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2016-09-23Rebase wiggly-widgets branch onto blender2.8 branchJulian Eisel
This commit adds a new 'custom-manipulators' branch in which changes of the wiggly-widgets branch are applied onto the blender2.8 branch. I've done it so I can start porting manipulator drawing code to use the new abstractions for OpenGL 3.2 core profile. At some point I had to do it anyway - better earlier than later to reduce loss of git history. From now on this is the main branch for the custom manipulators project, I'll delete the wiggly-widgets branch in a bit (but keep it available at https://github.com/julianeisel/blender/tree/wiggly-widgets). It's still possible to merge some manipulators for pre-2.8 by rewriting the drawing of those to use OpenGL <= 2.1 (or copy & pasting from earlier state).
2016-06-08Cleanup: Add comment on behavior of tweak eventsJulian Eisel
It's not obvious that they use the mouse coordinate of the initial key-press event (behavior since rBf1f33ba7be2d), so added comment. Also corrected other comments.
2016-05-31Cleanup: parenthesize definesCampbell Barton
2016-05-10Fix T48369: Missing suport for main '+' key.Bastien Montagne
Many keyboard layouts (italian, spanish, german...) have direct access to '+' key on main keyboard area (not the numpad one), ans x11 has own define for this key, so use it instead of generating an unkown key event. Note that we most likely have much more missing 'specific' keycodes for non-US keyboard layout, but think since we already had a 'minus' keyevent, supporting 'plus' one is totally consistent. And we had a spare space in our defined values just for it even! This keyevent is only supported/generated by x11 and cocoa Ghost backends for now, neither SDL nor win32 seem to have matching key events...
2015-12-13Grease Pencil: Merge GPencil_Editing_Stage3 branch into masterJoshua Leung
This commit merges all the work done in the GPencil_Editing_Stage3 branch as of ef2aecf2db981b5344e0d14e7f074f1742b0b2f7 into master. For more details about the changes that this brings, see the WIP release notes: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil
2015-08-11Add WM_event_add/remove_timer_notifier() helpers.Bastien Montagne
This basically does the 'timer' part of Jobs system: it sends a given notifier on every timer step. This is needed for background tasks (not full-fledged jobs, lighter BLI_tasks based) that want to update UI (like for up-comming new thumbnail handling in filebrowser).
2015-01-29File Browser: Remove unused fileselect event valuejulianeisel
This was initially added for a later support of making the automatic File Browser fullscreen optional. As this idea was rejected for now (D1037) it doesn't really make sense to leave these things in.
2015-01-26UI: macro for checking modifiersjulianeisel
Useful for UI handling where its common to check multiple modifiers at once.
2014-12-07Input Method Editor (IME) support for text buttonsSeverin
Original patch by @random (D765) with some minor work done by @campbell and me. At this place, I'd like call out a number of people who were involved and deserve a big "Thank you!": * At the first place @randon who developed and submitted the patch * The Blendercn community which helped a lot with testing - espacially * @yuzukyo, @leon_cheung and @kjym3 * @campbellbarton, @mont29 and @sergey for their help and advises during * review * @ton who realized the importance of this early on and asked me for * reviewing We are still not finished, as this is only the first part of the implementaion, but there's more to come!
2014-10-30Add a few more warnings so coders hopefully will take note that eventAntony Riakiotakis
codes get stored in keymaps and should not be changed
2014-10-30Fix issue in fullscreen patch.Antony Riakiotakis
Don't change old event codes! Keymap diffing depends on those being the same across versions to work.
2014-10-14Fullscreen Editor (new fullscreen mode for clean UI)Dalai Felinto
Organize Maximize/Fullscreen mess and add a new fullscreen mode with no UI * Maximize Editor: (old Ctrl+Up) * Full Screen Window: (old Alt + F11) * Full Screen Editor: new operator (Alt + F10) * Change Show/Hide Header: (Alt + F9) When the mode is on moving the mouse near the top right corner of the editor shows an icon to go back to the normal editor mode. This was originally intended for the multiview branch, but this functionality also benefits non-stereo workflows, thus it can be reviewed and committed independently. Development notes: * This includes cleanups in the code to sanitize the naming of fullscreen/maximize across the window/editor code. * Originally the idea was to make the window fullscreen as well, but this idea was dropped. * You can see the clicking area when debug is 1 * Technically the user can be left with an unfaded icon in the corner (specially when using a tablet). If we think this is too bad we can increase the action zone to be the whole screen, or something similar. Reviewers: campbellbarton [1], ton [2], fsiddi [2] [1] actual code review [2] design review Differential Revision: https://developer.blender.org/D678
2014-09-02Hacky fixes can apply to more then one compiler.Martijn Berger
TODO: really get rid of any and all bare #include <windows.h> in the codebase in favour of central BLI_winstuff.h.
2014-09-02Hacky fix for cleanup rBc23733d290c095ab77310b55c75293465891d5b8Martijn Berger
2014-09-01Events: Fix ISKEYBOARD macro seeing INPUTCHANGE, WINDEACTIVATE and TIMER eventsBastien Montagne
as keyboard ones!!! Note: better solution would be to move those 'internal' events to the 0x5xxx area, but need to talk with the team to be sure this won't break something first.
2014-09-01Cleanup: Event defines -> enums.Bastien Montagne
Also made all event type values as hexadecimal (mixing decimal, hexa and char values is a nice way to make mistakes)!
2014-07-21GSOC 2013 paintAntony Riakiotakis
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
2014-03-31Code cleanup: use boolCampbell Barton
2014-01-11Code Cleanup: move MOUSEX/Y to BGE, describe INBETWEEN_MOUSEMOVECampbell Barton
2014-01-11Events: support for buttons 6 & 7 (some trackballs have these) X11 onlyCampbell Barton
Patch by Marcus von Appen Note: this patch makes ISMOUSE accept INBETWEEN_MOUSEMOVE as a mouse event where before it didnt.
2013-07-19style cleanup: braces/indentationCampbell Barton
2013-07-02remove nan copyrights from code added since blender become opensource (copy ↵Campbell Barton
paste errors), also remove BKE_script.h
2013-03-04BugfixTon Roosendaal
For 2.66a Allow trackpad and magic mouse swipes to control brush size for circle select. (Similar to mousewheel).
2013-01-17fix airbrush + tablet pressure bug.Campbell Barton
Timer events used by the airbrush would always give a pressure of 1.0, ignoring the tablets real pressure in all paint modes. Move tablet data into its own struct-member so it can be used with timer events.
2012-12-31code cleanup: name event -> event_type in macros, since this is from event->typeCampbell Barton
2012-12-13Bugfix - own collection.Ton Roosendaal
Very occasionally Timer Events could still get handled, after stopping a timer - especially with the timer event still in the queue. This patch disables such events. Introduced a EVENT_NONE to make sure it gets ignored everywhere.
2012-12-12Holiday coding log :)Ton Roosendaal
Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-11-18style cleanup: comments & spellingCampbell Barton
2012-10-31fix [#30479] Exclamation mark '!' doesn't input with AZERTY keyboard mappingAndrea Weikert
For the french keyboard setting (AZERTY) on Windows, the '!' came back with winevent->type=312, winevent->ascii='!' and the ISTEXTINPUT only matched key codes up to 255. Now replaces with ISKEYBOARD in wm_eventmatch.
2012-08-15escape key now quits composite.Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-02-29ndof button handling improvements: Spaceball5000's A,B,C buttons can now be ↵Mike Erwin
keymapped, ndof modifiers (shift,alt,etc.) are almost ready but still hardcoded to act like keyboard for now. added a check to prevent crash on Linux when device is plugged in after blender starts. also fixed a bug introduced by my last commit that affected the SpaceTraveler and serial devices.
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-07-22Prepare for NDOF event handling all the way to keymaps (and keymap editor).Nathan Letwory
2011-06-19resolved collision among WM event types, ndof no longer encroaches on ↵Mike Erwin
keyboard turf
2011-06-16Standard views (front, top, etc.) work from buttons on SpaceExplorer and ↵Mike Erwin
SpacePilotPro. Linux can now determine which NDOF device is plugged in.
2011-06-09migrated NDOF code from soc-2010-merwin, SpaceNavigator now works on Mac blenderMike Erwin
2011-03-28Maintenance:Ton Roosendaal
Gave the report-timer (in top header) an own TIMER define, to not confuse with timers in use for UI. Easier for debugging. :) Also gave better malloc names to regions in 3d window. All this for testing proper buffer drawing in Intel cards... which is still unsolved.
2011-02-25doxygen: blender/windowmanager tagged.Nathan Letwory
2011-02-19Adding support for the "media" play/pause/stop/next/prev buttonsJoshua Leung
available on many keyboards these days, so that they can be used for animation playback (giving more options over alt-a and alt-a ad- infinitum). Currently, this is Windows only as I don't have a Linux/Mac system to test on (it should compile with both mingw and msvc, at least using scons). Maintainers for those systems can probably easily add this in once they find out the relevant mappings for those systems.
2010-12-15Bugfix, own collectionTon Roosendaal
Using RMB on menus to change hotkeys was broken. - the input button was on a weird place outside menu, assign would close pulldown, so you had to reopen to check - ESC didn't close the button, but assigned ESC as hotkey. This key is a protected key, and always should be escaping. - Worst bug: if you used this on a 'user keymap' it removed all entries from the map...
2010-12-05use constant strings for outliner menus rather then sprint'ing them together.Campbell Barton
2010-10-05rename Command key to OSKey, Window manager already called it the OSKey but ↵Campbell Barton
internally it was mixed.
2010-09-18Apply patch [#23846] Fix for [#23698] in File Browser system. Properly ↵Nathan Letwory
removes handler and sfile when File selector disapears. Patch by Alexander Kuznetsov Reported by Chidozie Oku From patch description: " Handler is now released on every exit from File Selector. For example pressing ctrl-up and then changing editor type to another also releases the handler. When an area is changed from SPACE_FILE, ED_fileselect_exit is called for clean up. It takes function of freeing folder list and files (before it was done in cancel or exec functions) because they must be released on every exit anyway. op!=null means cancel or exec was not executed so a handler was not released. ED_fileselect_exit then releases the handler without changing screens. " Thanks!
2010-08-07SpaceNav turntable and fit in 3D view. Tablet data rides with cursor/button ↵Mike Erwin
events (incomplete! Mac-only for now). Grease pencil works better with pen.
2010-06-23Fix #22553: dragging number buttons would run update functions more often thanBrecht Van Lommel
necessary due to the more accurate mouse move events that are useful for sculpting and painting (at least on Linux/X11, not sure about other platforms). If the update function takes a while to run, this in turn causes more mouse move events to be accumulated, making things even slower, .. going into a spiral of slower and slower redraws. As a solution I've added a INBETWEEN_MOUSEMOVE event next to MOUSEMOVE. A MOUSEMOVE event is automatically changed to INBETWEEN_MOUSEMOVE when a MOUSEMOVE event is added after it. This new event type is only handled by painting/sculpting operators, everything else can happily ignore it.
2010-05-30reverting previous commit from Mitchell. His commit went to the trunk ↵Dalai Felinto
instead of the branch :) svn merge -r 29067:29066 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2010-05-30Reversing the last merge because I botched it.Mitchell Stokes
2010-05-29Esc as input for Key Buttons (e.g Logic Brick Keyboard Sensor)Dalai Felinto
After talking with Brecht he agreed on allowing Esc to be used as input for key input butons. In order to let the user to cancel an input it can cancel it clicking outside the button. Also replacing manual check by ui_mouse_inside_button in ui_text function (patch reviewed (and helped) by Matt (but the change on ISHOTKEY, that's on my own risk ;))