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2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
Note this only changes cases where the variable was declared inside the for loop. To handle it outside as well is a different challenge. Differential Revision: https://developer.blender.org/D7320
2020-04-03Cleanup: Including "BLI_listbase.h" for LISTBASE_FOREACH macroDalai Felinto
These headers are not needed right away, but will be in the upcoming commit.
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
2020-03-06Cleanup: Reduce context usage in UI functionsJulian Eisel
Part of https://developer.blender.org/T74429. There's a chance that this causes some issues becaue in some cases we change from getting the window from context to getting it from somewhere else.
2020-02-27Fix T54323: Improve Paint category names in keymap preferencesPhilipp Oeser
While one issue of the report was fixed already (rB27adc4aa3347), still a couple of clarifications could be made: - correct/clarify which modes these apply to - clarify that "Face Mask" is a paint thing Maniphest Tasks: T54323 Differential Revision: https://developer.blender.org/D6797
2019-05-28Gizmo: only highlight when held modifier keys are usedCampbell Barton
Check the current events modifiers against the gizmo keymap, only highlighting when keymap items match. Needed to resolve T63996
2019-05-01UV Sculpt: improve tool-system integrationCampbell Barton
In 2.7x UV sculpt was a kind of sub-mode (a toggle with it's own key-map & drawing code). Move this to an operator that uses the tool-system, this simplifies internal logic, especially brush selection which now matches sculpt and other paint modes. - Remove toggle used to enable uv sculpt. - Expose the brush, which was already used but there was no way to select different brushes. - Make UV sculpt use paint paint tool slots (using brushes how all other paint mode currently do). - Move UV Sculpt keymap to the tools keymap. - Remove Q to toggle UV sculpt mode, S/P/G keys to switch tools.
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-13Cleanup: style, use braces for the window managerCampbell Barton
2019-03-19Fix T61872: Sculpt key shortcut assignment failsCampbell Barton
2019-03-19Fix assigning keys to paint operatorsCampbell Barton
Comparing context mode with object flag (decade old bug from 2.5x).
2019-03-19Cleanup: use enum for CTX_data_mode_enumCampbell Barton
Exposes errors in some cases when compared against incompatible values.
2019-03-15Tool System: split UI label from tool identifiersCampbell Barton
Prepare for exposing tool registration to the Python API. - Generated tools can use their own prefix so naming collisions won't happen between hard coded & generated tools. - Add-on authors can use the add-on name as a prefix. Currently the names match, renaming will happen next.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-16Cleanup: rename SPACE_IPO -> SPACE_GRAPHCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-31Fix T59293: Can't assign shortcut to undo historyCampbell Barton
2018-12-14GP: Rename CTX and OB modesAntonioya
Part of T59335.
2018-11-14Keymap: assigning keys for tools now checks modeCampbell Barton
Adding shortcuts to tools was always adding to the top-level window map.
2018-11-09Keymap: move builtin keymaps from C to PythonBrecht Van Lommel
This should be purely an implementation change, for end users there should be no functional difference. The entire key configuration is in one file with ~5000 lines of code. Mostly avoiding code duplication and preserve comments and utility functions from the C code. It's a bit long but for searching and editing it's also convenient to have it all in one file. Notes: - Actual keymap is shared by blender / blender_legacy and stored in `keymap_data/blender_default.py` This only generates JSON-like data to be passed into `keyconfig_import_from_data`, allowing other presets to load and manipulate the default keymap. - Each preset defines 'keyconfig_data' which can be shared between presets. - Some of the utility functions for generating keymap items still need to be ported over to Python. - Some keymap items can be made into loops (marked as TODO). See: D3907
2018-09-02Merge branch 'master' into blender2.8Campbell Barton
2018-09-02Cleanup: move keymap helpers into own fileCampbell Barton