Age | Commit message (Expand) | Author |
2017-04-07 | OpenGL: transition away from GL_QUADS | Mike Erwin |
2017-04-06 | Gawain: VertexFormat_add_attrib (function name change) | Mike Erwin |
2017-02-28 | clean up GL / GPU #includes | Mike Erwin |
2017-01-09 | Fix T49861: Interlace stereo drawing | Dalai Felinto |
2017-01-02 | Merge remote-tracking branch 'origin/master' into blender2.8 | Dalai Felinto |
2017-01-02 | Fix T49861: Interlace stereo is broken in 2.78 | Dalai Felinto |
2016-10-24 | OpenGL: triple buffer tweaks | Mike Erwin |
2016-10-18 | OpenGL: tweak image shaders & code that uses them | Mike Erwin |
2016-09-28 | Fix animation transition in region overlay not working since 4a1feaa5 | Dalai Felinto |
2016-09-22 | immediate mode: Triple Buffer and two new shaders for TEXTURE_2D and TEXTURE_... | Dalai Felinto |
2016-08-19 | OpenGL: don't poll for errors, rely on KHR_debug | Mike Erwin |
2016-07-27 | Fix T48946: Blender+Tahiti+DRI3+Unity+Linux GUI corruption/not rendering | Sergey Sharybin |
2016-06-07 | GPU: Fix triple buffer w/ basic glsl shader | Campbell Barton |
2016-04-19 | Cleanup unused header includes from previous commit. | Bastien Montagne |
2016-04-08 | Wide lines + line stipple deprecated API replacement | Alexander Romanov |
2016-01-08 | Fix T46993: UI lag in fullscreen mode on OS X / Intel graphics. | Brecht Van Lommel |
2015-12-08 | OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee... | Brecht Van Lommel |
2015-11-28 | OpenGL: assume GL_TEXTURE_ENV_MODE GL_MODULATE is the default state. | Brecht Van Lommel |
2015-11-04 | OpenSubdiv: Use pool for delayed OpenGL buffers free when freeing from non-ma... | Sergey Sharybin |
2015-04-06 | Multi-View and Stereo 3D | Dalai Felinto |
2014-10-08 | Ghost Context Refactor | Jason Wilkins |
2014-07-22 | Code cleanup, unneeded variable, always true when used, not used when | Antony Riakiotakis |
2014-04-30 | Code cleanup: remove unused includes | Campbell Barton |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-02-05 | Code cleanup: use bool for static methods | Campbell Barton |
2014-02-03 | Code cleanup: use bools where possible | Campbell Barton |
2014-01-19 | Docs: doxygen file descriptions for BLF, GPU and WM | Campbell Barton |
2014-01-15 | Code Cleanup: avoid duplicate calls to WM_window_pixels_x/y | Campbell Barton |
2013-12-11 | Code cleanup: assign win size to const vars and some renaming | Campbell Barton |
2013-08-05 | border render with cycles had 1 pixel offset on the top-right edge of the ima... | Campbell Barton |
2013-05-15 | Fix action zones not drawing properly while sculpting, due to recent bugfix. | Brecht Van Lommel |
2013-05-13 | Fix #35337: sculpt performance regression, partial redraw was not working any... | Brecht Van Lommel |
2013-04-18 | Fix #34997: when starting the game engine in one window and switching to a se... | Brecht Van Lommel |
2013-04-15 | Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGL | Brecht Van Lommel |
2013-04-12 | Add function to query maximum texture size. Also, make texture upload | Antony Riakiotakis |
2013-04-05 | Keep brush overlays below panels in triple buffer mode. | Antony Riakiotakis |
2013-04-04 | code cleanup: use bools in UI and WM code, quiet some shadow warnings, remove... | Campbell Barton |
2013-02-25 | only apply workaround for [#33223] when using intel cards on windows. | Campbell Barton |
2013-02-11 | style cleanup: also some typos | Campbell Barton |
2012-12-22 | Small drawing glitch, for UI with transparent overlapping regions; | Ton Roosendaal |
2012-12-21 | make Node.links return a tuple, this may you can't do socket.links.append() b... | Campbell Barton |
2012-12-12 | Holiday coding log :) | Ton Roosendaal |
2012-11-19 | Fix #33223: Instant Crash on Window minimize | Sergey Sharybin |
2012-11-18 | style cleanup: comments & spelling | Campbell Barton |
2012-11-09 | Temporarily change: | Ton Roosendaal |
2012-11-06 | Bugfix #33096 | Ton Roosendaal |
2012-08-05 | use define for 0.375 = GLA_PIXEL_OFS, used all over the interface. | Campbell Barton |
2012-07-15 | minor refactor for rect functions. more consistent naming. | Campbell Barton |
2012-06-17 | style cleanup: also quiet a warning. | Campbell Barton |
2012-05-19 | code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep... | Campbell Barton |