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2003-12-14BPython - first step for better integration of Python in Blender:Willian Padovani Germano
- add a new space: Space Script - add a new dna struct: Script - add these two properly everywhere they are meant to It's not a tiny commit, but most of it is ground work for what is still to be done. Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window Some files are added, so some build systems (not autotools) will need updates
2003-11-18- removed temporal patch from myortho2() in mywindow.c, and changedTon Roosendaal
all calls to ortho2 with correctness offset of 0.375 instead of 0.5. this efficiently solves bug in drawing UV lines as reported. cvS: ----------------------------------------------------------------------
2003-03-24Update space dispatch:Daniel Dunbar
- drawXXXspace, changeXXXspace, and winqreadXXXspace now receive the area and spacedata as explicit arguments, allowing them to access private data w/o going through globals. - pass the new BWinEvent through to the winqreadXXXspace, allowing future access to extended event data. Removed direct calls to winqreadXXXspace to simulate user actions, replaced by calls to action functions in edit.c or the appropriate handler.
2003-03-24Change the core internal event dispatch to use a BWinEvent structureDaniel Dunbar
instead of passing seperate arguments. For when we want to pass 'richer' events around.
2002-11-25updated .c files to include:Kent Mein
#ifdef HAVE_CONFIG_H #include <config.h> #endif Just need to finish cpp files now :) Kent -- mein@cs.umn.edu
2002-10-12Initial revisionv2.25Hans Lambermont