Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2010-01-10* make sure build info is enabled for BF_BUILDINFO (this is enabled by ↵Nathan Letwory
default, and can be set in your user-config.py or other custom config).
2009-11-21patch [#19796] GLEW update by Mitchell Stokes (Moguri)Dalai Felinto
GLEW update to version 1.5.1 [11-03-08] this opens room for Geometry Shader support. * - Brecht, Campbell told me you did some local changes in order to make it right in Linux. I get to you in order to know what those changes are (or feel free to commit them directly)
2009-10-30Mac / COCOA : Damien Plisson
- fix 10.4 compile issues - fix some scons issues & add WITH_BF_COLLADA = False in scons darwin_config.py to allow build waiting for complete Collada Mac implementation
2009-10-30Merge of the COLLADA GSoC branch into trunk.Arystanbek Dyussenov
COLLADA code is disabled by default (it has dependencies requiring manual install). SCons and CMake builds are supported on Windows and Linux, no Mac building yet. More on building COLLADA code: http://wiki.blender.org/index.php/User:Kazanbas/Building_Collada_Branch. The detailed command log of the merge (can be useful for educational purposes): branch=https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-chingachgook # collada code svn copy $branch/source/blender/collada source/blender/collada # operator svn merge -c 20401,20955,21077,24077,24079 $branch/source/blender/windowmanager/intern/wm_operators.c source/blender/windowmanager/intern/wm_operators.c # menu svn merge -c 24079 $branch/release/scripts/ui/space_info.py release/scripts/ui/space_info.py # scons svn merge -c 20398 $branch/source/blender/SConscript source/blender/SConscript svn merge -c 20398,20691,20955,22726 $branch/tools/btools.py tools/btools.py svn merge -c 20691,20955,22726 $branch/tools/Blender.py tools/Blender.py svn merge -c 20398,20692,20955 $branch/config/linux2-config.py config/linux2-config.py svn merge -c 22726 $branch/config/win64-vc-config.py config/win64-vc-config.py svn merge -c 22726 $branch/config/win32-vc-config.py config/win32-vc-config.py svn merge -c 24077 $branch/source/blender/windowmanager/SConscript source/blender/windowmanager/SConscript # cmake svn merge -c 23319,23905,24077,24158 $branch/CMakeLists.txt CMakeLists.txt svn merge -c 23319 $branch/source/blender/CMakeLists.txt source/blender/CMakeLists.txt svn merge -c 23319 $branch/source/creator/CMakeLists.txt source/creator/CMakeLists.txt svn merge -c 23319 $branch/CMake/macros.cmake CMake/macros.cmake svn merge -c 24077 $branch/source/blender/windowmanager/CMakeLists.txt source/blender/windowmanager/CMakeLists.txt
2009-10-01Fixing scons compile on windows.Martin Poirier
Since bli_threads.h now includes pthreads directly, we need to had instructions in SConscripts everywhere for proper include path. Frankly, I feel like this should be done in a global manner and not in a per lib fashion, but that is for another day. This commit also fixes more missing properties
2009-05-06Big, big commit!!Diego Borghetti
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
2009-01-29Moving Language code from interface/text.c to blenfont library.Diego Borghetti
I go to start commit the new code here and then replace one by one bmfont and ftfont, this do nothing right now, but it's more easy keep the files here to work from the studio and my home. I only update the Makefile and SConscript (but JesterKing a double check never is bad), so please check the msvc and cmake files. The new library is libblenfont.a
2008-12-272.5 / SConsNathan Letwory
* make sure we can build WITH_BF_PYTHON=False
2008-12-232.5 / SConsNathan Letwory
Blender builds and links on Linux. For now without BGE and its player, but that will come. Priorities are still a mess, so expect more commits soon.
2008-12-192.5Ton Roosendaal
Drawing code for space_view3d module. It's still not cleaned, have to check on context usage still. Also missing is editmodes, armatures, and probably more. Known issue: splitting to 2nd window gives bad opengl lighting. Picture for fun: http://www.blender.org/bf/rt2.jpg Current stat: brought back almost 10k lines! :)
2008-11-21RNABrecht Van Lommel
* Added RNA for operators. This still uses ID properties internally, but through the RNA API now. The OP_get/set_* API that was used is replaced by the RNA API. Currently RNA properties for operators are defined at runtime since it means operator registration can be done in a single function. * Changed the existing operators to use this system, I haven't defined user interface names yet though. I also think there need to be some conventions on which properties to expose to make these operators usable in macros, for example if mouse coordinates should be stored or not. * When using ID properties through defined RNA properties, it now checks that the ID property actually matches the RNA property and removes/overwrites it otherwise. This ensures that you can safely get/set arrays for example without having to worry that some external thing may have changed the length. * Documentation now has some information on RNA + ID properties. http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNA
2008-11-13Merge of trunk into blender 2.5:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
2008-01-08* tweak linking priorities - should help for GCC usersNathan Letwory
* some lib renaming
2007-12-28* added SConscript for windowmanagerNathan Letwory
* tweak other SConscripts for editors/include * commented BKE_bad_level_calls.h in writeframeserver.c - please check it doesn't break make builds This compiles until final linking, which still fails.