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2005-12-13Bugfix #3590Ton Roosendaal
2005-12-13Bugfix #3579Ton Roosendaal
2005-12-13bugfix #3585Ton Roosendaal
2005-12-13-- Bugfix #3566: Entering very large numbers for scaling/rotation/translationKen Hughes
2005-12-13Bugfix #3583Ton Roosendaal
2005-12-13Bugfix #3565Ton Roosendaal
2005-12-12- Armature/Bone API for pythonJoseph Gilbert
2005-12-12Fix confusing (too early) waitcursor when selecting rand fac for fractalAlexander Ewering
2005-12-09bugfix #3550Johnny Matthews
2005-12-09-- Bugfix #3545: Toggling the "apply modifier to editing cage duringKen Hughes
2005-12-07Bugfix from own collection: Rename option in Outliner didn't handle an ESCTon Roosendaal
2005-12-07Fix memory leak; if Blender quits while in text edit mode, free textbufKen Hughes
2005-12-06Fix for bug #3529Kent Mein
2005-12-05Bugfix #3507Ton Roosendaal
2005-12-04Bf-blender commit! :)Ton Roosendaal
2005-12-03- fixed output behaviour (now behaves just like render output,Nils Thuerey
2005-12-01Bugfix #3510Johnny Matthews
2005-12-01Wee li'll commit in tooltip for "W" button softbodies.Ton Roosendaal
2005-11-30Boolean op error handling has been added. When a no closed mesh is used the f...Marc Freixas
2005-11-30-- Bugfix #3186: Fix memory leaks caused by multiple calls toKen Hughes
2005-11-30Fixed calls to BIF_draw_icon_blended() in draw_marker() to use TH_BACK,Ken Hughes
2005-11-30A small tweak on the Glow effect Alpha channel.Johnny Matthews
2005-11-30Possible fix for bug #3400Johnny Matthews
2005-11-29I hesitate to call it a bugfix... but it's a removal of a very ancientTon Roosendaal
2005-11-28Bugfix; using vertex+edge select in Mesh editmode, didn't restore selectionTon Roosendaal
2005-11-28Bugfix #3469Ton Roosendaal
2005-11-28As reported on bf-committers maillist: new object centers were drawing inTon Roosendaal
2005-11-28Nvidia workaroundsJean-Luc Peurière
2005-11-28New object centers were not visible consistantly when using zbuffering.Ton Roosendaal
2005-11-28Bugfix #3467Ton Roosendaal
2005-11-27Depsgraph fix for editing linked Objects with the other instances beingTon Roosendaal
2005-11-27* Trying some tweaks to lamps/centers drawing based on IRC discussionsMatt Ebb
2005-11-27"UV Test Grid" option in Image Window > Image menu > New, to generateBrecht Van Lommel
2005-11-27Finishing touch for hair strand shadows;Ton Roosendaal
2005-11-27-- correct typo in "Fields and Deflection" panel nameKen Hughes
2005-11-26Bugfix #3471Ton Roosendaal
2005-11-26Buttonswindow: Fkey cycling bug, accessing OBACT without checking it OK.Ton Roosendaal
2005-11-26Added three more cases for allowing to create a new quad (Fkey), based onTon Roosendaal
2005-11-26Four mirrored Weight Paint improvement/fixes:Ton Roosendaal
2005-11-25Small fix: after rendering particles, the "disp" amount was not correctlyTon Roosendaal
2005-11-24* Tweaked the logic of the Fkey button cycling to make it a bit smarterMatt Ebb
2005-11-24* Removed the OK? popups from extruding curve CPs.Matt Ebb
2005-11-24Using the "Lock" option in IpoWindow didn't update for Materials or CameraTon Roosendaal
2005-11-24Bugfix (own discovery!), using sequencer to render a scene updated theTon Roosendaal
2005-11-23Forgot to remove code that draws the jitter samples in camera view!Ton Roosendaal
2005-11-23New stuff & fixes in Blender OSA filtering.Ton Roosendaal
2005-11-23- temporary fix for MSVC (accessing a var from the elbeem libNils Thuerey
2005-11-23With the holy blessing of guitarGeek: Using smooth on a mesh with aChris Want
2005-11-23- changed DerivedMesh integration, the fluidsim meshes nowNils Thuerey
2005-11-22This is a modified version of patch #2995Kent Mein