Age | Commit message (Expand) | Author |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-04 | wire was being drawn for solid curve objects in editmode when it should not h... | Campbell Barton |
2008-04-03 | Fix for bug: [#8576] Heir always in the back | Janne Karhu |
2008-04-01 | added a sloppy option for getting the active face, which returns the last sel... | Campbell Barton |
2008-03-31 | Fix for bug: [#8782] particle mode issues | Janne Karhu |
2008-03-30 | The next testing build, the 2.45-16, nicked "Gamera". :) | Ton Roosendaal |
2008-03-26 | made editmode face copy menu appier with when there is no active face (withou... | Campbell Barton |
2008-03-16 | Bugfix #8581 | Ton Roosendaal |
2008-03-13 | Fix for use of uninitialized value in active edge drawing. | Brecht Van Lommel |
2008-02-26 | Going into vertex paint mode without vertex colors, now it doesn't | Brecht Van Lommel |
2008-02-26 | Weight, vertex and texture paint modes now don't draw the active | Brecht Van Lommel |
2008-02-24 | -> Bevel tools and Bmesh kernel | Geoffrey Bantle |
2008-02-20 | Fix for bug #7873: circle select highlights wrong vertices temporarily. | Brecht Van Lommel |
2008-02-18 | Bugfix for particle path drawing messing up opengl state in some cases. | Brecht Van Lommel |
2008-02-18 | Fix for bug #8044: vertex colors weren't supported for hair. | Brecht Van Lommel |
2008-02-14 | Object drawing was setting switching glDepthMask(GL_FALSE); even when no part... | Campbell Barton |
2008-02-12 | * Fix for crash, drawing particle systems with 'col' set to draw strands in m... | Matt Ebb |
2008-01-27 | particle draw was doing glEnable(GL_DEPTH_TEST) which messed up the wire view... | Campbell Barton |
2008-01-19 | add the option to add the parents time offset value. | Campbell Barton |
2008-01-17 | - Regarding the Peach "hair effectors" request in the mailing list I coded qu... | Janne Karhu |
2008-01-07 | Particle object and group visualization now also work for hair, to | Brecht Van Lommel |
2007-12-18 | Particles | Brecht Van Lommel |
2007-12-15 | Patch #7916: New Empty Types - Sphere and Cone | Joshua Leung |
2007-12-11 | display real fps in 3d view option | Campbell Barton |
2007-12-06 | Particles | Brecht Van Lommel |
2007-12-06 | Bugfix for mysteriously disappearing left eyeball. Bounding boxes | Brecht Van Lommel |
2007-12-05 | dont draw face dots when solidtex is enabled - added a macro to check this. | Campbell Barton |
2007-12-04 | Particles | Brecht Van Lommel |
2007-12-04 | bugfix, curve radius would display incorrectly when there were single point's... | Campbell Barton |
2007-12-02 | minor update, "Draw Handles" wasnt working when disabled everywhere and repla... | Campbell Barton |
2007-11-27 | Particles | Brecht Van Lommel |
2007-11-27 | Particles | Brecht Van Lommel |
2007-11-27 | Particles | Brecht Van Lommel |
2007-11-27 | Particles | Brecht Van Lommel |
2007-11-15 | Bugfix: | Brecht Van Lommel |
2007-11-06 | curve selection wasnt checking if the screen coords were clipped. made select... | Campbell Barton |
2007-10-25 | ==Curve Editing== | Campbell Barton |
2007-10-24 | * Changing images in the UV view didnt work properly - reported as bug 7467 (... | Campbell Barton |
2007-10-23 | made drawing curve handles in the 3d view optional - this is much nicer for e... | Campbell Barton |
2007-10-23 | normal size of vertice when active | Joilnen Leite |
2007-10-23 | More constraints bugfixes: | Joshua Leung |
2007-10-22 | == Constraints System - Recode 2 == | Joshua Leung |
2007-09-28 | bugfix from 11860, the derived mesh was getting free'd twice (crashed | Campbell Barton |
2007-09-25 | mistake when setting the active vert color (was setting the color value outsi... | Campbell Barton |
2007-09-25 | made active vert/edge/face draw properly with modifiers applied and made thei... | Campbell Barton |
2007-09-24 | bugfix - running scriptlinks did not initialize the armature weakref dict, th... | Campbell Barton |
2007-09-23 | Dof Object - set the depth of field to an object - set in the camera edit pan... | Campbell Barton |
2007-09-15 | new view option, SolidTex, to draw textures in solid mode. | Campbell Barton |
2007-09-15 | added a transform panel to the UV/Image window - at the moment it sets UV and... | Campbell Barton |
2007-09-14 | changed how shading works in editmode | Campbell Barton |