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AgeCommit message (Expand)Author
2008-10-02BGE patch: add frameProp to Ipo actuator (Carsten's request).Benoit Bolsee
2008-10-01BGE patch: new force field constraint actuatorBenoit Bolsee
2008-10-01General tidying of Grease Pencil code...Joshua Leung
2008-10-01+ hook up a few more parameters, that can be useful for Bullet soft bodiesErwin Coumans
2008-10-01Bugfix #17717: IPOs / Sequencer / Markers: deleting an IPO delete also select...Joshua Leung
2008-09-30Keyframing:Joshua Leung
2008-09-30A few cleanups in keyframing.cJoshua Leung
2008-09-30Bugfix: Joshua Leung
2008-09-30Action Editor:Joshua Leung
2008-09-30Fix for bug #13624: knife cut with vertex snapping was broken.Brecht Van Lommel
2008-09-30Fix for bug #17302: subsurf + particle size vertex groups did notBrecht Van Lommel
2008-09-30WITH_ELBEEM diabled wasnt working with cmakeCampbell Barton
2008-09-30* free bullet-softbody was using free softbody function.Campbell Barton
2008-09-30Fix for bug #17712: fluid button activation crash.Brecht Van Lommel
2008-09-30Add 2 items to CTL-A menu: Scale to ObData and Rotation to ObData. These opti...Benoit Bolsee
2008-09-29resolve some compiler warnings with intel c/c++ compilerCampbell Barton
2008-09-29Updated color calculus for sunskyTon Roosendaal
2008-09-29Bugfix #17696Ton Roosendaal
2008-09-29rewiten a if statmentJoilnen Leite
2008-09-29Bugfix:Joshua Leung
2008-09-29Clarify that in Bullet, the 'radius' is used for both sphere bounds, but also...Erwin Coumans
2008-09-29fixing a little problem with grid after last view commitJoilnen Leite
2008-09-29Update the Bullet/game buttons_bullet, to better reflect usage. Erwin Coumans
2008-09-29Patch #17500: fixes: multiple IK's on bone + targetless IKJoshua Leung
2008-09-29added anisotropic friction support for Bullet. Both for static and dynamic ob...Erwin Coumans
2008-09-29Adding last view feature for PAD0Joilnen Leite
2008-09-29Second try at committing IPO code cleanups...Joshua Leung
2008-09-28Bugfix, irc report from slw_sl:Ton Roosendaal
2008-09-28reverting revision 16784 that broke compilation. Aligorith, please fix and re...Martin Poirier
2008-09-28IPO System - Code Cleanup and Commenting:Joshua Leung
2008-09-28make gui backwards compatible with this weeks softbody blend filesErwin Coumans
2008-09-28enable -noaudio option, so it actually works (and doesn't get overwritten by ...Erwin Coumans
2008-09-28BGE patch: create new BulletSoftBody data block to store bullet soft body spe...Benoit Bolsee
2008-09-27Global Clipboard Patch (17370)Ian Thompson
2008-09-27Fixed recent changes to text editor which broke building with MSVC and also c...Ian Thompson
2008-09-27Fix compilation problem in Windows and update MSVC project filesBenoit Bolsee
2008-09-27text editor changesCampbell Barton
2008-09-27linear ipo curves were still using their handles to calculate an extrapolated...Campbell Barton
2008-09-27Bugfix #17693: Visual Rot Keying BrokenJoshua Leung
2008-09-27[#17692] Text Editor Line Number Background theme optionCampbell Barton
2008-09-27Lots of mingw/gcc compiler warning fixesJoshua Leung
2008-09-27Auto-Keyframing (per scene):Joshua Leung
2008-09-27Keyframing:Joshua Leung
2008-09-27force collision bound type to be convex hull or concave triangle mesh for sof...Erwin Coumans
2008-09-27Merge of SimpleDeform modifier from soc-2008-jaguarandi branchAndre Susano Pinto
2008-09-26nurbs surface resolution is now per segment rather then being distributed ove...Campbell Barton
2008-09-26BGE patch: local/global flag to distance contraint actuator.Benoit Bolsee
2008-09-26Made simple deform limits be relative to BV of objectAndre Susano Pinto
2008-09-26Fixed a UI bug on shrinkwrap constraintAndre Susano Pinto
2008-09-26Patch #17346: Align bones in edit modeJoshua Leung