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2011-02-19set main() argv functions to be const char *Campbell Barton
also set minimum cmake version to 2.8
2011-02-19Bugfix #26009Ton Roosendaal
Paint cursors were drawing on top of pop-up menus in 3D window, only in triple-buffer mode though.
2011-02-19change shrinkwrap modifier cull front/back options from 2 booleans into an ↵Campbell Barton
enum since it makes no sense to have front and back enabled at once.
2011-02-19fix for string wrap backface culling not working when one of the objects was ↵Campbell Barton
rotated. also skip calculating the dot product if its not needed.
2011-02-19Adding support for the "media" play/pause/stop/next/prev buttonsJoshua Leung
available on many keyboards these days, so that they can be used for animation playback (giving more options over alt-a and alt-a ad- infinitum). Currently, this is Windows only as I don't have a Linux/Mac system to test on (it should compile with both mingw and msvc, at least using scons). Maintainers for those systems can probably easily add this in once they find out the relevant mappings for those systems.
2011-02-19Fix for building math nodes provided by DustyDingoDaniel Salazar
2011-02-18Fix #26140: Text to 3D object (one object & one object per line) has the ↵Sergey Sharybin
same shortcut Applying patch provided by Jorge Bernal (lordloki). Thanks!
2011-02-18Bugfix #26101Ton Roosendaal
Node editor: icons in header sometimes were on wrong locations. The click hotspots were also off...
2011-02-18Bugfix 26131Ton Roosendaal
Option "Align view to selected" only aligned to the last activated item in editmode. This whilst code comment even said "use alignment from Manipulator in normal mode". Now it does what it's (apparently) meant to do, and what brazilians think it should! ;) It aligns to selected!
2011-02-18Bugfix #26135Ton Roosendaal
User Preferences Using "no AA font" crashed, caused by commit to make static variables. However, how this was ever meant to work... using such globals has to be treated carefully. Fixed for now with XXX warning for Diego :) Thanks to reporter Susanne H. to point at the right code!
2011-02-18Bug fix: with bigger than 1 cache step dead particles didn't alway stay deadJanne Karhu
* Particle die time wasn't properly taken into account when reading from the cache.
2011-02-18Fix for #26111, #26112 & #26121, "only first button click worked in windows"Janne Karhu
* In windows the old button was tested to be equal to the new button (ui_but_equals_old()) even if their optype wasn't the same. Adding a check for optypes fixes all three reported issues. * For some strange reason this didn't happen on other platforms.
2011-02-18Text space fixes:Sergey Sharybin
- Bring back cursor set to PRESS event - block selection wouldn't have correct start position; - Undo stack push was missed in cursor_set operator; - Remove unneeded cursor moving at set_selection operator; - Fixed bug with scroll bar - it shouldn't use EVT_TWEAK; There could be still small issues with selecting single character by mouse (due to EVT_TWEAK threashold), but this operator is for block selection, not single char. So shouldn't be big pain here.
2011-02-18Remove #ifdef __cplusplus, as it caused C2732 (differences in linkage). ↵Nathan Letwory
Compiles and runs fine without.
2011-02-18declare round() and copysign() when on windows. Implementations for them ↵Nathan Letwory
already where in math_base.c
2011-02-18doxygen: add blenlib under core as module.Nathan Letwory
2011-02-18Another small text space usability: option to show right margin (aka print ↵Sergey Sharybin
marign)
2011-02-18doxygen: blenkernel under core as module.Nathan Letwory
2011-02-18Bugfix #26127Ton Roosendaal
Buttons drawing of floating point values still was using 4 digits as maxumum precision. RNA definitions for float allows 7 easily.
2011-02-18Bugfix #26128Ton Roosendaal
Compositor/texture nodes: math node now allows to use pow() for negative raising too, but only when that value is near-integer. For other negative cases result is zero. Patch provided by Aurel W
2011-02-18doxygen: readblenfile part of data groupNathan Letwory
2011-02-18"Fix" for [#26130] Turbulence Force Field seed does not look to generate a ↵Janne Karhu
new texture when the seed changes via IPO keyframe * Small force field ui changes to make things a bit clearer.
2011-02-18fix own mistake [#26125] Command line render, absence of CRLF on certain linesCampbell Barton
2011-02-18- clear some warningsCampbell Barton
- rename layout.operator_enums -> operator_enum (since we have operator_menu_enum, only called in 4 places)
2011-02-18py api was raising SystemError exception incorrectly, this is intended for ↵Campbell Barton
internal interpreter problems. Replace most with RuntimeError.
2011-02-18Particle fluid settings weren't copied when particle settings were copied.Janne Karhu
* Also removed some unnecessary null checks.
2011-02-18Particle textures didn't use original coordinates properly for grid ↵Janne Karhu
distribution.
2011-02-18Bring blenloader module under data group. Rename the group to look a bit ↵Nathan Letwory
more sensible in the output.
2011-02-18fix for build warning with openCOLLADA svn833 reported by Dave Plater.Campbell Barton
Also fixed duplicate header define between 2 includes.
2011-02-18Clear some compiler warnings by commenting some functions, adding others to ↵Campbell Barton
headers. left in warnings where functions obviously need to get ported to 2.5x still. Also, render stamp seq strip works again.
2011-02-17DNA header files are now grouped under the same module. No further ↵Nathan Letwory
documentation done.
2011-02-17One more small text space usability: select work by double-click on itSergey Sharybin
- Change cursor changing from mouse press to mouse click. A bit "delayed" UI feedback, but otherwise we'll be unable to use double-click events here - Change clinebacks to callbacks in comment for select_line operator. Or it was supposed to be clinebacks?
2011-02-17Simple re-order of first/last point checking when adding point toSergey Sharybin
NURBS spline. Need to make new point be last in array. Beziers already has the same behaviour, so things would be more uniform now.
2011-02-17Split cursor_set into two operators:Sergey Sharybin
- cursor_set which just sets cursor position immediatelly - selection_set which could be used to select block of text Now there're could be operators binded to mouse double-click event
2011-02-17Start simple intros for intern and extern libs.Nathan Letwory
Some reorg of modules/pages, start makesdna and makesrna. In many places license block needs to be changed to not start with /**, because otherwise documentation will go weird.
2011-02-17Spall text space usability:Sergey Sharybin
Use shift-del to cut, ctrl-ins to copy and shift-ins to paste Most of editors support this hotkeys and it's annoying when you trying to use them in text space.
2011-02-17clear some unused warningsCampbell Barton
2011-02-17OpenGL playblasts now respect Preview Range, making it easier toJoshua Leung
render out short segments of shots to be previewed with accurate timing.
2011-02-17Add missing file from r34923Nathan Letwory
2011-02-17Change to how python classes are initialized when blender calls them.Campbell Barton
Annoyance was that operators that defined and __init__ function would need to do... def __init__(self, another_self): .... py/rna was calling the class directly with PyObject_Call() but needed to pass the pre-allocated object only so __init__() would run . This works OK internally but becomes messy since __new__ and __init__ always get the same args there was no way to avoid a superfluous self argument to __init__.
2011-02-17error case not being handled when calling python classes from RNACampbell Barton
2011-02-17incorrect type passed to BKE_free_animdata()Campbell Barton
2011-02-17Starting work on doxygen cleanup. Many things still to be done.Nathan Letwory
2011-02-17Bugfix: "Tweaking" Markers was working incorrectlyJoshua Leung
WM_modal_tweak_exit() was making incorrect use of the user-pref option "Release Confirms Transform", indicated by confused coder comment (<quote>"XXX: WTH is this?"</quote>). This manisfested when moving markers by just click-dragging and existing marker, and having it "drop" whereever the mouse was released regardless of the user-pref option. This was quite confusing as it was inconsistent with the way that all other transforms worked when this option is off, where you would usually start the transform (click- drag), release the button, move around a bit, and then finally click to end.
2011-02-17Bugfix [#26106] No instant visual feed back for Dupliframes, parentingJoshua Leung
problem and crash - It turns out we still need the "copyob" still, if for nothing other than making sure that the unkeyed transforms can get restored. This was removed originally as I thought that just reevaluating the animation would work. - Removed a buggy line of logic that was causing crashes when there was no animation data. It's better to just assume that if animation data exists, that something exists there. - Make Duplicates Real was not clearing data such as the new animation data or constraints.
2011-02-16BGE: Action and ShapeKey Actuator PingPong playmode.Dalai Felinto
I have no idea why this hasn't been implemented before (the DEFINES were even there already). But since the Ipo (Fcurve) Actuator supports it I don't see why Action and ShapeKey shouldn't. More than a new feature or a bugfix this is actually a step forward into unifying them.
2011-02-16Bugfix #26096Ton Roosendaal
Switching layers reveiled hidden objects in wrong positions, changes are currently not being handled for hidden objects. Only way to fix it is by completely update newly visible objects... (Also fixed a typo and a compile warning)
2011-02-16sphinx doc gen: multiple examples possible and include the scripts docstring ↵Campbell Barton
inline in sphinx. also tag unused vars
2011-02-16Bugfix #26103Ton Roosendaal
Halo texture: disabling texture slot with [] button didn't work. Note: halos only allow 1 texture slot, UI allows to add more. This rna template stuff for texture slots I rather don't touch though...
2011-02-16Marker Drawing Bugfix:Joshua Leung
Removed superfluous blend-mode change which was causing some weird white lines to appear, especially when using some markers that don't have any names.