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AgeCommit message (Expand)Author
2008-07-12soc-2008-mxcurioni: merge with trunk - rev 15540Maxime Curioni
2008-07-06soc-2008-mxcurioni: merge-repair with trunk rev 15456Maxime Curioni
2008-07-06=== Transform Snap ===Martin Poirier
2008-07-06GameObject rayCast and rayCastTo were not setting exception strings (causes r...Campbell Barton
2008-07-06#16675: Object name doesn't get updated in 3D viewports if it is changed via ...Joshua Leung
2008-07-05soc-2008-mxcurioni: merged changes to revision 15441Maxime Curioni
2008-07-05patch [#17275] Fix for: pressing delete on an empty sequencer pops up a confi...Campbell Barton
2008-07-04Made some python game engine funcs use NOARGS, getAxisVec was using wrong mu...Campbell Barton
2008-07-04BGE logic update: new servo control motion actuator, new distance constraint ...Benoit Bolsee
2008-07-04soc-2008-mxcurioni: foundations for Freestyle as a render layer - new UI butt...Maxime Curioni
2008-07-03Sun,Sky and atmosphere for lamps(sun type), PATCH#8063 http://projects.blende...Hamed Zaghaghi
2008-07-01let the logic buttons operate on objects in different scenes. They would alre...Campbell Barton
2008-06-30Fix for python APi error - (Campbell: please check :) ) -- using myLamp.setTy...Daniel Genrich
2008-06-30BGE python api addition, GameObject get/setState and Controller.getState()Campbell Barton
2008-06-30Fix for bug #7753: after game engine drawing with vertex arrays,Brecht Van Lommel
2008-06-29NDOF bugfixes 14402 & 14403 by ettore PasquiniJean-Luc Peurière
2008-06-29Action Editor - Group drawing tweaks:Joshua Leung
2008-06-29Added autokey call for Flip Quats tool (Alt-F in PoseMode)Joshua Leung
2008-06-28BGE 2d-filter, custom shaders now can have depth texture and luminance textureHamed Zaghaghi
2008-06-28bugfix, txt_to_buf would crash on an empty text file.Campbell Barton
2008-06-25int toggle button function was being used on a short, remove warnings in butt...Campbell Barton
2008-06-25Commented out face transp changing when switching images, this is more annoyi...Campbell Barton
2008-06-25BGE patch 15044 approved: Edit Object Dynamics Actuator.Benoit Bolsee
2008-06-24BGE patch: Add damping and clamping option to motion actuator.Benoit Bolsee
2008-06-24Artists complaining about these popupsCampbell Barton
2008-06-24BGE patch: Add NAND, NOR, XOR, XNOR controllers.Benoit Bolsee
2008-06-23BGE patch #14386: Action Actuator Current Frame Prop. This patch is very use...Benoit Bolsee
2008-06-23Transform SnappingMartin Poirier
2008-06-23== Sequencer ==Peter Schlaile
2008-06-23[#14398] In Object- and EditMode, global rotate manual input is different tha...Martin Poirier
2008-06-23== FFMPEG ==Peter Schlaile
2008-06-22bugfix, Shift+H would hide unselected objects on unseen layers.Campbell Barton
2008-06-22BGE patch: add state engine support in the logic bricks.Benoit Bolsee
2008-06-22Compiler warning fixes (part 1 or 2)Joshua Leung
2008-06-22Bugfix:Joshua Leung
2008-06-21* Documented that get/setOrientation use an inverted rotation matrixCampbell Barton
2008-06-19Just make gcc compiler happy (stupid harmless warning)Daniel Genrich
2008-06-18Patch #8882 - Falloff in the wave modifierBen Batt
2008-06-18BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.Benoit Bolsee
2008-06-18[#14400] Crash on grab/move on axis when nothing selected (patch included)Martin Poirier
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-06-17* Simple addition to math node (comp and shading): Greater Than and Less Than...Matt Ebb
2008-06-16[#11456] New datablock type(s) added to Oops SchematicCampbell Barton
2008-06-16SnappingMartin Poirier
2008-06-15[#13691] apricot Snap didn’t work correct in svnMartin Poirier
2008-06-15Patch [#13668] Tool tip correctionMartin Poirier
2008-06-15bugfix, simple crash in drawactionCampbell Barton
2008-06-14fix for ndof inconsistencies, bug #13954Jean-Luc Peurière
2008-06-12When your home directory is full, saving defaults would fail without raising ...Campbell Barton
2008-06-12Patch #8613 - Vertex groups in the mirror modifier.Ben Batt