Age | Commit message (Expand) | Author |
2005-07-20 | - added modifier_dependsOnTime to check if modifier needs updating | Daniel Dunbar |
2005-07-20 | - added ModifierTypeInfo.updateDepgraph function, responsible for building | Daniel Dunbar |
2005-07-20 | - split {curve,lattice,armature}_deform_verts out of mesh_deform | Daniel Dunbar |
2005-07-19 | Fix: CTRL+Click adding bones didn't attach them to the parent! | Ton Roosendaal |
2005-07-19 | Couple of fixes combined; | Ton Roosendaal |
2005-07-19 | First step towards restoring / improving subdivide 'beauty'. | Johnny Matthews |
2005-07-19 | Removed last remainder of old transform. The function is still called | Ton Roosendaal |
2005-07-19 | 1) Removed old annoyance in adding armature or bones. | Ton Roosendaal |
2005-07-19 | Bug fix; pose mode transform didn't count # of selected bones correctly, | Ton Roosendaal |
2005-07-19 | - some missing changes for switch of mesh_modifier to | Daniel Dunbar |
2005-07-19 | Fix for bug #2848 This flushes selection upward in subdivide based on select ... | Johnny Matthews |
2005-07-19 | - change mesh_get_derived_render to mesh_create_derived_render (always | Daniel Dunbar |
2005-07-19 | Bugfix: clear rotation on Pose bone didn't flush changes to DAG | Ton Roosendaal |
2005-07-19 | - change convert subsurf to mesh to use mesh_create_derived_no_deform | Daniel Dunbar |
2005-07-18 | - added DerivedMesh.getVertCos function and implementations | Daniel Dunbar |
2005-07-18 | Two small fixes (armatures); | Ton Roosendaal |
2005-07-18 | - remove unnecessary editmode cycle on convert subsurf to mesh | Daniel Dunbar |
2005-07-18 | Made action constraints to become backwards compatible. In the old version | Ton Roosendaal |
2005-07-18 | - "Text" tfaces should only be drawn from deformed (not subdivided) | Daniel Dunbar |
2005-07-18 | - convert draw_mesh_tfaces to use mesh_get_derived_final instead of | Daniel Dunbar |
2005-07-17 | More fixes thanks to irc testing; | Ton Roosendaal |
2005-07-17 | - switch shadeDispList to always using DispListMesh from | Daniel Dunbar |
2005-07-17 | - assorted fixes for drawing "Text" tfaces | Daniel Dunbar |
2005-07-17 | - remove extverts argument from vertexnormals_mesh | Daniel Dunbar |
2005-07-17 | - convert mesh_modifier to return deformed verts instead of | Daniel Dunbar |
2005-07-17 | Three fixes, thanks to irc reporting of Basse & Sten; | Ton Roosendaal |
2005-07-17 | Wire selecting in Armature editmode accidentally broke. :) | Ton Roosendaal |
2005-07-17 | Fix: outliner crash on deleting bones in editmode | Ton Roosendaal |
2005-07-17 | While checking old bugreports on the todo tracker, found weak issue in | Ton Roosendaal |
2005-07-17 | - The "in" and "out" interpolation values for B-Bones were not copied to | Ton Roosendaal |
2005-07-17 | - convert vertex_duplilist to use mesh_get_derived_deform | Daniel Dunbar |
2005-07-17 | - converted draw_tfaces3d and bbs_mesh_solid to use | Daniel Dunbar |
2005-07-17 | - added DirectMesh.getVert{Co,No} functions | Daniel Dunbar |
2005-07-17 | preparation for bullet physics | Erwin Coumans |
2005-07-16 | More armature goodies; | Ton Roosendaal |
2005-07-16 | - removed makeDispList, set_displist_onlyzero | Daniel Dunbar |
2005-07-15 | - remove calls to showkeypos from exit editmode functions, should be | Daniel Dunbar |
2005-07-15 | Part #2 to vert color fix in new subdivide, Please check UV and Vertcolor wit... | Johnny Matthews |
2005-07-15 | - missed a space in header title text | Daniel Dunbar |
2005-07-15 | - decided it made more sense to make a key_get_active function, switched | Daniel Dunbar |
2005-07-15 | - more signedness warning fixes in editsima | Daniel Dunbar |
2005-07-15 | Part #1 of the fix for UV colors in new subdivide code | Johnny Matthews |
2005-07-15 | - remove some redundant drawing code | Daniel Dunbar |
2005-07-15 | - switch em_{vert,solid,wire}offs to be unsigned | Daniel Dunbar |
2005-07-15 | - added mesh_get_texspace (should be used instead of direct access) | Daniel Dunbar |
2005-07-14 | Adding CTRL stepping for Edgeslide. Mouse control is still not finished here,... | Johnny Matthews |
2005-07-14 | - switch several instances of makeDispList to use more specific version | Daniel Dunbar |
2005-07-14 | - add mesh_get_bb function to return mesh boundbox and calc if needed | Daniel Dunbar |
2005-07-14 | - fix extremely dismal approximation of vertex & face counts for | Daniel Dunbar |
2005-07-14 | Armatures now draw bone names over solid. | Ton Roosendaal |