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AgeCommit message (Expand)Author
2004-09-28- fixed error in copying selection from faceselectmode to editmodeTon Roosendaal
2004-09-26Two bugs:Ton Roosendaal
2004-09-26New strict 'hide' rules for editmesh & new selectmodesTon Roosendaal
2004-09-25Option 'all edges' didnt work anymore... fixedTon Roosendaal
2004-09-25Two nice workflow improvements;Ton Roosendaal
2004-09-24New: Fake Polygons, or Face-polygons, or FGons nicked for now.Ton Roosendaal
2004-09-24- basic code for fake-polygon support (called FGon in code). Disabled nowTon Roosendaal
2004-09-24Three bugfixes, thnx to irc testing! :)Ton Roosendaal
2004-09-24EditMesh refactory + undo recodeTon Roosendaal
2004-09-19Part one of editmesh.c refactoring. The huge file has been split inTon Roosendaal
2004-09-19Evil commit! Nothing really changed except;Ton Roosendaal
2004-09-18Another step in the undo evolution.Ton Roosendaal
2004-09-16Bug 1568Ton Roosendaal
2004-08-24This commit should clean up the warnings in edge_rotate that Ton brought up....Johnny Matthews
2004-08-21This commit adds the 'Rotate Edges' functionality. Select edges and ctrl-E an...Johnny Matthews
2004-07-24This commit prevents the loopcut tool from selecting a starting edge which is...Johnny Matthews
2004-07-21Undo never worked correctly for "Extrude" in BF-Blender. It just undid theAlexander Ewering
2004-07-13Added LSCM UV Unwrapping:Brecht Van Lommel
2004-07-10Added edges in Mesh undo.Ton Roosendaal
2004-07-10Changed weird line in add_primitiveMesh() that caused cursor to flip backTon Roosendaal
2004-07-09Two little fixes in administrating new Mesh edges. Solves crash whenTon Roosendaal
2004-07-09Quite a large one this time... but now we have:Ton Roosendaal
2004-07-02Bug #1411Ton Roosendaal
2004-06-21Fix: creating a Mesh primitive UV Sphere, used a remove doubles to getTon Roosendaal
2004-06-19This patch makes the vertex loop select tool only select edges which are part...Johnny Matthews
2004-06-18This is a bandaid for a logic error in select_vertex_loop() that prevents an ...Johnny Matthews
2004-06-16Replace all glFinish() with glFlush().Kester Maddock
2004-06-13Fix for #1355Ton Roosendaal
2004-06-05* Big, mundane clean up and edit of (error/ok/etc)Matt Ebb
2004-05-11Added warning message on attempt to join 2 Meshes with vertex keys.Ton Roosendaal
2004-05-11Tinsy error in undo for selection. Undo_push() was called too late.Ton Roosendaal
2004-04-27Bug 1199Ton Roosendaal
2004-04-25For the 100st time or so: fix in selecting vertices for Mesh editmode.Ton Roosendaal
2004-04-12Just code cleanup here. I tried to check if a replacement of malloc() andTon Roosendaal
2004-04-11Fix for bug #1145 bevel numbutton not changing when clicking on the sidesMartin Poirier
2004-04-05Code cleanups. I removed a couple of unused vars.Kent Mein
2004-03-28 - replaced G.{edve,eded,edvl} with G.editMesh, atm just a structure toDaniel Dunbar
2004-03-21 - added editmesh_[de]select_by_material functionDaniel Dunbar
2004-03-21 - split the data structures that actually constitute a meshDaniel Dunbar
2004-03-15Fixed issues surrounding the increased vertex limit:Chris Want
2004-03-12Added a non-proportional mode to loopcut:Johnny Matthews
2004-03-10Added Activator Code for a Loop select rotationJohnny Matthews
2004-03-09rwenzlaff: Added a small round-off constant to Faceloopcut's percent calcRobert Wenzlaff
2004-03-08Initial commit for vertexloop select. I altered the version that is in tuhopu...Johnny Matthews
2004-01-27Made select more, select less, and select non-manifold more aware ofChris Want
2004-01-22New loopcut version. much praise goes to Johnny Matthews who implemented prec...Roel Spruit
2004-01-22findnearestedge() ignored hidden vertices. both vertices of the edge should b...Roel Spruit
2004-01-14Set cursor calls for the bevel function. Making sure the hourglass (waiting c...Martin Poirier
2004-01-11Clean up of edge select code. found some useless loops..Roel Spruit
2004-01-07Small usability fix for Knife SubdivideMatt Ebb