Age | Commit message (Expand) | Author |
2008-07-23 | soc-2008-mxcurioni: merged changes to revision 15705 | Maxime Curioni |
2008-07-12 | soc-2008-mxcurioni: merge with trunk - rev 15540 | Maxime Curioni |
2008-07-11 | Bugfix #17306: Missing refresh call for button in UserPrefs | Joshua Leung |
2008-07-10 | Fix for bug #14411: missing preview render redraw for a few lamp buttons. | Brecht Van Lommel |
2008-07-10 | Fix for bug #17292: vertex paint blur darkens the colors as you | Brecht Van Lommel |
2008-07-10 | Adding an option for action actuator - "Continue" this means animations alway... | Campbell Barton |
2008-07-10 | Sync with Apricot Game Engine | Brecht Van Lommel |
2008-07-10 | AutoMerge Keyframes option for Action/NLA editors will now also delete duplic... | Joshua Leung |
2008-07-10 | Apricot Request: | Joshua Leung |
2008-07-08 | BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat... | Benoit Bolsee |
2008-07-08 | Bugfix #16535 | Ton Roosendaal |
2008-07-08 | scenes set pose objects would draw in posemode while weight painting if they ... | Campbell Barton |
2008-07-08 | Compiler warning fixes (how some of this stuff compiled without stopping comp... | Joshua Leung |
2008-07-08 | == Select Swap for Armatures (Ctrl I) == | Joshua Leung |
2008-07-08 | own mistake with drawing used state bits. | Campbell Barton |
2008-07-07 | [#17288] Sequencer API: added a method, a geter/setter, the blend modes dict ... | Campbell Barton |
2008-07-07 | * New UV editor selection mode: Island | Matt Ebb |
2008-07-07 | Little tweak to timeline_force_draw, so that button windows are updated properly | Joshua Leung |
2008-07-07 | Fix for bug: [#14570] particle system: grid distribution + vertex emitting bug | Janne Karhu |
2008-07-06 | soc-2008-mxcurioni: merge-repair with trunk rev 15456 | Maxime Curioni |
2008-07-06 | === Transform Snap === | Martin Poirier |
2008-07-06 | GameObject rayCast and rayCastTo were not setting exception strings (causes r... | Campbell Barton |
2008-07-06 | #16675: Object name doesn't get updated in 3D viewports if it is changed via ... | Joshua Leung |
2008-07-05 | soc-2008-mxcurioni: merged changes to revision 15441 | Maxime Curioni |
2008-07-05 | patch [#17275] Fix for: pressing delete on an empty sequencer pops up a confi... | Campbell Barton |
2008-07-04 | Made some python game engine funcs use NOARGS, getAxisVec was using wrong mu... | Campbell Barton |
2008-07-04 | BGE logic update: new servo control motion actuator, new distance constraint ... | Benoit Bolsee |
2008-07-04 | soc-2008-mxcurioni: foundations for Freestyle as a render layer - new UI butt... | Maxime Curioni |
2008-07-03 | Sun,Sky and atmosphere for lamps(sun type), PATCH#8063 http://projects.blende... | Hamed Zaghaghi |
2008-07-01 | let the logic buttons operate on objects in different scenes. They would alre... | Campbell Barton |
2008-06-30 | Fix for python APi error - (Campbell: please check :) ) -- using myLamp.setTy... | Daniel Genrich |
2008-06-30 | BGE python api addition, GameObject get/setState and Controller.getState() | Campbell Barton |
2008-06-30 | Fix for bug #7753: after game engine drawing with vertex arrays, | Brecht Van Lommel |
2008-06-29 | NDOF bugfixes 14402 & 14403 by ettore Pasquini | Jean-Luc Peurière |
2008-06-29 | Action Editor - Group drawing tweaks: | Joshua Leung |
2008-06-29 | Added autokey call for Flip Quats tool (Alt-F in PoseMode) | Joshua Leung |
2008-06-28 | BGE 2d-filter, custom shaders now can have depth texture and luminance texture | Hamed Zaghaghi |
2008-06-28 | bugfix, txt_to_buf would crash on an empty text file. | Campbell Barton |
2008-06-25 | int toggle button function was being used on a short, remove warnings in butt... | Campbell Barton |
2008-06-25 | Commented out face transp changing when switching images, this is more annoyi... | Campbell Barton |
2008-06-25 | BGE patch 15044 approved: Edit Object Dynamics Actuator. | Benoit Bolsee |
2008-06-24 | BGE patch: Add damping and clamping option to motion actuator. | Benoit Bolsee |
2008-06-24 | Artists complaining about these popups | Campbell Barton |
2008-06-24 | BGE patch: Add NAND, NOR, XOR, XNOR controllers. | Benoit Bolsee |
2008-06-23 | BGE patch #14386: Action Actuator Current Frame Prop. This patch is very use... | Benoit Bolsee |
2008-06-23 | Transform Snapping | Martin Poirier |
2008-06-23 | == Sequencer == | Peter Schlaile |
2008-06-23 | [#14398] In Object- and EditMode, global rotate manual input is different tha... | Martin Poirier |
2008-06-23 | == FFMPEG == | Peter Schlaile |
2008-06-22 | bugfix, Shift+H would hide unselected objects on unseen layers. | Campbell Barton |