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AgeCommit message (Expand)Author
2017-05-21Cleanup: warningsCampbell Barton
2017-05-16Fix info header stats to iterator over layer instead of sceneDalai Felinto
2017-05-10Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2017-05-10Fix multi-view (single camera) manipulators selectionDalai Felinto
2017-05-08Cleanup: style & header guardsCampbell Barton
2017-05-04Remove cpackCampbell Barton
2017-05-02Add scene argument for notifiersCampbell Barton
2017-05-01Reworked version of dashed line shader.Bastien Montagne
2017-04-262D dashed line shader: changed to use viewport side instead of scale.Bastien Montagne
2017-04-26Move imm_draw_line_box_dashed to GPU_immediate_util.Bastien Montagne
2017-04-26Tweak 2D line dashed shader to take a scale parameter.Bastien Montagne
2017-04-25Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-04-25WM: don't search for app-template when its emptyCampbell Barton
2017-04-20Merge branch 'master' into 28Campbell Barton
2017-04-20Fix T51248: user preferences window size not adapted to DPI.Brecht Van Lommel
2017-04-19Get rid of glMatrixMode callsSergey Sharybin
2017-04-19Fix node editor drawing when built with core profileSergey Sharybin
2017-04-18Remove deprecated GL_LIGHTING chunk from manipulator draw code.Bastien Montagne
2017-04-16cleanup use of immUniformColorMike Erwin
2017-04-16use immUniformColor instead of immUniform("color"Mike Erwin
2017-04-15GPU Matrix API: clean up after 2D-3D unificationMike Erwin
2017-04-14Revert "OpenGL core: add some missing gpuBegin to allow clay with no UI"Dalai Felinto
2017-04-13OpenGL core: add some missing gpuBegin to allow clay with no UIDalai Felinto
2017-04-13Merge branch 'master' into blender2.8Alexander Romanov
2017-04-13Datablock ID PropertiesAlexander Romanov
2017-04-11Make image drawing code working with core profileSergey Sharybin
2017-04-11Move cage_manipulator.c to new GL code.Bastien Montagne
2017-04-11FIx copy/paste mistake in own previous commit.Bastien Montagne
2017-04-11Get rid of last deprecated OpenGL calls in arrow_manipulator.cBastien Montagne
2017-04-11Move arrow2d_manipulator to new immediate mode GL.Bastien Montagne
2017-04-10GL: use imm* module for 2D cage manipulatorCampbell Barton
2017-04-10GL/playanim: use immediate mode wrapper, replace glDrawPixelsCampbell Barton
2017-04-08OpenGL: use PRIM instead of GL enum everywhere elseMike Erwin
2017-04-07OpenGL: use PRIM instead of GL enum for immBeginMike Erwin
2017-04-07use COMP instead of GL enum to construct vertex formatMike Erwin
2017-04-07OpenGL: transition away from GL_QUADSMike Erwin
2017-04-07fix use of uninitialized variableMike Erwin
2017-04-07use best GPU matrix function for the jobMike Erwin
2017-04-07OpenGL: Get rid of PRIM_QUADS usage in manipulators codeJulian Eisel
2017-04-07Fix drawing of planar transfrom manipulators, update matrix codeJulian Eisel
2017-04-073D View: manipulator from custom-manipulators branchCampbell Barton
2017-04-06Depsgraph: Remove old depsgraph header from window managerSergey Sharybin
2017-04-06Depsgraph: Remove print dependnecies operatorSergey Sharybin
2017-04-06Changes from custom-manipulators branchCampbell Barton
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-06Initialize immediate mode in Animation PlayerGermano Cavalcante
2017-04-05Depsgraph: Remove all layer bit flags related checksSergey Sharybin
2017-04-05GPU_immediate_util: missed last commitCampbell Barton
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
2017-04-05Naming constancy for 'imm' utility functionsCampbell Barton