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2012-05-05code cleanup: BKE_ naming, also make bpy.data.images.load() always load a ↵Campbell Barton
new image. (not use existing one)
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
also stop numpy from being found in /usr/include with cmake.
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-05code cleanup: brush/camera namingCampbell Barton
2012-05-05code cleanup: function naming for BLI functions.Campbell Barton
2012-05-04Renamed "fake" OpenGL identifiers.Jason Wilkins
Any identifier that looks like an OpenGL identifier, but isn't, causes a false alarm by the glreport.py tool. Most of these were in comments so I just rephrased the comments. There were a couple of static functions/macros that were easy enough to rename. Only the glTexco and glIndex fields of the DMVertexAttribs struct was public and had non-local uses.
2012-05-03ED_object_exit_editmode needs ED_object.hJason Wilkins
2012-05-03Fix #31256: collada export while in edit mode does not export edit mode changes,Brecht Van Lommel
now uses same call as render to flush mesh without leaving edit mode.
2012-05-03Fix #31253: collada export default file name now is no longer alwaysBrecht Van Lommel
untitled.dae, but rather uses .blend file name like other exporters. Patch by Gaia Clary.
2012-05-01style cleanup: guys - set your editors to tabs!Campbell Barton
2012-04-30style cleanup: re - ↵Campbell Barton
http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29wireframe option to crase edges at the hub, much nicer subsurfCampbell Barton
2012-04-28Code and style cleanup in own modules in BKE and also mball moduleSergey Sharybin
- Make sure functions are named in way BKE_<object>_<action> (same way as RNA callbacks) - Make functions which are used by mball.c only static and remove their prototypes from public header file. Further cleanup is coming.
2012-04-28style cleanup: format 'for' loop macros the same as for loops, some renaming ↵Campbell Barton
to BLI_array macros.
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-26Fix crash clicking Render button in render layer compositing node. ActuallyBrecht Van Lommel
this crash could happen in other situations too, problem was a bug in the jobs system. A job could be suspended, and the operator would stop before the job was actually done since it was not marked as running.
2012-04-25temp disable 'use last operator settings' - too unreliable, we keep getting ↵Campbell Barton
reports in about some menu item not working right, will try have this ready by next release.
2012-04-25style cleanup: no functional changesCampbell Barton
2012-04-24Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with ↵Antony Riakiotakis
slight modifications. Thanks!
2012-04-24screenshot operator now adds file extension in the file selector and has its ↵Campbell Barton
own save options rather then using the render options (works like image save a copy).
2012-04-23code cleanup: comment unused functions (removed one which isnt useful anymore).Campbell Barton
2012-04-23fix [#31064] Save confirmation stops showingCampbell Barton
also comment unused functions.
2012-04-22style cleanup: commentsCampbell Barton
2012-04-21style cleanup: correct typosCampbell Barton
2012-04-18save thumbnail from the 3D view if no camera is present.Campbell Barton
2012-04-17Fix #30977: error loading modal keymaps from keyconfiguration presets.Brecht Van Lommel
2012-04-16minor speedup for scanfill, dont calculate the normal if its already known - ↵Campbell Barton
use for editmode ngon filling.
2012-04-16fix error when a failed thumb overrides a newer good thumbnail.Campbell Barton
on saving blend file remove failed thumb.
2012-04-16Fix #30958: Right click menu and add shortcut for importers/exporters ↵Sergey Sharybin
doesn't work This was caused by how keymap is guessing for importer/exporter: - In some cases if detected wrong keymap like for IMPORT_CURVE_OT_svg curve editing context was used because of CURVE_OT substring in operator name - In other cases no keymap was detected because of substrings WM_keymap_guess_opname cheched. Fixed by using Window keymap for any operator with EXPORT_/IMPORT_ substring which seems to detect importer/exporter operator and only them nicely.
2012-04-16make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the ↵Campbell Barton
merge it didn't need to be) - now rendering uses its better if its threadsafe.
2012-04-16code cleanup: avoid confusion with incorrectly named argument to ↵Campbell Barton
BLI_edgefill(), was 'mat_nr', now 'do_quad_tri_speedup'
2012-04-15Fix [#30959] "undocumented operator" tooltip for Collada im- and exportThomas Dinges
* Also change UI name for ColorRamp node in rna_nodetree_types.h (Had a different name than in the actual UI)
2012-04-15code cleanup: dont include BLI_winstuff.h on non windows systems, also ↵Campbell Barton
cleanup some defines/includes for windows.
2012-04-14Minor fix to recent i18n commits.Bastien Montagne
2012-04-14Fixed another bunch of i18n bugs (thx to Leon Cheung for spotting them), ↵Bastien Montagne
among which: * Drag'n'drop translation in Outliner * "Execute" button in file window * "Labels" of spacing elements, in multi-column enums * A glitch with nodes "Value to RGB", they where called "ColorRamp" in node_type_base() call. This is not definitive, though, as it appears that UI node names are determined by this call, while it should be by "defines" in rna_nodetrre_types.h, I guess... Anyway, not good to have such things in two different places! Also moved default context name under BLF_translation.h, much better to have those all in one place, accessible from whole Blender code!
2012-04-13Fixed (or partly fixed) various missing UI translations, mainly with some ↵Bastien Montagne
specific ops invocations (popup menus…), and (to some extent) with the undo/redo stuff.
2012-04-07* Replace some more Blender 2.5x with Blender 2.6x and some code cleanup. Thomas Dinges
2012-04-05Readme and Release Log Links:Thomas Dinges
* Update to 2.63 * Update readme with proper links to 2.6 Manual, remove Solaris OS (no official builds from our side).
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-27style cleanup: wm, mosyly adding space around opsCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-03-22style cleanup: spaces aroudn operators for operator definitions.Campbell Barton
2012-03-22fix for python called operators getting/setting the operator last used ↵Campbell Barton
state, also set object.vertex_group_assign.new to false when accessed from blenders UI
2012-03-22fix issue with own recent commit - was accessing freed 'wm' on loading files.Campbell Barton
2012-03-21== Sequencer ==Peter Schlaile
This adds movieclip input support to the sequencer, thereby making undistorted and stabilized footage available without a seperate render step. Also: removes some old cruft code from the sequencer: * new_tstripdata wasn't used anymore * StripElems were allocated for SCENE strips on full length, wasting memory Added a comment, that hopefully makes things a little bit clearer: StripElems are *only* usefull for MOVIE + IMAGE strips for all other strip types one can set this pointer to NULL. (If that should cause otherwise problems, then the code that doesn't check for NULL is to blame!)
2012-03-21wm/operator code:Campbell Barton
Change operator previous settings initialization not to use the redo stack since this gets cleared and it means only redo operators can re-use last settings. now this works for import/export as well.
2012-03-21starting blender with -W option would cause other windows (like user ↵Campbell Barton
preferences to be fullscreen too), now only override once.