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AgeCommit message (Expand)Author
2004-01-08 - removed duplicate flags from BKE_mesh.hDaniel Dunbar
2004-01-04Fixed a problem where duplicating bones with a freshly createdChris Want
2004-01-04A few related bug-fixes/refinementsChris Want
2004-01-03Duplicating bones in edit mode now also duplicates the constraintsChris Want
2004-01-03When a bone is renamed, all constraints that point to it areChris Want
2004-01-03Hide selected/hide unselected/show all bones in posemode using theChris Want
2004-01-03made verify_pose_channel() return the pose channel that is eitherChris Want
2004-01-03Armature speed ups, Part IIChris Want
2003-11-21Fixed it so that "Parent Armature->Name Groups" puts the mesh in a stateChris Want
2003-11-20Fix for undo... it didn't do the UV coords (tface) nor the vertexpaintTon Roosendaal
2003-10-28Fixes after report from Matt:Ton Roosendaal
2003-10-16- bone selection armatures fixed!Ton Roosendaal
2003-10-15- removed all #include "interface.h" from files. this is a local/internalTon Roosendaal
2003-10-10Another huge commit!!!Ton Roosendaal
2003-10-07- another huge commit! read this!Ton Roosendaal
2003-10-05huge commit, sorry!Ton Roosendaal
2003-06-27- part 1 of investigating how armatures work!Ton Roosendaal
2003-05-13fixed some more screenupdate issues and eliminated a crashRob Haarsma
2003-05-06Autoskinning:Chris Want
2003-05-05fixed a lot of interface update issues.Rob Haarsma
2003-04-26Test of commit mailChris Want
2003-04-24Support for auto-skinning when parenting a mesh to an armature.Chris Want
2003-01-28Added x-ray bones support (sgefant ended upChris Want
2002-11-25updated .c files to include:Kent Mein
2002-10-30removed some unused variablesKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont