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AgeCommit message (Expand)Author
2005-07-16More armature goodies;Ton Roosendaal
2005-07-15 - switch em_{vert,solid,wire}offs to be unsignedDaniel Dunbar
2005-07-12Cleanup of Armature 3d drawing.Ton Roosendaal
2005-07-11Boundbox select object mode optimisation.Martin Poirier
2005-07-03Result of 2 weeks of quiet coding work in Greece :)Ton Roosendaal
2005-05-10Found some time do sanitize the big Transform call:Martin Poirier
2005-05-09Timline goodies;Ton Roosendaal
2005-05-01Removal of old transform() <sob> part one.Ton Roosendaal
2005-04-30Bug #2497Ton Roosendaal
2005-04-11 - It is possible to scale radius of MetaElem again.Jiri Hnidek
2005-04-10Merged all the internal transform includes into transform.h and moves it to /...Martin Poirier
2005-03-28Transform was still prototyped as having only one parameter in transform.h. C...Martin Poirier
2005-03-25axisProjection can take care of zero-length vector so we don't need to check ...Martin Poirier
2005-03-20 - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes)Daniel Dunbar
2005-03-09big warning hunt commitJean-Luc Peurière
2005-02-25Transform: gesture for 'scale' did rotate, and viceversa. Typo :)Ton Roosendaal
2005-02-20Making transform's code more Blenderish with a proper extern include file (BI...Martin Poirier
2005-02-19First commit for the transform coding for me!Ton Roosendaal
2004-12-01- Bug fix #1913Ton Roosendaal
2004-11-29Improved rule for selecting objects in solid view, the old method skippedTon Roosendaal
2004-11-28Fixed something that annoyed me for ages;Ton Roosendaal
2004-11-28Not really bug, but fix for report in tracker;Ton Roosendaal
2004-11-07Tweaked the force_draw() calls, to allow headerprint() to work whileTon Roosendaal
2004-11-06Fix for bug #1487Ton Roosendaal
2004-11-03Two fixes;Ton Roosendaal
2004-11-01Select Menu patch, as provided by Campbell Barton, but recoded to make itTon Roosendaal
2004-10-12Added safety test for occurance of zero scaled areas in Blender. ThisTon Roosendaal
2004-10-06Version 1.0 of the new OutlinerTon Roosendaal
2004-10-03Lots of small changes, all for UI in Blender;Ton Roosendaal
2004-10-01*** empty log message ***Ton Roosendaal
2004-10-01Header redraw added for 'select mode menu'. Also checked more files for it.Ton Roosendaal
2004-10-01- fixed error in lasso select (evaluated lasso coords one too many!)Ton Roosendaal
2004-10-01Recoded how 'handles' were implemented; these were extra wireframe edgesTon Roosendaal
2004-09-30Special request; Lasso Select (thanks andy for nagging! :)Ton Roosendaal
2004-09-29Fix for reported error in circle selection...Ton Roosendaal
2004-09-29Borderselect and circleselect now use backbuffer method too.Ton Roosendaal
2004-09-27- improvement for edge/face selectTon Roosendaal
2004-09-26Added initialize code for zbuffer-select option, where it reads largerTon Roosendaal
2004-09-25Two nice workflow improvements;Ton Roosendaal
2004-09-24All kinds of fixes for new selection modesTon Roosendaal
2004-09-24EditMesh refactory + undo recodeTon Roosendaal
2004-09-18Another step in the undo evolution.Ton Roosendaal
2004-07-16* User preference to select with the left mouse buttonMatt Ebb
2004-06-19Fixed error in previous commit, that skipped drawing non-basis Mballs.Ton Roosendaal
2004-06-16Replace all glFinish() with glFlush().Kester Maddock
2004-03-28 - replaced G.{edve,eded,edvl} with G.editMesh, atm just a structure toDaniel Dunbar
2003-11-22- this routine is going to be my waterloo!Ton Roosendaal
2003-11-20- bug fix: when moving an object to not-visible layer, and selecting anTon Roosendaal
2003-11-20Fix for undo... it didn't do the UV coords (tface) nor the vertexpaintTon Roosendaal
2003-11-10- further tweaking of selecting objects...Ton Roosendaal