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2008-09-20== Outliner ==Diego Borghetti
Commit patch #8195 New outliner mode: Sequence, it's show all the sequence and strip that we have in the outliner, split it for type (particle, sound and so on..). Some notes to take care: * The strip can be selected with LMB * The sequence can be deleted with XKEY (all the selected) * The "Meta" are stored in a single tree (Meta Strip) with all the sequence. * Duplicate sequence (with the same name) are store in a single tree and you can select all the Sequence with LMB in the "root" entry. * Also show the directory path. [ As Ton point in the tracker, still need more work (and options, Luca made a really good list in the tracker), so move to the trunk and start working here, probably a good topic for next meeting. ]
2008-08-03== Sequencer ==Peter Schlaile
This fixes: [#17413] Sequencer: Blender crashes pressing R on a color strip
2008-07-23== Sequencer ==Peter Schlaile
Fixes: [#17315] Sequencer: after undo there's no active object closes: [#17357] fix for bug #17315 - Sequencer: after undo there's no active object (kiemdoder: thanks for the patch, had to do it in a little bit different way, since sort_seq will kill your sort order idea...)
2008-07-05patch [#17275] Fix for: pressing delete on an empty sequencer pops up a ↵Campbell Barton
confirmation from Roelf De Kock (kiemdoder) to address report #15025
2008-06-23== Sequencer ==Peter Schlaile
Renamed Filter-Y to De-Interlace and moved F-Key to D-Key. (Also added file reload on D-Key)
2008-05-31bugfixCampbell Barton
* [#13394] Sequencer: if internal strips have handles selected, dragging the metastrip changes the meta length * Extend did not work correctly on metastrips when the nested seq's are out of the meta's frame range, added an argument to seq_tx_get_final_left/right that returns the frame clipped by metastrip(s) if any.
2008-05-23fix for [#12218] Impossible to exit meta strips with hotkeyCampbell Barton
Only enter mesta's that are active and selected, inconsistent with editmode in the 3D view, but editmode dosnt deal with nested data.
2008-05-09[#10998] Sequencer: some new features missing from the menu itemsCampbell Barton
also added Shift+H for muting unselected and fixed a problem with marker selection not working in the sequencer (shift+rmb logic was reversed)
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2008-03-24== Sequencer ==Peter Schlaile
A lot of fixes for anim_startofs / anim_endofs: * crashed when striplen was 0 and startstill / endstill still in use * made it work for Audio (HD and RAM) * made it work for Image Sequences * added a new cutting tool, that uses anim_startofs / endofs instead of startofs / endofs. This is now the default and called "hard cut" * moved old cutting method to "Shift-K" and renamed it "soft cut"
2008-03-23== Sequencer / ImBuf ==Peter Schlaile
Fixed a long standing bug in IMB_dupImBuf: refcounter should be better 0 within the duplicated ImBuf... Finally removed this strange STRIPELEM_META mumbo jumbo. On a way to asset management: made METAs behave like true input strips: * proxying should work * input filter options should work (including transform and color balance :) * IPOs now work in replace mode
2008-03-21== Sequencer ==Peter Schlaile
Forgot REDRAW in obscure cases...
2008-03-21== Sequencer ==Peter Schlaile
Reworked seq_cut completely. Now it is equivalent to: dup and set startofs / endofs, which is what most people probably expected... Fixes: [#8388] Sequencer Cut on empty meta [#8546] Sequencer: 2 different problems cutting some metastrips
2008-03-09== Sequencer ==Peter Schlaile
Added grab projection also to X- and Y-key to make it work like in 3d-view.
2008-03-02== Sequencer ==Peter Schlaile
Fixed a bug with ibuf caching on startstill / endstill. The new blend modes happened to force start and endstill to be rendered over and over again. This could get very annoying especially on scene strips. We therefore now cache the original start or endstill ibuf seperately and copy on demand.
2008-02-24== Sequencer ==Peter Schlaile
Fixes a lot of small things: * zoom in/out in preview is more fine grained (use SHIFT) * zebra scopes don't try to draw the border and fail * lock/unlock now locks/unlocks all selected strips * fix redraw problems of panel on lock/unlock * buttons-panel is redrawn on translate, so that position information is shown * added lock / hide to Strip-Menu * fixed small drawing problems in header TODO: find a good key for lock / unlock (Shift-L | Alt-Shift-L isn't that nice to press...)
2008-02-23== Sequencer ==Peter Schlaile
This fixes: [#8335] Sequence Strips Jump to Frame Zero on second drag (if start < 0) [#8334] Cannot use Negative Values in the New Sequence Buttons Input Panel [#8333] Cannot add Color Generator in Sequence Editor
2008-02-18bugfix [#8263] Video Sequence Editor > Sequence > Reassign Inputs > crashCampbell Barton
just missing null checks
2008-02-03== Sequencer ==Peter Schlaile
New feature: color balance aka 3-way-color-correction aka lift/gamma/gain on input (folded into byte -> float conversion, so _very_ fast in that case). Interface is inspired from Rebel CC (but not as complete yet, you can't choose white and black points right now). Bugfix: clamp color seperated wave form display correctly.
2008-01-29== Sequencer ==Peter Schlaile
This fixes several crashes with the new tstripdata_start/endstill. dupli_seq was cleaned up as well as add_scene_strip (moved to a seperate function) New features: * opacity can be used in replace blend mode * the scene within in a scene track can be changed now within the panel Also: * [#7842] Note: setCodec in FormatTab disappeared... should be fixed by this. (Not a big change, so I just commit and see :) http://peter.schlaile.de/blender/sequencer/codec_buttons.diff
2008-01-26Bugfix #8155:Joshua Leung
Selecting markers in the sequencer crashed Blender
2008-01-21Added object mode select random (use for changing the group instances of ↵Campbell Barton
many objects to vary them without selecting manually - leaves/sticks etc)
2008-01-20draw muted strips faded. hkey added alt+hkey to mute and un-mute strips, ↵Campbell Barton
Mkey is used for metastrips. would be nice to make this similar to object mode restrict render option.
2008-01-20Made it so locked strips inside metastrips are transformed.Campbell Barton
Removed FTYPE from render output panel - was some old format that did index colors, and wasn't even used anywhere. Added 2 options to the render output panel that can be used for a really basic local renderfarm (even artists can use it!), "NoOverwrite" and "Touch" When both are enabled, rendering 1 scene between many pc's on a fast network will populate the directory with frames. Also useful to delete frames that have errors and re-render (without manually re-rendering each frame)
2008-01-20Cant use WHILE_SEQ when drawing,Campbell Barton
drawing strips was setting the depth that would then incorrectly overlap when used with metastrips. - so metastrisp would grow when moved - showed up in peach animatic. Now metastrips draw display differently- only immediate children are shown on the strip. Also disabled overlap checking during transform for non zero depth strips since its not needed.
2008-01-16sequence transform buttons didnt correct for overlap, also made them account ↵Campbell Barton
for color generator and single image types.
2008-01-03== Sequencer ==Peter Schlaile
Fix crash on duplicate since crop, transform + proxy weren't taken into account.
2008-01-01== Sequencer ==Peter Schlaile
Attention! Rather large sequencer rewrite: * Implemented layer blending using implicit effects. (works like layers in "The Gimp" or Photoshop.) * Fixed Space-Bar start-stop in preview windows. You can start playback using spacebar within a preview-window and it _works_! * Fixed Flip Y (didn't work for float) * Fixed premul (didn't work for float) * Added IPOs to _all_ tracks. In blend-mode REPLACE it drives the "mul"-parameter in all other blend modes it drives the effect. * you can meta single tracks. * moved "mute track" from "M" to "Shift-M" * added "Shift-L" for "lock track" * changed inner workings for Metas. Now all ImBufs have to use the reference counting mechanism. (Only interesting for coders :) !!! Really important change, that affects current files! Since you can mute tracks and now there is real layer blending capabilities in place, I changed the silly behaviour that chose the output track. Old behaviour: if we have an effect track visible, use the uppermost effect track. If there is _no_ effect track visible, use the lowest input track. New behaviour: always use the uppermost track. With blend modes active: work our way down starting from the uppermost track to the first "replace"-mode track. This is the way the gimp, photoshop, basically _all_ other applications work... So if this change ruins your day: please try to fix your files using "mute". If this doesn't work out, I can still restore the old behaviour, but I really hope, that this is _not_ necessary! Rational: most people won't get affected by this change, since you can't really do anything usefull with the (old) sequencer without at least one effect track and then you are on the safe side...
2007-12-30== PoseLib - Overhauled Implementation ==Joshua Leung
Based on feedback from Ton, I've recoded the way "PoseLibs" are implemented/exposed. Therefore, quite a bit of code has been changed to fit this in better. Now, ANY ACTION can be a "PoseLib". A set of Markers which belong to the Action (it's taken a year, but they're finally back), are used to tag "poses" in the Action. These markers are shown using diamond-shaped blue icons (designed by Matt Ebb) in three shades - unselected/normal, selected, active. Notes: * Each Armature Object has an Action which acts as a PoseLib. * Improved UI presented in buttons panel for this -- added proper buttons for action assigning -- renamed "Validate PoseLib" to "Auto-Sync PoseLib" (this option auto-tags poses based on keyframes found) Like in the 3d-view, use the hotkeys: * Shift-L to add a local marker * Ctrl-Shift-L to rename a local marker * Alt-L to delete selected local markers Note: transforms, etc. are not currently available with these markers == PoseLib Preview == Added a few features here: * Left/Right-Arrow keys now change the poses too (previous and next respectively) * Up/Down-Arrow keys also change the poses, but "jump" to a pose 5 steps away in their respective directions
2007-12-26== Sequencer ==Peter Schlaile
Moved N-keys dialog into panel (sub panel of "Scene") _much_ better :) Since UI-code isn't directly my main field of coding, please check thoroughly...
2007-12-25== Sequencer ==Peter Schlaile
* Make Lock flag work for metastrips * Fixes: flags are cleared on exit of metastrips * Fixes (hopefully): red picture on big endian
2007-12-25== Sequencer (includes a little bit of Peach :) ==Peter Schlaile
Reworked image / movie loading, to add the following features: - Mute strip - Lock strip (peach request :) - Crop / Translate _before_ image rescaling - N-keys editing of start, startofs, endofs, startstill, endstill Added (currently disabled) data structures for - proxy support - strip blend modes (currently only "REPLACE" works, which always did :) Planed: - automatic FPS rescaling - command keys to lock/mute a bunch of selected strips (which would complete the peach request to lock tracks) Caveats: now the N-keys dialog is four-tabbed. I think, we should move those tabs into the panels dialog in the future...
2007-12-23== Sequencer ==Peter Schlaile
[#7861] Sequencer segfaults when trying to add images Fixed some _really_ stupid bugs in transform_seq, that made it segfault if one selected 0 images.
2007-12-20BLI_makestringcode dosnt need the first value to be a copy of G.sce since ↵Campbell Barton
its a "const char" Removed own script release/scripts/image_find_paths.py since last commit replaced its functionality.
2007-12-05[#7805] VSE: "snap to current frame" doesn't work for startframe/endframeCampbell Barton
Added this functionality.
2007-12-01rewrote strip cut, now it works on metastrips and selects the strips ↵Campbell Barton
depending on the side of the frame your mouse is on. also removed WHILE_SEQ from transform loops - about 5 or so because it allocates memory each time.
2007-11-20draw image path and size stats in the sequencer again (removed when making ↵Campbell Barton
single images act differently) sequencer marker selection didn't work like the marker view.
2007-11-18General cleanup in sequencer:Peter Schlaile
- Seperated StripData into StripData TStripData where StripData holds only image-filenames and TStripData holds the working information needed for ImBuf caching. => Large drop in memory usage, if you used a lot of movie and meta strips. => Fixed bugs in "duplicate" on the way (imbufs where copied around without taking reference counting seriously...) => Code is much cleaner now - Added defines for TStripData->ok Finally figured out, what the magic values ment and named them properly :) - Got rid of Sequence->curelem. Reason: very bad idea(tm) for multi threading with more than one render thread. Still not there, but this was a real show stopper on the way.
2007-11-12Bugfix #7756Ton Roosendaal
Sequencer: changing the Scene strip length (Ckey) crashed. This is very confused code here... ancient allocation issues. :)
2007-11-08* new stamp option to stamp forground sequence strip name.Campbell Barton
* made stamp filename optional * renamed weightpaint "Filter" to "Blur" * made the defailt weightpaint opacity 1.0 rather then 0.2 so when you select 1.0 weight you can paint it with without multiple clicks.
2007-11-06sequencer snap was crashing when no last selected was available (own mistake)Campbell Barton
material names spelling was odd - HalveGreen -> HalfGreen
2007-10-29- handle size on last commit was incorrect at times, intended Campbell Barton
functionality now works - sequencer transform markers now redraws other views
2007-10-28sequencer strip selection didnt work well for verry thin strips.Campbell Barton
Improved the logic that deciedes when to select handles.
2007-10-24==Sequencer==Campbell Barton
added an option to reload selected strip data (Alt+R - same as reloading images in the imaeg viewer) made the sequencer max memory limit 16gig for 64bit's.
2007-10-23made color generated strips work like single image strips - no center frame ↵Campbell Barton
limitation
2007-10-23Compiler warnings silencing - mostly uninitialised varsJoshua Leung
2007-10-21== Core ==Peter Schlaile
This adds fractional FPS support to blender and should finally make NTSC work correctly. NTSC has an FPS of 30.0/1.001 which is approximately 29.97 FPS. Therefore, it is not enough to simply make frs_sec a float, since you can't represent this accurately enough. I added a seperate variable frs_sec_base and FPS is now frs_sec / frs_sec_base. I changed all the places, where frs_sec was used to my best knowledge. For convenience sake, I added several macros, that should make life easier in the future: FRA2TIME(a) : convert frame number to a double precision time in seconds TIME2FRA(a) : the same in the opposite direction FPS : return current FPS as a double precision number (last resort) This closes bug #6715 Standard framerates not supported / breaks sync -- 23.967 29.967 etc. https://projects.blender.org/tracker/?func=detail&aid=6715&group_id=9&atid=125 Please give this heavy testing with NTSC files, quicktime in/export and the python interface. Errors are most probably only spotted on longer timelines, so that is also important. The patch was tested by Troy Sobotka and me, so it most probably should work out of the box, but wider testing is important, since errors are very subtle. Enjoy!
2007-10-20allocating memory for the time line was still crashing blender (not sure ↵Campbell Barton
why), added more checks and I cant get it to crash anymore.
2007-10-19(own mistake) transform markers wasnt working, bad memory use.Campbell Barton
2007-10-18adding a sequence would grab the markers, workaround for this.Campbell Barton