Age | Commit message (Expand) | Author |
2005-03-20 | - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes) | Daniel Dunbar |
2005-03-19 | Some cleaning up of BLI_winstuff.h usage | Daniel Dunbar |
2005-03-09 | big warning hunt commit | Jean-Luc Peurière |
2005-02-12 | Second version of fix for display of all scanlines in preview render for | Ton Roosendaal |
2005-02-12 | Potential fix for #2177, scanline display errors on some gfx cards for the | Ton Roosendaal |
2005-02-08 | Bug fix #2220 | Ton Roosendaal |
2005-01-30 | Bug fix (from own collection) | Ton Roosendaal |
2005-01-24 | Added color filtering for raytrace transparency. | Ton Roosendaal |
2005-01-21 | Bug 2162 | Ton Roosendaal |
2005-01-18 | Render lens flare works again. Didn't work due to wrong value for zbuffer | Ton Roosendaal |
2005-01-16 | Fix for bug #2152 | Ton Roosendaal |
2005-01-08 | Should have done ages ago! | Ton Roosendaal |
2004-12-27 | Biiig commit! Thanks to 2-3 weeks of cvs freeze... | Ton Roosendaal |
2004-12-06 | Tweaked support for normalmaps to be OK. | Ton Roosendaal |
2004-12-06 | Bugfix: normal mapping for textures wasn't rotated back to view space, | Ton Roosendaal |
2004-12-05 | Special bf-committers request; Lamp/World/Material now each have 10 | Ton Roosendaal |
2004-09-18 | - redo now also ctrl+y. | Ton Roosendaal |
2004-07-29 | Major update, all implemented a bit in a hurry, and probably will need bugfix... | Alfredo de Greef |
2004-07-10 | Small improvement in detecting which previews need update in Blender. | Ton Roosendaal |
2004-06-30 | NEW: Ramp shades for diffuse and specular | Ton Roosendaal |
2004-06-16 | Replace all glFinish() with glFlush(). | Kester Maddock |
2004-05-08 | Fixed little annoyance that caused previewrender not to clear sometimes. | Ton Roosendaal |
2004-05-06 | fix for bug #1223 | Ton Roosendaal |
2004-04-29 | Noted by Desoto: new 'Checker' option for Image repeat could use better | Ton Roosendaal |
2004-04-28 | Sneaked in new feature (request samo): | Ton Roosendaal |
2004-04-25 | Turned Sky render code in Blender to become fully float, it still returned | Ton Roosendaal |
2004-04-14 | Solved crash caused by referencing NULL ->camera pointer in preview for | Ton Roosendaal |
2004-04-12 | More AO fun to play with: | Ton Roosendaal |
2004-04-09 | Bug #1141 | Ton Roosendaal |
2004-04-08 | - normals in previewrender showed bumpmap inverted (a bump became a hole) | Ton Roosendaal |
2004-01-14 | - preview render cube was too small, increased size a bit | Ton Roosendaal |
2004-01-11 | - Normalized normal vector after perterbing normals to stop | Robert Wenzlaff |
2004-01-11 | - Better fake for displace preview. | Robert Wenzlaff |
2004-01-10 | - Added ""fake" preview for displacement. Preview does not | Robert Wenzlaff |
2003-12-29 | Area lights and more... | Ton Roosendaal |
2003-12-24 | - Fresnel V4.0 | Ton Roosendaal |
2003-12-23 | - another fresnel improvement. :) | Ton Roosendaal |
2003-12-22 | - moved render.h struct back to beginning of file... | Ton Roosendaal |
2003-12-22 | Phew, a lot of work, and no new features... | Ton Roosendaal |
2003-12-19 | another trace commit | Ton Roosendaal |
2003-12-16 | Another commit for raytracing, now with glass refraction & fresnel! | Ton Roosendaal |
2003-11-28 | - last minute crash, reported by aphex' testing: | Ton Roosendaal |
2003-10-23 | - added Panel for 'anim playback settings' | Ton Roosendaal |
2003-10-21 | fixed bugs: | Ton Roosendaal |
2003-10-12 | - Converted lamp buttons and world buttons, they're pretty! | Ton Roosendaal |
2003-10-12 | - rewrote the panel align heuristics. | Ton Roosendaal |
2003-10-12 | - converted full materialbuttons... | Ton Roosendaal |
2003-10-11 | - two more panels for material buttons. work in progress.... | Ton Roosendaal |
2003-10-11 | - added method to have a preview render in panel | Ton Roosendaal |
2003-10-10 | Another huge commit!!! | Ton Roosendaal |