Age | Commit message (Expand) | Author |
2005-08-13 | Bone naming fix. | Ton Roosendaal |
2005-08-11 | - added eModifierTypeFlag_RequiresOriginalData for modifiers that | Daniel Dunbar |
2005-08-08 | Bug fix #2894 | Ton Roosendaal |
2005-07-28 | - update storage.c to use standard time codes (should fix issue | Daniel Dunbar |
2005-07-27 | Cleanup & goodies for rigging geeks! :) | Ton Roosendaal |
2005-07-25 | Little issues, combined commit! | Ton Roosendaal |
2005-07-24 | Armature-Pose IK goodies! | Ton Roosendaal |
2005-07-23 | Killed silly modal PoseMode mode! :) | Ton Roosendaal |
2005-07-19 | Fix: CTRL+Click adding bones didn't attach them to the parent! | Ton Roosendaal |
2005-07-19 | 1) Removed old annoyance in adding armature or bones. | Ton Roosendaal |
2005-07-19 | Bugfix: clear rotation on Pose bone didn't flush changes to DAG | Ton Roosendaal |
2005-07-17 | More fixes thanks to irc testing; | Ton Roosendaal |
2005-07-17 | Three fixes, thanks to irc reporting of Basse & Sten; | Ton Roosendaal |
2005-07-17 | - The "in" and "out" interpolation values for B-Bones were not copied to | Ton Roosendaal |
2005-07-16 | More armature goodies; | Ton Roosendaal |
2005-07-14 | Three fixes; | Ton Roosendaal |
2005-07-12 | Cleanup of Armature 3d drawing. | Ton Roosendaal |
2005-07-11 | Boundbox select object mode optimisation. | Martin Poirier |
2005-07-09 | New! Pose-constraint Ipos now are integrated in NLA. ALso cleaned up the | Ton Roosendaal |
2005-07-09 | Armatures; the bones menu used for "Make Parent" (CTRL+P) used wrong | Ton Roosendaal |
2005-07-09 | Armature drawing fixes; | Ton Roosendaal |
2005-07-07 | Two small fixes; | Ton Roosendaal |
2005-07-03 | Result of 2 weeks of quiet coding work in Greece :) | Ton Roosendaal |
2005-05-10 | Found some time do sanitize the big Transform call: | Martin Poirier |
2005-05-08 | Another Transform todo: correct Undo names for using Transform. | Ton Roosendaal |
2005-05-04 | Another big cleanup, thanks to transform recode. Could do this stage | Ton Roosendaal |
2005-04-04 | Added a NO_NOR_RECALC context flag. With Individual extrude, the normals are ... | Martin Poirier |
2005-03-28 | Alright, this hopefully fixes some problems with the last transform commit. | Martin Poirier |
2005-03-20 | - Fixed flipped orientation of getViewViewvector(), was opposite in ortho | Ton Roosendaal |
2005-03-20 | - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes) | Daniel Dunbar |
2005-03-09 | big warning hunt commit | Jean-Luc Peurière |
2004-12-01 | Bug #1924 | Ton Roosendaal |
2004-11-08 | Three cosmetic fixes; | Ton Roosendaal |
2004-11-07 | Tweaked the force_draw() calls, to allow headerprint() to work while | Ton Roosendaal |
2004-11-02 | Potential fix #2 for error in 'flashing UI' while adding Bones. | Ton Roosendaal |
2004-11-01 | - Fix for #1726, the convex() function is smarter now, checking on valid | Ton Roosendaal |
2004-10-29 | Potential fix for #1684 | Ton Roosendaal |
2004-10-17 | Outliner now visualizes and allows selection and name editing of Armatures | Ton Roosendaal |
2004-10-13 | Fix for bug report #1566 | Ton Roosendaal |
2004-10-07 | - Outliner now sorts Objects alphabetically | Ton Roosendaal |
2004-10-07 | - Outliner: new items (on first show) come up collapsed now | Ton Roosendaal |
2004-07-01 | Corrected a misleading confirmation message when deleting a bone ("Erase sele... | Matt Ebb |
2004-06-05 | * Big, mundane clean up and edit of (error/ok/etc) | Matt Ebb |
2004-04-09 | A fix for bug #1060 (crashes in armature editmode after IK children are | Chris Want |
2004-03-28 | - replaced G.{edve,eded,edvl} with G.editMesh, atm just a structure to | Daniel Dunbar |
2004-03-21 | - split the data structures that actually constitute a mesh | Daniel Dunbar |
2004-01-08 | - removed duplicate flags from BKE_mesh.h | Daniel Dunbar |
2004-01-04 | Fixed a problem where duplicating bones with a freshly created | Chris Want |
2004-01-04 | A few related bug-fixes/refinements | Chris Want |
2004-01-03 | Duplicating bones in edit mode now also duplicates the constraints | Chris Want |