Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2011-11-19More UI messages fixes and tweaks (found while translating in french).Bastien Montagne
2011-11-19- rename MovieTrackingMarker.enabled --> mute, to match ↵Campbell Barton
constraints/nla/fcurves/sequencer - report an error if an invalid BGpic arg is given to v3d.background_images.remove()
2011-11-19add poll function for VIEW3D_OT_camera_to_view_selected & remove some unused ↵Campbell Barton
code. also made it so copying camera sets the dof object to extern.
2011-11-19replace fabs with fabsf where both input and output are floats.Campbell Barton
2011-11-19make it clearer which arguments in transform snap are return values (no ↵Campbell Barton
functional change)
2011-11-19Camera: some more code deduplication.Brecht Van Lommel
2011-11-19UI: fix issue with previous commit, could show wrong tooltip.Brecht Van Lommel
2011-11-19Camera Sensor:Brecht Van Lommel
* Tweak description of sensor fit property. * Fix sensor display for auto and vertical fit. * Fix incorrect aspect ratio for camera frame drawing.
2011-11-19Fix [#29018] Problem with multi-column dorpdown lists, when scrolling is ↵Bastien Montagne
enabled: the bottom-most elements are not shown. ui_popup_block_scrolltest needs to be aware whether uiblock is flip or not, to avoid hiding irrelevant items in multi-column scrolled menus...
2011-11-19Camera: more code refactoring, adding a function to create CameraParams fromBrecht Van Lommel
3d view, deduplicating the complex code for setting up the viewplane.
2011-11-19UI: small tweak to tooltips for enum menus, it wasn't very clear whichBrecht Van Lommel
description was for the property and which for the item.
2011-11-19Fix #29321: Video does not display, gets frozen or flickersSergey Sharybin
Unfortunately, error was caused by own attempt to deal with some kind of broken videos when was investigating crashes in sequencer. Issue discovered that time was related on values stored in timecode index and using them as signed data type later. Trying to use unsigned value here leads to signed/unsigned check failures. Prefer just to pre-process that kind of videos i've been trying to deal with rather than making more global changes during BCON3.
2011-11-18Camera: some code refactoring, use an intermediate CameraParams struct insteadBrecht Van Lommel
of long list of variables everywhere. Intention is to also let 3d view use this eventually, instead of duplicating code.
2011-11-18Re-commit reverted changes from rev41394. was accidentallySergey Sharybin
reverted when trunk was prepared for tomato merge.
2011-11-18Camera tracking: multiply all camera matrices by inverted first ↵Sergey Sharybin
reconstructed camera matrix This makes blender camera: - Be located on exactly the same position at first frame after applying Camera Solver constraint - Be looking in exactly the same direction it used to look before applying Camera Solver constraint Before this patch in most of cases camera used to change direction after applying solved data on it which can be confusing in some cases. Currently solved files wouldn't be broken, but after solve scene should be re-oriented. Not big deal because re-solving isn't so safe for scene orientation anyway.
2011-11-18Rename bgpic.add() to bgpic.new() to correspond others collections likeSergey Sharybin
render layers, vertices groups and so. Also added bgpig.remove() function to remove specified picture.
2011-11-18make RNA_def_float_rotation usable for single value rotations (not arrays).Campbell Barton
2011-11-18Moving spanish code from es_ES to es for now (as the best spanish ↵Bastien Montagne
translation is es.po...). Else, gettext first search into es_ES (and es_MX it seems???), before using content from es, which currently is not good.
2011-11-18Set floor fails to make camera be in positive Z half-space if it was ↵Sergey Sharybin
parented to other object.
2011-11-18edits to 41957, main changes to render layer removal.Campbell Barton
- report an error if the layer can't be removed - check the render layer is in the list before removing
2011-11-18Added methods new and remove to scene.render.layers, so now render layersSergey Sharybin
can be created and removed from scripts.
2011-11-17Tweaks and fixes to UI messages, found while translating in french.Bastien Montagne
2011-11-17add flag FUNC_USE_MAIN for rna functions which don't need the context. ↵Campbell Barton
(currently unused)
2011-11-17pyapi feature from 2.4xCampbell Barton
allow collection subscript to contain the library or None. eg: bpy.data.objects["Mesh", "/subsurf_test.blend"] bpy.data.scenes["Scene", None] # also works with get() bpy.data.armatures.get(("some_armature", "//some_lib.blend"), None)
2011-11-17Fixed comment in BLI_dlrbTree_search_exactKonrad Kleine
2011-11-17pydrivers: 'frame' is now in the driver namespace,Campbell Barton
- no need to link to scenes when using a frame from the pydriver, this made linking rigs for eg, quite messy. - advantage that we get subframe values (where scenes from was fixed to a whole number).
2011-11-17BLI_mempool redefined causing compile time error, removing duplicate typedefAntony Riakiotakis
2011-11-17UI: editor splitting widgets in corners now draw antialiased, also fix 1 pixelBrecht Van Lommel
inconsistency between bottom-left and top-right.
2011-11-17Fix [#29190] VSE bugs.Bastien Montagne
Only real bug was, that effect strips' start frame and length were editable. Made all four frame properties readonly on RNA level for those kind of strips (those for which get_sequence_effect_num_inputs returns a non-null value). Also fixed the tooltip of frame_final_duration.
2011-11-16merge mempool changes from bmesh (adds mempool iterator).Campbell Barton
2011-11-16Fix #29260: Missing "Extend" parameter for Border SelectSergey Sharybin
Added "Extend" flag to border select operators for editors: - UV Editor - Sequencer - NLA - Info Space - Graph Editor - File Browser - Clip Editor - Action Editor - Channels and markers regions Can be used for custom keymaps.
2011-11-16Dynamic Paint:Miika Hamalainen
* Wave simulation speed doesn't anymore depend on surface size, but uses relative distances instead. This change will likely change simulation behavior on existing saves, but can be easily tweaked back using the "Wave Speed" parameter. * Added a new wave brush type, "Depth Change". It uses the change of brush intersection between frames, giving a better looking "wake" for moving objects. It also doesn't leave any "dent" to the surface while remaining still.
2011-11-16minor edits, move mempool stack vars into the nested scope when they aren't ↵Campbell Barton
likely to be used, also formatting edits (was quite un-blender like).
2011-11-16minor cleanupCampbell Barton
- remove / comment unused python vars - replace mul_v3_fl(somevec, -1.0f); with negate_v3(somevec);
2011-11-16Fix #29293: NLA Strip modifiers don't survive save/reload. One letterBrecht Van Lommel
can make a big difference :)
2011-11-16Fix #29093: world zenith up and down texture influence were not workingBrecht Van Lommel
correct. These were decoupled from horizon influence for 2.5, but not actually used in the render engine.
2011-11-16Fix #29160: material node "Texture" didn't use default texture coordinatesBrecht Van Lommel
anymore when nothing was connected to the socket.
2011-11-16Fix #29243: unlink texture datablock from material node in texture propertiesBrecht Van Lommel
could crash, RNA pointer from context was invalid.
2011-11-16Fix #29287: cycles and other external render engines did not print correct frameBrecht Van Lommel
number in background render.
2011-11-16Default cache file paths for ocean and fluidsim modifiers are now "<temp ↵Lukas Toenne
folder>/ocean_cache/" and "<temp_folder>/fluid_cache/" when the file is not saved yet at the time the modifiers are created. If it has been saved, the file paths are relative to the .blend: "//ocean_cache/" and "//fluid_cache/". This should at least partially fix bug #29273. Particle external point caches are not changed. http://projects.blender.org/tracker/?func=detail&atid=498&aid=29273&group_id=9
2011-11-16Fix #29288: armature draw type wire + manipulator draw issue.Brecht Van Lommel
2011-11-16Camera tracking: forbid focal length=0 and small code cleanupSergey Sharybin
2011-11-16formatting edits & doc correction, no functional changes.Campbell Barton
2011-11-16Partial Bugfix 2: [#29229] Outliner RMB commands unexpected resultsJoshua Leung
RenderLayers and RenderPasses don't show the generic Hide/Unhide/Select/Deselect popup which is irrelevant for this use case. I've included a commented-out call here that can be replaced when we have some operations which can be performed on this data (*) (*) For new devs looking to get into blender dev, this could be a nice little project to work on.
2011-11-16Partial Bugfix: [#29229] Outliner RMB commands unexpected resultsJoshua Leung
This commit implements the Unlink and Make Single User capabilities for World datablocks in the Outliner
2011-11-16Fix #28936: UV unwrap issue with meshes with inconsistent normals.Brecht Van Lommel
2011-11-16Fix: part of 3d view header disappears when collapsing menus.Brecht Van Lommel
2011-11-16Typo fixes in descriptions.Sergey Sharybin
2011-11-15Fix #29208: Text.clear() and Text.write() did not redraw text editor.Brecht Van Lommel
2011-11-15Fix for #29165 bugfix: adding nodes from shift+A menu in node editor did ↵Brecht Van Lommel
nothing.