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2021-01-28Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-28Fix T83539: 'activate_init' fails with buttons that have popupsCampbell Barton
Activating buttons was running too early, before the popup was positioned on the screen, causing data-selectors to be positioned incorrectly. As the early button activation isn't needed, remove this call. Ensure this doesn't happen again with an assert.
2021-01-28Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-28Fix T82675: Crash on exit when Blender is built as a Python moduleCampbell Barton
2021-01-27UI: Fix incorrect RNA percentage property definitionsHans Goudey
In two cases the percentage property was actually used incorrectly, as pointed out in T82070. The range was [0, 1], but the properties were still displayed as percentages. There is a preference to control whether to display factors or percentages, so it usually doesn't make sense to manually define properties as percentages. Resolves T82070 Differential Revision: https://developer.blender.org/D9344
2021-01-26Merge remote-tracking branch 'origin/blender-v2.92-release'Sybren A. Stüvel
2021-01-26Viewport Rendering: Don't clamp when overlays are disabled.Jeroen Bakker
During viewport rendering the color values were clamped in order to apply the overlay on top of it. This clamping would show the scene colors washed out. This patch adds a work around to skip the clamping when the overlays are turned off. Parial fix for {T77909}
2021-01-26Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-26Fix T85011: "Allow Execution" reloads the wrong file when recoveringCampbell Barton
Support custom revert actions, necessary for recover operations to be able to reload the file with scripts enabled.
2021-01-26Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-26WM: add "use_scripts" to recover auto-save/session operatorsCampbell Barton
Support recovering blend files with scripts enabled, needed to fix T85011, can be useful in general too. Adding this also resolves an assert in BKE_autoexec_match, since it ran even when scripts were enabled.
2021-01-26Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-26WM: return success from WM_recover_last_session, minor cleanupCampbell Barton
- Return success from WM_recover_last_session - Avoid setting global variables is already called in WM_file_read. While it didn't cause any problems, these assignments ran even when recovering the session failed to load the file. - Return OPERATOR_CANCELLED when the operator fails. Returning success is needed to fix T85011.
2021-01-25Cleanup: minor changes and comments to screen_bounds_get accessCampbell Barton
2021-01-25UI: Gizmo Tooltip PositioningHarley Acheson
Position Gizmo tooltips below their bounds so they do not obscure the content. Differential Revision: https://developer.blender.org/D9793 Reviewed by Julian Eisel
2021-01-24UI: Avoid showing drop hint on drag & drop if dropping won't succeedJulian Eisel
If the poll check of the operator fails, the operator won't run. We can check that in advance to hide the drop hint if dropping will fail anyway. This improves feedback during dragging.
2021-01-24Asset Browser: Avoid appending asset data-block when drop operator will failJulian Eisel
For assets, the copy callback of the drop-box would append the asset data-block. Check if the operator's poll succeeds before calling the copy callback. Otherwise the data-block is "secretly" appended, which the user doesn't expect and won't notice without checking the file data in the Outliner. For masks I had to extend the poll function, it didn't check context sufficiently.
2021-01-24Cleanup: Add/use helper to check if dragging a certain ID type or asset ID typeJulian Eisel
This check is a common pattern, avoid duplication by using a helper function.
2021-01-22LibOverride: Add an 'post apply' callback to IDTypeInfo.Bastien Montagne
Currently this is needed to properly tag PointCache's for info update (fixes an issue reported in T82503). Suspect we may need this in more cases in the future though, RNA assign/update processes are not always 100% enough to deal with complicated corner cases.
2021-01-20Cleanup: remove extra in trailing asteriskCampbell Barton
Comment blocks not conforming to convention.
2021-01-19UI Code Quality: Use "params" struct for area and region callbacksHans Goudey
These functions with many arguments can be unwieldy. Aside from the obvious issues with rewriting the list of arguments and the opportunities for error and frustration that presents, the long list of arguments make these systems hard to change. So when an argument should be added, someone might skip that and add some hack instead. So, as proposed in T73586#1037210, this patch instead uses a "params" struct for each of these callbacks. - Use param argument for `ARegionType.listener` - Remove unused window field in region listener - Use param argument for `SpaceType.listener` - Use params struct for `ARegionType.message_subscribe` Differential Revision: https://developer.blender.org/D9750
2021-01-18Fix T84586: missing Outliner redraws for certain NLA operatorsPhilipp Oeser
Outliner display under 'Animation' > 'NLA Tracks' was not updating in the following cases: - adding strips - removing strips - duplicating strips (possibly to different track) - swapping strips - reordering tracks - changing strip order by translating - translating strips between tracks - renaming tracks In the case of deleting strips/tracks, this was also resulting in a use- after-free error in Outliner drawing code (this was reported specifically in T84586). Most of these operators already sent a ND_NLA|NA_EDITED notifier, but the Outliner is not listening to these. Listening to NA_EDITED is also not what we want since this also happens a lot in cases irrelevant to the Outliner. Now be a bit more specific and send ND_NLA|NA_ADDED / ND_NLA| NA_REMOVED or a new ND_NLA_ORDER (to distinguish from NA_EDITED 'only' - where a redraw is not neccessary) and listen to these from the Outliner. (note: places that were listening to ND_NLA|NA_EDITED before are also listening to NA_ADDED or NA_REMOVED, so changing NA_EDITED should not be a problem here) (note 2: for cases like swapping tracks/strips order, NA_ADDED or NA_REMOVED does not make sense, neither can we use NA_EDITED [since we dont want to listen to this], so in this case an additional ND_NLA_ORDER is now sent) (note 3: in nla transform code, this is now always sent on confirm. There are cases were the notifier would not be needed, but checking exactly all cases were it actually would be needed seems overkill [history of D10073 has example code to check if strips moved between tracks]) Maniphest Tasks: T84586 Differential Revision: https://developer.blender.org/D10073
2021-01-13UI: Revert design changes to data-block selector for the 2.92 releaseJulian Eisel
Partially reverts 2250b5cefee7. Removing the user count and fake user count icons was controversial (which was expected) and there are a few further changes needed, that won't make it in time for the release, see D9946. While there is a design to bring back the user count and fake user indicators, a new design idea was proposed that the UI team wants to follow. This came too late for the 2.92 release, the new design is targeted at the 2.93 release now. Meanwhile, UI team decision was to simply revert the design changes. The new design is being worked on in https://developer.blender.org/T84669. Note that this commit does not revert some internal changes done in 2250b5cefee7. Namely the introduction of `ed_util_ops.c` and data-block operators in there. These will still be needed in the new design.
2021-01-13Fix: popout windows are sized incorrectly on high DPI screensJesse Y
There should be a conversion to native pixel size as expected by GHOST at the window manager level, the dimensions at screen level do not need a conversion. Differential Revision: https://developer.blender.org/D9976
2021-01-13Cleanup: rename enum for event value itemsCampbell Barton
This contains all value items (with overlapping values), name this to make it clear it contains all items.
2021-01-13Fix WM_event_print error printing tweak events valueCampbell Barton
2021-01-13Fix memory leak with image drag and dropCampbell Barton
Dragging an image from the file selector into the sequencer was leaking memory. Regression in b5d778a7d4072bfb091198a2094890157a6d017b.
2021-01-05Cleanup: typos (repeated words)Campbell Barton
2021-01-04Cleanup: redundant code, minor inconsistenciesCampbell Barton
- Remove ternary operators when both values are the same. - Remove break after return. - Remove redundant NULL checks for code which handles those cases immediately beforehand.
2021-01-02Cleanup: Explicitly pass icon size to generation function, not just boolJulian Eisel
* This way you don't have to look up the function declaration to know what the boolean value means. * You can call the function in a loop over the available sizes and pass the index as size. * Makes it easier to add a new size in future if needed.
2020-12-28UI: List library overrides in the OutlinerJulian Eisel
Having a centeral place to find a list of all library overrides should be useful for managing production scenes where library overrides are used a lot. This change adds the individually overridden properties of a data-block under the data-block itself. Just how we show modifiers, constraints or pose channels there. This way we can also expose library override operations/options better in future. There's also a filter option for the library overrides now, so they can be hidden. It is only available in the View Layer display mode though, like the other filter options. One internal change this has to do is adding more informative return values to undo pushes and the library override functions called by it. That way we can send a notifier when library overrides change for the Outliner to know when to rebuild the tree. Differential Revision: https://developer.blender.org/D7631 Reviewed by: Andy Goralczyk, Bastien Montagne, William Reynish
2020-12-27Fix crash when saving render from temporarily maximized render windowJulian Eisel
Steps to reproduce were: * Start with factory defaults * Set "Render in" to "Maximized Area" * Render * Open "Save as" * Click Cancel Mistake in 78d2ce19c4fb. Was using the wrong area pointer, which I think didn't make a difference in most cases, but here it did.
2020-12-24UI: Cleanup spelling of compound wordsYevgeny Makarov
Approximately 138 changes in the spelling of compound words and proper names like "Light Probe", "Shrink/Fatten", "Face Map". In many cases, hyphens were used where they aren't correct, like "re-fit". Other common changes include: - "Datablock" -> "data-block" - "Floating point" -> "floating-point" - "Ngons" -> "n-gons" These changes help give the language used in the interface a consistent, more professional feel. Differential Revision: https://developer.blender.org/D9923
2020-12-24Cleanup: Fix capitalization in various UI stringsYevgeny Makarov
Approximately 195 changes of capitalization to conform to MLA title style. UI labels and property names should use MLA title case, while descriptions should be capitalized like regular prose, generally with only the start of a sentence capitalized. Differential Revision: https://developer.blender.org/D9922
2020-12-23Fix T84013: Crash closing maximized File Browser opened from PreferencesJulian Eisel
After 1e799dd26ec1, the logic to recognize a temporary File Browser window didn't work correctly anymore. It would recognize a maximized File Browser inside a temporary window as a temporary File Browser window, and attempt to close this (rather than returning to the previous layout). The logic there was pretty weak, and still is I think. A more stable solution would need bigger refactoring. With this, it's also not possible to maximize or fullscreen an area within a temporary window (Preferences, File Browser, render window) anymore. Think that won't make a noticable difference, since you couldn't open multiple areas there anyway, and the area seems to be maximized already. Cleaned up the code a bit to not become more confusing with the changes.
2020-12-22WM: minor optimization for when there is a large number of notifiersBrecht Van Lommel
Don't add the same stats refresh notifiers multiple times, it can be slow to search the full list of notifiers for duplicates when there are many. Fundamentally the time complexity in searching for duplicates is still bad. Inspired by D9901 from Erik Abrahamsson
2020-12-19Cleanup: Split SEQ_sequencer.h fileRichard Antalik
2020-12-19Cleanup: Rename BKE_sequencer functionsRichard Antalik
API functions get SEQ_ prefix. Intern functions get seq_ prefix Functions also have appropriate category included in name.
2020-12-19Cleanup: Use true and false for booleansHans Goudey
2020-12-18UI: Redesigned data-block selectorsJulian Eisel
The previous design is rather old and has a couple of problems: * Scalability: The current solution of adding little icon buttons next to the data-block name field doesn't scale well. It only works if there's a small number of operations. We need to be able to place more items there for better data-block management. Especially with the introduction of library overrides. * Discoverability: It's not obvious what some of the icons do. They appear and disappear, but it's not obvious why some are available at times and others not. * Unclear Status: Currently their library status (linked, indirectly linked, broken link, library override) isn't really clear. * Unusual behavior: Some of the icon buttons allow Shift or Ctrl clicking to invoke alternative behaviors. This is not a usual pattern in Blender. This patch does the following changes: * Adds a menu to the right of the name button to access all kinds of operations (create, delete, unlink, user management, library overrides, etc). * Make good use of the "disabled hint" for tooltips, to explain why buttons are disabled. The UI team wants to establish this as a good practise. * Use superimposed icons for duplicate and unlink, rather than extra buttons (uses less space, looks less distracting and is a nice + consistent design language). * Remove fake user and user count button, they are available from the menu now. * Support tooltips for superimposed icons (committed mouse hover feedback to master already). * Slightly increase size of the name button - it was already a bit small before, and the move from real buttons to superimposed icons reduces usable space for the name itself. * More clearly differentiate between duplicate and creating a new data-block. The latter is only available in the menu. * Display library status icon on the left (linked, missing library, overridden, asset) * Disables "Make Single User" button - in review we weren't sure if there are good use-cases for it, so better to see if we can remove it. Note that I do expect some aspects of this design to change still. I think some changes are problematic, but others disagreed. I will open a feedback thread on devtalk to see what others think. Differential Revision: https://developer.blender.org/D8554 Reviewed by: Bastien Montagne Design discussed and agreed on with the UI team, also see T79959.
2020-12-18UI: Don't use abbreviations in label textYevgeny Makarov
Expand abbreviations for words like "Bright" (instead of "Brightness"), "Premul", "Lib", "Dir", etc. Differential Revision: https://developer.blender.org/D9862
2020-12-16Fix T83851: Python: operator macros cause a crashPhilipp Oeser
Caused by rB7447eb7e7430. This is just a copy-paste error [previous LISTBASE_FOREACH substitution of marco loop in that file has a different starting point which is not appropriate here] Maniphest Tasks: T83851 Differential Revision: https://developer.blender.org/D9872
2020-12-16Cleanup: remove redundant struct declarationsCampbell Barton
2020-12-15Fix crash selecting custom asset preview from maximized File BrowserJulian Eisel
If Preferences > Interface > Temporary Editors > File Browser is set to "Maximized Area", "Load Custom Preview" in the Asset Browser would crash after selecting the file. 1e799dd26ec1e848 was important to get this issue fixed. This commit just ensures the file-list is recreated correctly after closing the temporary File Browser, so the custom preview operator can execute on valid context.
2020-12-15Fix crash when deleting/renaming asset library while it's visibleJulian Eisel
Storing the asset library reference by name wasn't a good idea, I thought it would work with a careful fallback, but it's easier to just use the index instead. So change to using indices, make sure fallback methods work reliable and make sure the file list is updated when asset libraries are removed. I added a new notifier type for the latter, I prefer not using file notifiers in asset-library/preferences code. We have more than enough values for notifiers left.
2020-12-15Asset System: Prepare File Browser backend for the Asset BrowserJulian Eisel
The Asset Browser will be a sub-editor of the File Browser. This prepares the File Browser code for that. **File-Lists** * Support loading assets with metadata read from external files into the file-list. * New main based file-list type, for the "Current File" asset library. * Refresh file-list when switching between browse modes or asset libraries. * Support empty file-lists (asset library with no assets). * Store file previews as icons, so scripts can reference them via icon-id. See previous commit. **Space Data** * Introduce "browse mode" to differeniate between file and asset browsing. * Add `FileAssetSelectParams` to `SpaceFile`, with `FileSelectParams` as base. Makes sure data is separated between asset and file browsing when switching between them. The active params can be obtained through `ED_fileselect_get_active_params()`. * `FileAssetSelectParams` stores the currently visible asset library ID. * Introduce file history abstraction so file and asset browsing can keep a separate history (previous and next directories). **General** * Option to only show asset data-blocks while file browsing (not exposed here). * Add "active_file" context member, so scripts can get and display info about the active file. * Add "active_id" context member, so `ED_OT_lib_id_load_custom_preview` can set a custom ID preview. (Only for "Current File" asset library) * Expose some of `FileDirEntry` in RNA as (non-editable). That way scripts can obtain name, preview icon and asset-data. Part of the first Asset Browser milestone. Check the #asset_browser_milestone_1 project milestone on developer.blender.org. Differential Revision: https://developer.blender.org/D9724 Reviewed by: Bastien Montagne
2020-12-15Asset System: Support dragging assets and appending on dropJulian Eisel
For the Asset Browser, it needs to be possible to drag assets into various editors, which may not come from the current .blend file. In other words, the dragging needs to work with just the asset metadata, without direct access to the data-block itself. Idea is simple: When dragging an asset, store the source file-path and data-block name and when dropping, append the data-block. It uses existing drop operators, but the function to get the dropped data-block is replaced with one that returns the local data-block, or, in case of an external asset, appends the data-block first. The drop operators need to be adjusted to use this new function that respects assets. With this patch it only works for dragging assets into the 3D view. Note that I expect this to be a short-lived change. A refactor like D4071 is needed to make the drag & drop system more future proof for assets and other use cases. Part of the first Asset Browser milestone. Check the #asset_browser_milestone_1 project milestone on developer.blender.org. Differential Revision: https://developer.blender.org/D9721 Reviewed by: Bastien Montagne, Brecht Van Lommel
2020-12-15Asset System: "Mark Asset" & "Clear Asset" operators and UI integrationJulian Eisel
This makes it possible to turn data-blocks into assets and back into normal data-blocks. A core design decision made for the asset system is that not every data-block should be an asset, because not every data-block is made for reuse. Users have to explicitly mark data-blocks as assets. Exposes "Mark Asset" and "Clear Asset" in Outliner context menus (currently ID Data submenu) and button context menus. We are still not too happy with the names, they may change. This uses the new context members to pass data-blocks to operators, added in af008f553293 and 0c1d4769235c. Part of the first Asset Browser milestone. Check the #asset_browser_milestone_1 project milestone on developer.blender.org. Differential Revision: https://developer.blender.org/D9717 Reviewed by: Brecht Van Lommel
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
Remove DNA headers, using forward declarations where possible. Also removed duplicate header, header including it's self and unnecessary inclusion of libc system headers from BKE header.
2020-12-13Fix cursor position on HighDPI in stereo side-by-side modeYevgeny Makarov
Could not select left quarter of the screen in stereo side-by-side mode on high dpi displays. Differential Revision: https://developer.blender.org/D9836 Reviewed by Julian Eisel