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AgeCommit message (Expand)Author
2021-08-20Compositor: Do not register constant input areas for renderingManuel Castilla
2021-08-20Compositor: Fix plane distort operations incorrect areas of interestManuel Castilla
2021-08-20Compositor: Fix plane track wrong area of interest calculationsManuel Castilla
2021-08-20Compositor: Fix incorrect area of interest in variable bokeh blurManuel Castilla
2021-08-20Compositor: Fix incorrect copying of uchar buffersManuel Castilla
2021-08-16Compositor: Enable can_be_constant on vector nodesManuel Castilla
2021-08-16Compositor: Full frame Normalize nodeManuel Castilla
2021-08-16Compositor: Full frame Normal nodeManuel Castilla
2021-08-16Compositor: Full frame Map Value nodeManuel Castilla
2021-08-16Compositor: Full frame Map Range nodeManuel Castilla
2021-08-15Compositor: Enable can_be_constant on matte nodes where possibleManuel Castilla
2021-08-15Compositor: Full frame Luminance Key nodeManuel Castilla
2021-08-15Compositor: Full frame Keying Screen nodeManuel Castilla
2021-08-15Compositor: Full frame Keying nodeManuel Castilla
2021-08-13Compositor: Full frame Distance Key nodeManuel Castilla
2021-08-13Compositor: Full frame Difference Key nodeManuel Castilla
2021-08-13Compositor: Full frame Cryptomatte nodeManuel Castilla
2021-08-13Compositor: Full frame Color Spill nodeManuel Castilla
2021-08-13Compositor: Full frame Color Key nodeManuel Castilla
2021-08-13Compositor: Full frame Chroma Key nodeManuel Castilla
2021-08-13Compositor: Full frame Channel Key nodeManuel Castilla
2021-08-13Compositor: Full frame Vector blur nodeManuel Castilla
2021-08-13Compositor: Full frame Inpaint nodeManuel Castilla
2021-08-12Cleanup: clang-formatManuel Castilla
2021-08-12Cleanup: fix compiler warningsManuel Castilla
2021-08-12Compositor: Full frame Glare nodeManuel Castilla
2021-08-12Compositor: Ensure denoise output is only rendered onceManuel Castilla
2021-08-12Compositor: Full frame Filter nodeManuel Castilla
2021-08-12Compositor: Full frame Directional Blur nodeManuel Castilla
2021-08-12add TODOsManuel Castilla
2021-08-12Compositor: Full frame Dilate/Erode nodeManuel Castilla
2021-08-11Compositor: Full frame Despeckle nodeManuel Castilla
2021-08-11Compositor: Full frame Denoise nodeManuel Castilla
2021-08-10Compositor: Full frame Defocus nodeManuel Castilla
2021-08-10Merge branch 'master' into compositor-full-frameManuel Castilla
2021-08-10Fix T90572: "Render Region" is broken due to compositingManuel Castilla
2021-08-10Compositor: Full frame output nodesManuel Castilla
2021-08-10Compositor: Full frame color nodesManuel Castilla
2021-08-10Compositor: Full frame curve nodesManuel Castilla
2021-08-10Compositor: Fix memory leaks when initializing tiles multi-threadedManuel Castilla
2021-08-10Compositor: Full frame input nodesManuel Castilla
2021-08-10Compositor: Full frame Mask nodeManuel Castilla
2021-08-10Compositor: Full frame Bilateral Blur nodeManuel Castilla
2021-08-10Compositor: Full frame Sun Beams nodeManuel Castilla
2021-08-10UI: hide instancing options for empties which cannot be usedPhilipp Oeser
2021-08-10Refactor: Custom data comparison in meshesHimanshi Kalra
2021-08-10Fix T90564: Crash when linking 2 node inputsPhilipp Oeser
2021-08-10File/Asset Browser: Select/Activate File on Right Click for Context MenuJulian Eisel
2021-08-10Cleanup: use give_object_under_cursor when dragging materials.Jeroen Bakker
2021-08-10Fix crash: mouse is over file space during startup.Jeroen Bakker