Age | Commit message (Expand) | Author |
2007-09-28 | bugfix from 11860, the derived mesh was getting free'd twice (crashed | Campbell Barton |
2007-09-25 | mistake when setting the active vert color (was setting the color value outsi... | Campbell Barton |
2007-09-25 | made active vert/edge/face draw properly with modifiers applied and made thei... | Campbell Barton |
2007-09-24 | bugfix - running scriptlinks did not initialize the armature weakref dict, th... | Campbell Barton |
2007-09-23 | Dof Object - set the depth of field to an object - set in the camera edit pan... | Campbell Barton |
2007-09-15 | new view option, SolidTex, to draw textures in solid mode. | Campbell Barton |
2007-09-15 | added a transform panel to the UV/Image window - at the moment it sets UV and... | Campbell Barton |
2007-09-14 | changed how shading works in editmode | Campbell Barton |
2007-09-14 | * minor changes, edited some tooltips (exr half and zbuf were not that helpful) | Campbell Barton |
2007-09-12 | Added UV face rotate and mirror to editmode and re arranged some of the editm... | Campbell Barton |
2007-09-12 | * added functions to copy between UV and vertex color layers. | Campbell Barton |
2007-09-11 | Added active drawing in editmode (may need some more work), this hilightes th... | Campbell Barton |
2007-09-10 | Changes to "Face Select" mode | Campbell Barton |
2007-09-10 | UV Editing is now done in editmode rather then UV/Face Select mode. | Campbell Barton |
2007-08-28 | Patch #7081: | Joshua Leung |
2007-08-28 | Textured drawing in Edit Mode | Brecht Van Lommel |
2007-08-05 | Little code cleanup. | Joshua Leung |
2007-07-15 | == Constraints System == | Joshua Leung |
2007-06-25 | == Sculpt Mode == | Nicholas Bishop |
2007-06-12 | draw_mesh_fancy was using the original meshes stats rather then the derived m... | Campbell Barton |
2007-05-02 | == Bug Fixes == | Martin Poirier |
2007-04-29 | dont use tface hide or select anymore, since maintaining 2 sets of hide/selec... | Campbell Barton |
2007-04-29 | Casting fixes for 64 bits. Incomplete commit, discussion on proper casting | Ton Roosendaal |
2007-04-04 | moved source and text to american spelling | Campbell Barton |
2007-03-17 | Fix various gcc warning related to signed/unsigned parameters passed to | Ken Hughes |
2007-03-09 | * Visualise material 'Shadeless' a bit better in the 3D View solid mode.
| Matt Ebb |
2007-02-09 | Bugfix #5969 | Ton Roosendaal |
2007-01-23 | Bugfix #5786 | Ton Roosendaal |
2007-01-22 | Fix for bug #5778: | Brecht Van Lommel |
2007-01-19 | Bugfix for #5487 again: | Ken Hughes |
2007-01-16 | Further tweaks to the textframe drawing code... it was unnecessarily | Alexander Ewering |
2007-01-16 | Partial Bugfix #5713: | Alexander Ewering |
2007-01-14 | Removed draw_mode from SculptData, replaced with draw_flag, which currently c... | Nicholas Bishop |
2007-01-10 | Bugfix #5487 (among others) | Ton Roosendaal |
2007-01-07 | fixes in rigidbody constraints rigidbody -> IPO baking: | Erwin Coumans |
2007-01-04 | Fixed bug #5582, Subsurfed Multires'd objects don't display properly with int... | Nicholas Bishop |
2007-01-03 | added sharp edge theme color | Campbell Barton |
2006-12-26 | Bugfix #5487 | Ton Roosendaal |
2006-12-25 | Cleanup of the SDNA SculptData struct. Moved a lot of data that isn't saved i... | Nicholas Bishop |
2006-12-21 | Defocus Composite Node, by Alfredo de Greef | Ton Roosendaal |
2006-12-21 | Added names to UV and vertex color layers, and display them as a list. | Brecht Van Lommel |
2006-12-20 | Warning fixes for previous Image commit, also fixed verse_image.c | Ton Roosendaal |
2006-12-18 | Use degrees instead of radians for rigidbody constraint axis (euler angles). ... | Erwin Coumans |
2006-12-16 | contribution from RCRuiz: | Erwin Coumans |
2006-12-12 | Bugfix: Object "restrict render" option was missing in vectorblur | Ton Roosendaal |
2006-12-05 | Modifier Stack: Limit calculation to required data. | Ben Batt |
2006-12-04 | Large change to the way sculptmode drawing works. The default is now to draw | Nicholas Bishop |
2006-12-01 | Changed sculptmode drawing to pay better attention to materials. | Nicholas Bishop |
2006-11-28 | Small fixes for outliner stuff | Matt Ebb |
2006-11-21 | * Dupli objects (dupliverts, dupligroup, etc) now get invisibility based on t... | Matt Ebb |