Age | Commit message (Expand) | Author |
2007-05-26 | drawmesh.c - change from mal_CanDo that makes lighting work the same as in bl... | Campbell Barton |
2007-05-23 | * Applying [ #6730 ] Fixing in-Blender displaying of GE bitmap text by Mal Du... | Nathan Letwory |
2007-05-22 | option to limit the size of textures loaded into GL memory, usefull when a sc... | Campbell Barton |
2007-05-20 | Fix provided by Mal: | Ton Roosendaal |
2007-05-05 | mad logic in tface to mface commit from a while ago. non UV meshes didnt rend... | Campbell Barton |
2007-04-29 | dont use tface hide or select anymore, since maintaining 2 sets of hide/selec... | Campbell Barton |
2007-04-29 | Casting fixes for 64 bits. Incomplete commit, discussion on proper casting | Ton Roosendaal |
2007-03-13 | renamed norepeatX/Y to ClampX/Y | Campbell Barton |
2007-03-13 | patch [#6213] msvc had problems with GL_CLAMP_TO_EDGE being undefined | Kent Mein |
2007-03-12 | added no-xtile and no-ytile to the images realtime properties and python api. | Campbell Barton |
2006-12-21 | Added names to UV and vertex color layers, and display them as a list. | Brecht Van Lommel |
2006-12-20 | The Big Image refactor! | Ton Roosendaal |
2006-12-05 | Modifier Stack: Limit calculation to required data. | Ben Batt |
2006-11-27 | Bugfix: | Ton Roosendaal |
2006-11-27 | Disable mipmapping in texture paint mode, so fast redrawing will now | Brecht Van Lommel |
2006-11-22 | Bugfixes: | Ton Roosendaal |
2006-11-20 | Added custom vertex/edge/face data for meshes: | Brecht Van Lommel |
2006-11-12 | Simple & efficient feature request from Campbell; | Ton Roosendaal |
2006-11-10 | Old feature request: undo system now restores images without reloading. | Ton Roosendaal |
2006-09-06 | - Fix a display glitch with float image painting and undo. | Brecht Van Lommel |
2006-08-27 | Texturepaint now supports all the imagepaint brush settings, with the | Brecht Van Lommel |
2006-08-21 | - bug fix, bug reported by Campbel, thanks! Keep in mind, that integration | Jiri Hnidek |
2006-03-11 | Fix for bug #3739: | Brecht Van Lommel |
2006-03-11 | Fix for bug #3802: Display problems with modifiers and uv face select | Brecht Van Lommel |
2006-02-09 | Seam Cutting in Faceselect Mode: | Brecht Van Lommel |
2005-08-22 | - sillyness... added drawMappedEdges for mesh | Daniel Dunbar |
2005-08-21 | - added mesh_strip_loose_faces, works in conjunction with make_edges | Daniel Dunbar |
2005-08-18 | - added code to draw loose edges in textured and fastshade views | Daniel Dunbar |
2005-08-18 | - added DerivedMesh.drawUVEdges function & implementations | Daniel Dunbar |
2005-07-20 | - added modifier_dependsOnTime to check if modifier needs updating | Daniel Dunbar |
2005-07-18 | - "Text" tfaces should only be drawn from deformed (not subdivided) | Daniel Dunbar |
2005-07-18 | - convert draw_mesh_tfaces to use mesh_get_derived_final instead of | Daniel Dunbar |
2005-07-17 | - assorted fixes for drawing "Text" tfaces | Daniel Dunbar |
2005-07-17 | - convert mesh_modifier to return deformed verts instead of | Daniel Dunbar |
2005-07-17 | - converted draw_tfaces3d and bbs_mesh_solid to use | Daniel Dunbar |
2005-07-06 | 3D view orbit option: Around Active | Martin Poirier |
2005-03-29 | - added Mesh->derived and Mesh->decimated DerivedMesh pointers | Daniel Dunbar |
2005-03-29 | - added drawFacesTex function to DerivedMesh with implementations | Daniel Dunbar |
2005-03-20 | - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes) | Daniel Dunbar |
2005-03-09 | big warning hunt commit | Jean-Luc Peurière |
2004-12-27 | Biiig commit! Thanks to 2-3 weeks of cvs freeze... | Ton Roosendaal |
2004-12-13 | Reset backface culling. (Fix bug #1960) | Kester Maddock |
2004-12-06 | Bugfix/feat request... in textured view mode the Build Effect didnt show. | Ton Roosendaal |
2004-12-04 | Bug #1957 | Ton Roosendaal |
2004-12-02 | Reported on IRC, Wavez: | Ton Roosendaal |
2004-11-27 | - draw compatibility with engine; without lights texture-less objects | Ton Roosendaal |
2004-11-26 | Small tweaks to make 3d drawing a tad more interactive, and; something | Ton Roosendaal |
2004-09-27 | - improvement for edge/face select | Ton Roosendaal |
2004-09-25 | Two nice workflow improvements; | Ton Roosendaal |
2004-07-25 | BPython: | Willian Padovani Germano |