Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2009-03-28removed unneeded arg from makeknots() and replaced some numbers with definesCampbell Barton
2009-03-16Merging etch-a-ton branch in trunk.Martin Poirier
2009-02-24merging trunk 17520:19093Martin Poirier
2009-02-05Rename correlation subdividing method into adaptative subdividing method, sin...Martin Poirier
2009-02-04dropdown for bone creation method and swap params in panel instead of having ...Martin Poirier
2009-01-08adjust strokes by redrawing over themMartin Poirier
2009-01-06In the panel, next to the number of joints, display the name of the current b...Martin Poirier
2008-12-25* disable back buffer selection drawing while projection painting (was redoin...Campbell Barton
2008-11-29Step 3/3, merging subdivision/bone creation methods using iteratorsMartin Poirier
2008-11-23Fix bug with name templating text buttons (wrong event).Martin Poirier
2008-11-22Cache the armature template graph while in editmode.Martin Poirier
2008-11-21Change name templating to &S and &N (less potential bugs).Martin Poirier
2008-11-17New option for roll correction.Martin Poirier
2008-11-13* use the existing function to only update a part of the image, should increa...Campbell Barton
2008-11-12Sensible defaults with do_versionMartin Poirier
2008-11-09Generalized unique_editbone_name to be useable if a name change after the bon...Martin Poirier
2008-11-06Sketch Retargetting: template selection from dropdown (listing all other arma...Martin Poirier
2008-11-05Sketch retargetting. Templating from other armature objects.Martin Poirier
2008-11-03Sketch Retargetting: Rolling bone perpendicular to stroke's normal is now opt...Martin Poirier
2008-10-30Lots of code cleanup and some new features.Martin Poirier
2008-10-29merge trunk 17122:17213Martin Poirier
2008-10-28merge 17206:17211harmonic-skeletonMartin Poirier
2008-10-22Correct handler for floating panel (close button wouldn't work)Martin Poirier
2008-10-22Fixed Subdivision method (subdivide in a set number of bones).Martin Poirier
2008-10-20Quick Strokes optionMartin Poirier
2008-10-15Subdivision schemes for continuous strokes:Martin Poirier
2008-10-15Convert and Delete only selected strokes.Martin Poirier
2008-10-14Skeleton SketchingMartin Poirier
2008-10-12First draft for converting sketches to armature.Martin Poirier
2008-10-11Bone sketching clean upMartin Poirier
2008-10-08First sketching draft code.Martin Poirier
2008-10-06merge runk 16887:16950Martin Poirier
2008-10-06Bugfix:Joshua Leung
2008-10-03Fix for part of bug #17464, though not the original issue yet. A GLSLBrecht Van Lommel
2008-10-03merge trunk 16118 -> 116886Martin Poirier
2008-10-02Keyframe Checking (i.e. does given frame have a keyframe) is now implemented ...Joshua Leung
2008-09-29resolve some compiler warnings with intel c/c++ compilerCampbell Barton
2008-09-19== Python Space Handlers ==Willian Padovani Germano
2008-09-08View 3D - Improvements for Info Drawing:Joshua Leung
2008-09-07Draw icons in the layer button to show used layers as well as layer of active...Campbell Barton
2008-09-05* GLSL lamps now respect 3d viewport layers.Brecht Van Lommel
2008-09-05Two more apricot branch features:Brecht Van Lommel
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-08-05Merging with trunkMartin Poirier
2008-07-27Patch #17336: Lock bones in edit modeJoshua Leung
2008-07-23== Grease Pencil - UI Improvements ==Joshua Leung
2008-07-22== Grease Pencil ==Joshua Leung
2008-07-14merge with trunk (15330 -> 15566)Martin Poirier
2008-07-08scenes set pose objects would draw in posemode while weight painting if they ...Campbell Barton
2008-06-30Fix for bug #7753: after game engine drawing with vertex arrays,Brecht Van Lommel