Age | Commit message (Collapse) | Author |
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- removed editors/area and put this all in screen
- added first python calls (note, a new c file for scriptlinks)
- added view3d editor callbacks (no drawing yet)
- added files in editors/interface
(Cmake and Scons has to be fixed, help welcome!)
- now areas/headers are being converted on file read
- note: previously saved 2.50 files will crash!!! (.B.blend)
- area regions are being drawn, first handler for cursor added (on edge)
- window duplicate and scale works correct for screen subdiv
Todos for me:
- need to fix things in syntax (function names) a bit still
- more operators for screen
- define how Context will work... still unresolved when it gets set
- docs!
Reviews of code structure is welcome!
There are also more todos now for others, but it can wait a couple of days
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header files, added includes to SConstruct files.
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- first work on getting area/screen handling back
- added structure for where to put stuff, is still under
review, wait a bit for docs?
Campbell is working on removing every bad level include from
sources, so we can safely rebuild the src/ directory.
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BIF_gl.h and BIF_glutil.h)
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- brining back subwindow management
- removing more bad level stuff
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hotkey is FKEY. Do test on other platforms, too.
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* clean up some warnings (unused vars).
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* made win32 ghost getClientBounds so that it returns area compatible with osx getClientBounds
- if a window is non-fullscreen, substract decoration, since that'll be added by GHOST_WindowWin32()
* use SetWindowLongPtr/GetWindowLongPtr (instead of SetWindowLong) as it is compatible with 64bit windows.
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Result: windows open default with decoration (or as your default WM
defines).
Todo: platform maintainers re-implement a cogent way for giving
commandline options for defaults, and test how this can be stored even
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* change window move/size handling so that getWindowBounds gets x,y for window and getClientBounds gets w,h
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- Added GHOST_kEventWindowMove event, for sending event that the
window has moved
- Fixed GHOST_GetClientBounds() for OSX (get window rect)
Todos:
- add same event for X11 and Windows
- solve why ghost doesn't call client event-proc while scaling window
(at least, not in osx)
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* tweak other SConscripts for editors/include
* commented BKE_bad_level_calls.h in writeframeserver.c - please check it doesn't break make builds
This compiles until final linking, which still fails.
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adding new windowmanager module, and the first bits of new editors
module.
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