Age | Commit message (Collapse) | Author |
|
radius-squared for circle select comparisons.
edge_fully_inside_rect() & edge_inside_rect() args were shorts when all callers were passing ints.
|
|
was reported as a reply to [#32537], but is a different issue then the original report.
|
|
Add an optional ghost argument to set the new mouse location when un-grabbing. - without this the mouse would flicker at the old location before moving to the new location - when using the color picker for eg.
|
|
or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc
|
|
C with gcc.
helps for finding unused functions and making functions static, also did some minor code cleanup.
|
|
|
|
useful name - 'wm_job'.
|
|
jobs add add argument to search by job type.
|
|
|
|
|
|
|
|
|
|
totally clear it was a question (user pointed this out, they thought it was just notification and lost their work).
|
|
|
|
should use these eventually
|
|
conversion there.
|
|
into underlying RNA struct, hence did not show up in UI.
|
|
own save options rather then using the render options (works like image save a copy).
|
|
Change operator previous settings initialization not to use the redo stack since this gets cleared and it means only redo operators can re-use last settings.
now this works for import/export as well.
|
|
also remove large, duplicate comments from sunsky.h
|
|
added some missing functions too - which are not used yep but should be there for api completeness.
* CDDM_set_mloop
* CDDM_set_mpoly
* BLI_mempool_count
|
|
without the underscores these clogged up the namespace for autocompleation which was annoying.
|
|
determine dates
Added option display_type to WM_operator_properties_filesel which defines which file
display type (short/list/icons/default) should be used for file browser.
All current operators are using FILE_DEFAULTDISPLAY display type which means display
type will still be calculated based on type of opening file and user preferences
settings. Recover Auto Save operator is now using long display type so file date can
easily be checked now.
Reviewed by Andrea, thanks!
|
|
defaults.
details
- uses redo stack to get recent settings from.
- adds a flag to IDProperties so RNA_property_is_set() can return false even if the property is exists.
- PROP_SKIP_SAVE option skips these settings from getting reset (as with presets).
|
|
within invoke functions without being freed.
|
|
changes
* undo now checks screen jobs only, was checking all jobs before so a material preview could make an undo fail.
now this is only limiteds for render/fluid bake/bake.
* the redo UI is now disabled when screen operators run.
|
|
editor was not working. Solution is to take full screenshot and crop it on save.
Also fixed screenshot showing popup menu used to execute operator.
|
|
Prevent Undo be run if there are any jobs are currently running.
This also makes sense with such jobs as multires baker, for example.
|
|
|
|
http://markmail.org/message/fp7ozcywxum3ar7n
|
|
- remove redundant casts
- replace strcmp's with "" to just check first char.
- added WM_event_print(), debug mode only to print events since the structs values are not that meaningful.
- added warnings if locale/font dirs cant be found.
|
|
autoplay on (Blender, not blenderplayer)
blender now stops the sound system and free's its self on Pythons
sys.exit().
|
|
This patch adds:
* support for proxy building again (missing feature from Blender 2.49)
additionally to the way, Blender 2.49 worked, you can select several
strips at once and make Blender build proxies in the background (using
the job system)
Also a new thing: movie proxies are now build into AVI files, and
the proxy system is moved into ImBuf-library, so that other parts
of blender can also benefit from it.
* Timecode support: to fix seeking issues with files, that have
a) varying frame rates
b) very large GOP lengths
c) are broken inbetween
d) use different time code tracks
the proxy builder can now also build timecode indices, which are
used (optionally) for seeking.
For the first time, it is possible, to do frame exact seeking on
all file types.
* Support for different video-streams in one video file (can be
selected in sequencer, other parts of blender can also use it,
but UI has to be added accordingly)
* IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since
older versions don't support the pkt_pts field, that is essential
for building timecode indices.
Windows and Mac libs are already updated, Linux-users have to build
their own ffmpeg verions until distros keep up.
|
|
this on its own.
|
|
operator list (containing over 1000 items) for each button draw.
gives small speedup for UI drawing and overall startup time.
|
|
Diff Keymaps
User edited keymaps now no longer override the builtin keymaps entirely, but
rather save only the difference and reapply those changes. This means they can
stay better in sync when the builtin keymaps change. The diff/patch algorithm
is not perfect, but better for the common case where only a few items are changed
rather than entire keymaps The main weakness is that if a builtin keymap item
changes, user modification of that item may need to be redone in some cases.
Keymap Editor
The most noticeable change here is that there is no longer an "Edit" button for
keymaps, all are editable immediately, but a "Restore" buttons shows for keymaps
and items that have been edited. Shortcuts for addons can also be edited in the
keymap editor.
Addons
Addons now should only modify the new addon keyconfiguration, the keymap items
there will be added to the builtin ones for handling events, and not get lost
when starting new files. Example code of register/unregister:
km = wm.keyconfigs.addon.keymaps.new("3D View", space_type="VIEW_3D")
km.keymap_items.new('my.operator', 'ESC', 'PRESS')
km = wm.keyconfigs.addon.keymaps["3D View"]
km.keymap_items.remove(km.keymap_items["my.operator"])
Compatibility
The changes made are not forward compatible, i.e. if you save user preferences
with newer versions, older versions will not have key configuration changes that
were made.
|
|
to find the ID of a menu which become annoying if you wanted to reference it from a script.
|
|
in invoke callback. This prevents unfreed memory blocks when quiting
Bledner with modal operator running.
|
|
from icon
|
|
|
|
- rename 'name', 'dir' --> 'filepath' where these actually represent a file path to avoid confusion.
- bugfix for possible (but unlikely) uninitialized string.
- remove commented script append function, now we have a python api for this.
|
|
Patch to make the radial control more generic with RNA. Patch was
reviewed here: http://codereview.appspot.com/4280080/
Prior to this update, the radial control code in trunk had generic
parts of the radial control implemented as an incomplete operator
within WM. Then each different user of the radial control had to
implement a separate operator to actually pass in specific brush data
-- e.g. sculpt's brush size, vpaint's brush size, etc.
This patch removes all the extra operators and makes the WM operator
do everything. It now takes several RNA path strings as its properties
-- the only required property is data_path, which specifies the data
to be modified by the radial control. The other paths affect display
in various ways, e.g. rotation, color, etc.
In addition to decreasing some duplicate paint brush code, these
updates make it pretty easy to enable radial control for other
purposes (and it can be set up entirely though python or keymaps, no
extra C code needed.)
|
|
Top bar: Add -> Mesh -> UV Sphere + Enter crashed.
It didn't crash with leftmouse, but that was coincidentally working.
Menus were freeing modal handlers in Window, while handlers were still
in use. Fix provides to tag handlers for being freed now.
Will add on my attention list for more elaborate checking work here, for
upcoming 2.57a I rather stick to minimal change in code here.
|
|
|
|
also set minimum cmake version to 2.8
|
|
|
|
- rename rna collection structs Main prefix to BlendData: eg, MainObjects --> BlendDataObjects
- printing python collection now prints its type (when available)
- renamed shadowed vars in bpy_rna.c.
- when making functions static I also made debugging/test functions static, reverse and add definitions to headers instead.
|
|
useful for testing with a predictable environment.
also commented python benchmark prints on exit, can enable when profiling later.
|
|
New option to start threaded wmJobs, with flag WM_JOB_SUSPEND.
This makes the job wait 1 timer step before running.
Used now for Material Icon render renders, which makes the
big preview to be always rendered first while using UI.
|
|
option.
Problem is is with operator redo which click-extrude exposed.
Check if redo operator can run, otherwise lock the UI and add a label that the operator doesn't support redo.
This is clunky but IMHO better then failing silently and leaving the user confused.
- Merged redo functions into ED_undo_operator_repeat(), code was duplicated in a few places.
- added WM_operator_repeat_check to check if WM_operator_repeat() can run, avoids an undo call when redo work.
Unrelated changes
- GHOST_SystemWin32.cpp set to utf8 encoding.
- cmake_consistency_check.py now checks source files are utf8.
|