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2006-12-28== Armature Centering Tools ==Joshua Leung
2006-11-21Fix for commit from Brecht:Ton Roosendaal
2006-11-21RESCUE COMMIT!Ton Roosendaal
2006-11-19Fix for bug #5250: inaccurate conversion between edit and pose mode bones.Brecht Van Lommel
2006-11-01Patch #5099 by Joshua Leung (aligorith)Ton Roosendaal
2006-09-28-> Enter/Exit editmode wait cursor flagsGeoffrey Bantle
2006-09-03Animation department feature request: support for vertex groups in LatticesTon Roosendaal
2006-08-21Two small fixes for armature editing:Ton Roosendaal
2006-06-27Posemode was missing a "countall" call with pose mode select/deselect all. wh...Campbell Barton
2006-05-04Multiple armatures<>mesh objects now work with name flipping.Campbell Barton
2006-04-19bugfix for 4121Campbell Barton
2006-04-11#bugfix #3659Ton Roosendaal
2006-02-25Bugfix: CTRL+select on a Bone, while in editmode Curve, crashed.Ton Roosendaal
2006-01-04Orange; merger with bf-blender.Ton Roosendaal
2006-01-03Moved Object.Join() into a function of an object.Campbell Barton
2005-12-30Bugfixes:Ton Roosendaal
2005-12-30Added a python hook to Joining objectsCampbell Barton
2005-12-13Tuesday merger of Orange branch with bf-blenderTon Roosendaal
2005-12-12- Armature/Bone API for pythonJoseph Gilbert
2005-12-08Orange: Action editor didn't reset selection flag on selecting Pose bones.Ton Roosendaal
2005-12-07Orange fixes;Ton Roosendaal
2005-12-07Orange: Custom drawing types for bones in Poses!Ton Roosendaal
2005-12-07Orange request; Bones in Armature now have own layer settings.Ton Roosendaal
2005-11-05Fix #3343Ton Roosendaal
2005-11-05fix #3357Ton Roosendaal
2005-10-29Orange's buglist!Ton Roosendaal
2005-10-22Various stuff in one commit;Ton Roosendaal
2005-10-21Memory error 'end corrupt' reports for deform groups... can't find it yet,Ton Roosendaal
2005-10-10Stage two of the giant animation recode project; Ipo/Action/NLA cleanupTon Roosendaal
2005-10-04Bugfix #3143Ton Roosendaal
2005-09-24Old error... on ctrl+clicking new bones, the envelope bone distances wereTon Roosendaal
2005-09-20Made EditMode armature border-selecting smarter.Ton Roosendaal
2005-09-11Bug fix #3033Ton Roosendaal
2005-09-07Fix for weight painting errors, as reported by Bassam.Ton Roosendaal
2005-09-06Three armature fixes (yes, i'm in studio orange!)Ton Roosendaal
2005-09-06Forgot to add correct naming for subdiv bones.Ton Roosendaal
2005-09-06Quick added; editmode bone subdivision (Wkey only). Doesn't do mirroredTon Roosendaal
2005-08-28Integration of new IK lib features in Armature Poses.Ton Roosendaal
2005-08-27IK work-in-progress commit;Ton Roosendaal
2005-08-26Fixes, as reported by BasseTon Roosendaal
2005-08-25Huge commit, but not much features... had to shuffle a lot of code around.Ton Roosendaal
2005-08-24Fix for reading older files... it didn't always convert OK for the newTon Roosendaal
2005-08-23Another painful editing issue solved!Ton Roosendaal
2005-08-20A couple of smaller fixes;Ton Roosendaal
2005-08-19CTRL+click now also allows Root-point extrude of Bones.Ton Roosendaal
2005-08-19Armature "Envelope" editing.Ton Roosendaal
2005-08-15A nice character modeling time-saver:Ton Roosendaal
2005-08-15EditMode armature: mirrored editing feature.Ton Roosendaal
2005-08-13New; Wkey in Armature Editmode. Has option for flipping names too.Ton Roosendaal
2005-08-13Two armature fixes;Ton Roosendaal