Age | Commit message (Expand) | Author |
2007-01-10 | Modified weightpaint to prevent user from editing multires weights except on ... | Nicholas Bishop |
2006-12-21 | Added names to UV and vertex color layers, and display them as a list. | Brecht Van Lommel |
2006-12-13 | Multiple UV and vertex color layers: (still work in progress) | Brecht Van Lommel |
2006-12-05 | Modifier Stack: Limit calculation to required data. | Ben Batt |
2006-11-30 | Two bugfixes, irc report: | Ton Roosendaal |
2006-11-22 | Bugfix #5282 | Ton Roosendaal |
2006-11-22 | Bugfixes: | Ton Roosendaal |
2006-11-21 | Step one in migrating to use glArray calls in Blender | Ton Roosendaal |
2006-11-20 | Vertex/Weight Paint now uses the regular global Undo. | Ton Roosendaal |
2006-11-20 | Added custom vertex/edge/face data for meshes: | Brecht Van Lommel |
2006-11-07 | move SPACE_* (enum) and SPACEICONMAX to DNA_space_types (being the more logic... | Nathan Letwory |
2006-11-04 | Bugfix #5159 | Ton Roosendaal |
2006-09-24 | Basic pressure sensitivity support in imagepaint, for opacity, size, | Brecht Van Lommel |
2006-09-03 | Animation department feature request: support for vertex groups in Lattices | Ton Roosendaal |
2006-08-29 | Recoded version of patch #4273, submitted by Daniel Genrich | Ton Roosendaal |
2006-07-28 | Image Paint: | Brecht Van Lommel |
2006-06-29 | Bugfix #4530 | Ton Roosendaal |
2006-06-21 | Fix for bug #4393: initial vertex colors were not created from shaded | Brecht Van Lommel |
2006-05-28 | More render pipeline finishing up; | Ton Roosendaal |
2006-05-25 | * update for projectfiles vc7 | Joseph Gilbert |
2006-05-25 | fix a bug in vpaint when changing scenes, | Campbell Barton |
2006-04-09 | fixed mistake in checking face verts (for face weight filling), and made C++ ... | Campbell Barton |
2006-04-08 | Made face filling (Shift+K) in weightpaint mode, work with x-mirror. | Campbell Barton |
2006-03-11 | Fix for bug #3802: Display problems with modifiers and uv face select | Brecht Van Lommel |
2006-02-27 | Made vertex clear work for selected faces from the menu, to be the same as Sh... | Campbell Barton |
2006-02-22 | Added lighten/darken paint modes, works in vertex paint mode and weight paint... | Campbell Barton |
2006-02-09 | Seam Cutting in Faceselect Mode: | Brecht Van Lommel |
2006-02-03 | Added better safety in vertex/weight paint, so it survives painting outside | Ton Roosendaal |
2006-01-10 | Orange: Silly error in patch... the buffer for wpaint/vpaint got allocated | Ton Roosendaal |
2006-01-09 | Orange branch: OpenEXR finally in Blender! | Ton Roosendaal |
2005-11-26 | Four mirrored Weight Paint improvement/fixes: | Ton Roosendaal |
2005-11-12 | Particles now are generated from subsurfed coordinates. | Ton Roosendaal |
2005-11-11 | Bugfix #3379 | Ton Roosendaal |
2005-11-02 | #3315 | Ton Roosendaal |
2005-10-26 | Fix for vertex/weight paint, so it evaluates the subsurfed vertices for | Ton Roosendaal |
2005-10-23 | Another useful tool for efficient usage of WeightPaint: | Ton Roosendaal |
2005-10-22 | New: X-axis mirror weightpainting. | Ton Roosendaal |
2005-10-21 | Crash fix (now discovered myself!). On sampling wpaint color (ctrl+lmb), | Ton Roosendaal |
2005-10-04 | Bugfix #3188 | Ton Roosendaal |
2005-09-17 | - Imagepaint code cleanup: | Brecht Van Lommel |
2005-09-07 | Fix for weight painting errors, as reported by Bassam. | Ton Roosendaal |
2005-08-24 | - more fixes for wpaint mode, need to patch mesh modifier as well | Daniel Dunbar |
2005-08-24 | - add option to drawMappedFaces to draw with colors (from tface or mcol) | Daniel Dunbar |
2005-08-22 | Some fixes; | Ton Roosendaal |
2005-08-22 | Made weight-painting more bearable :) | Ton Roosendaal |
2005-08-21 | - added mesh_strip_loose_faces, works in conjunction with make_edges | Daniel Dunbar |
2005-08-20 | - convert all DerivedMesh map functions to use index based | Daniel Dunbar |
2005-08-20 | More armature stuff; | Ton Roosendaal |
2005-08-16 | Weight Paint & Vertex Paint goodies; | Ton Roosendaal |
2005-08-03 | - got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuff | Daniel Dunbar |