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AgeCommit message (Expand)Author
2005-08-29Bug #2962Ton Roosendaal
2005-08-28Integration of new IK lib features in Armature Poses.Ton Roosendaal
2005-08-26Fixes, as reported by BasseTon Roosendaal
2005-08-25Making compiler happy;Ton Roosendaal
2005-08-23Bretch's patch for 2D transform. ThanksMartin Poirier
2005-08-21 - added mesh_strip_loose_faces, works in conjunction with make_edgesDaniel Dunbar
2005-08-20A couple of smaller fixes;Ton Roosendaal
2005-08-19Armature "Envelope" editing.Ton Roosendaal
2005-08-16New! When weight-painting a Mesh, and select a Bone, you can use transformTon Roosendaal
2005-08-15 - readded DL_VERTS type to store lattice deformed vertsDaniel Dunbar
2005-08-13Two armature fixes;Ton Roosendaal
2005-08-11 - switch to using softbody modifier, controls enabling but does not haveDaniel Dunbar
2005-07-27Cleanup & goodies for rigging geeks! :)Ton Roosendaal
2005-07-24 - switch displistmesh_to_mesh to just dupalloc the mface'sDaniel Dunbar
2005-07-24Big Transform Manipulator MergeMartin Poirier
2005-07-24- Armature editmode now supports lasso. Please be aware that in editmode,Ton Roosendaal
2005-07-23 - change mesh_calc_normals to set vertices with len(no)==0Daniel Dunbar
2005-07-23Killed silly modal PoseMode mode! :)Ton Roosendaal
2005-07-19Couple of fixes combined;Ton Roosendaal
2005-07-19Removed last remainder of old transform. The function is still calledTon Roosendaal
2005-07-19Bug fix; pose mode transform didn't count # of selected bones correctly,Ton Roosendaal
2005-07-17- The "in" and "out" interpolation values for B-Bones were not copied toTon Roosendaal
2005-07-16More armature goodies;Ton Roosendaal
2005-07-11Corrected the Armature option "Delay deform", which doesn't update itsTon Roosendaal
2005-07-08Two little bugs showing up in workshop;Ton Roosendaal
2005-07-06Well, it's better if the spelling is corrected everywhere the variable is use...Martin Poirier
2005-07-06After much debate on IRC, it was decided to spell "cancelled" properly...Martin Poirier
2005-07-06Pressing ESC on armature posemode now restores position correctly again.Ton Roosendaal
2005-07-04Merging error... rotating bones in pose-mode, with an action insertedTon Roosendaal
2005-07-04Fixing pose mode transform.Martin Poirier
2005-07-03Result of 2 weeks of quiet coding work in Greece :)Ton Roosendaal
2005-06-11Rollback of http://projects.blender.org/pipermail/bf-blender-cvs/2005-June/00...Nathan Letwory
2005-06-11Fixed crash on transform_conversion with PET and hidden CV in a curve.Martin Poirier
2005-06-10* fix for bug #2733Nathan Letwory
2005-06-06Fixing bug #2707 : Local Axis constraints in transform working incorrectly on...Martin Poirier
2005-05-30Two more fixes in Transform:Ton Roosendaal
2005-05-30While making TransData, with mixed selection of objects and ipokeys, theTon Roosendaal
2005-05-30Changed 2 mallocs for object transdata to calloc. TransData->flag wasTon Roosendaal
2005-05-24Bug fix #2617Ton Roosendaal
2005-05-09Bug fix #2528Ton Roosendaal
2005-05-05Two little issues for Timeline window;Ton Roosendaal
2005-05-04Another big cleanup, thanks to transform recode. Could do this stageTon Roosendaal
2005-04-22Local axis constraints for pose mode. AddedMartin Poirier
2005-04-17Patch submitted by Jorge Bernal (lordloki) and Jonathan Merritt.Ton Roosendaal
2005-04-11 - It is possible to scale radius of MetaElem again.Jiri Hnidek
2005-04-11Silly pointer set on wrong place in code, caused Bones transform inTon Roosendaal
2005-04-10Merged all the internal transform includes into transform.h and moves it to /...Martin Poirier