option for ton. This optionJoseph Eagar
2008-02-16Images in the image editor were being draw with the wrong glBlendFunc() commandJoseph Eagar
2007-12-19Bugfix: prevention of redraw of the 3d view or other windows whileBrecht Van Lommel
2007-11-25replace macro's with functions for UV editmode checks, this wasn't nice code ...Campbell Barton
2007-11-17Selecting an image in editmode now adds UV's if they are not there (before as...Campbell Barton
2007-11-15Bugfix:Brecht Van Lommel
2007-10-26==Python API==Campbell Barton
2007-10-25checkers being drawn as many glRects is slow when zoomed in, use Campbell Barton
2007-10-25==UV/Image Window==Campbell Barton
2007-10-24* Changing images in the UV view didnt work properly - reported as bug 7467 (...Campbell Barton
2007-10-03UV EditModeCampbell Barton
2007-10-01made changing mesh vert/edge/face modes redraw the image view since, Campbell Barton
2007-09-30- rewrote UV Stitch, (seperate from limit stitch now), does much less Campbell Barton
2007-09-27glitches with UV tools fixed - P was grabbing, snap cursor to selection Campbell Barton
2007-09-26mistake in my last commit - reversed black/white UV line drawCampbell Barton
2007-09-26* Made the UV editor dashed lines a little less overbearingMatt Ebb
2007-09-26re-arranged buttons from matts suggestions. removed some unused vars and adde...Campbell Barton
2007-09-25made active vert/edge/face draw properly with modifiers applied and made thei...Campbell Barton
2007-09-24Made the remaining UV py scripts work with editmesh now.Campbell Barton
2007-09-23drawimage wasnt updating when shadow mesh was enabledCampbell Barton
2007-09-22added an active face for the mesh editmode and normal mesh - this is needed b...Campbell Barton
2007-09-22made draw shadow work as it used to (I didnt understand at first that this wa...Campbell Barton
2007-09-22made sticky UV editing options more accessible by adding them to a popup in t...Campbell Barton
2007-09-21unwrapping would crash if there was no space imageCampbell Barton
2007-09-21added draw types for UVsCampbell Barton
2007-09-21image display option for viewing non square pixels (x/y aspect for each image...Campbell Barton
2007-09-20added a view properties panel for image/uv. moved the cursor x/y there to mat...Campbell Barton
2007-09-19reworked how tile functions, seperated image and tile setting functions/event...Campbell Barton
2007-09-19Local Image View for UV/EditmodeCampbell Barton
2007-09-18added pin for images, this is useful because you might want to edit a model's...Campbell Barton
2007-09-17New feature for UV/Editmode - 'Sync Mesh Selection' a button in the UV header...Campbell Barton
2007-09-15added a transform panel to the UV/Image window - at the moment it sets UV and...Campbell Barton
2007-09-142D Cursor in UV windowCampbell Barton
2007-09-14changed how shading works in editmodeCampbell Barton
2007-09-14* minor changes, edited some tooltips (exr half and zbuf were not that helpful)Campbell Barton
2007-09-11draw shadowmesh wasnt working and the button in the header for selecting face...Campbell Barton
2007-09-10UV Editing is now done in editmode rather then UV/Face Select mode.Campbell Barton
2007-08-06Fix for bug #6977:Brecht Van Lommel
2007-07-03"Render to image editor" to render to Buttons Window as the last alternative:Juho Vepsalainen