Age | Commit message (Expand) | Author |
2012-07-04 | Highlight nodes that are being processed | Jeroen Bakker |
2012-07-04 | Revert the DNA pdef_stickness -> pdef_stickiness part of r48556. | Bastien Montagne |
2012-07-04 | Mask node: create a copy of layers to be rasterized in initExecution | Sergey Sharybin |
2012-07-04 | fix error in node template and quiet warning. | Campbell Barton |
2012-07-03 | More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise... | Bastien Montagne |
2012-07-03 | First load of spell and typo fixes (mostly UI messages, but also one or two p... | Bastien Montagne |
2012-07-03 | Also fix Anim Player button for node editor | Sergey Sharybin |
2012-07-03 | Fix #32002: "Anim Player" button on header doesn't appear | Sergey Sharybin |
2012-07-03 | image sequence - apply cyclic option AFTER the image offset, | Campbell Barton |
2012-07-03 | dont display image sequences outside the frame range in the 3D viewport. | Campbell Barton |
2012-07-03 | Fix for the "black F-Curves" bug on undo | Joshua Leung |
2012-07-03 | Fix [#31977] Export Animated Mesh, terminate baking in fluid-sim | Bastien Montagne |
2012-07-03 | fix (actually nasty workaround), for groups incorrectly drawing in the object... | Campbell Barton |
2012-07-03 | Optimized the area of interest of the lensdistortion node. | Jeroen Bakker |
2012-07-03 | Check for nullpointers. | Jeroen Bakker |
2012-07-03 | fix for memory leak in BKE_mesh_ensure_navmesh(), it would add 2 navmesh laye... | Campbell Barton |
2012-07-03 | Bugfix: Fix crashes with empty material slots | Joshua Leung |
2012-07-03 | Followup for r.48515 | Joshua Leung |
2012-07-03 | Bugfix [#31834] Cycles materials cannot be manipulated using drivers | Joshua Leung |
2012-07-03 | Bugfix [#31976] Bone Group Custom color set is not respected when creating an | Joshua Leung |
2012-07-03 | add bmesh/python operator support for vector and matrix args. | Campbell Barton |
2012-07-02 | fix for crash getting GROUP_OT_objects_remove's props without a context (own ... | Campbell Barton |
2012-07-02 | Fix for image texture node in cycles. The button draw function has to use the... | Lukas Toenne |
2012-07-02 | Limit out of screen tiles to be scheduled. | Jeroen Bakker |
2012-07-02 | Fix #31970: Crash, whith Sequencer Swap Data-Function | Sergey Sharybin |
2012-07-02 | Validate mesh selection stack in mesh_validate function | Sergey Sharybin |
2012-07-02 | Fix #31961: Grease Pencil in VSE don't save the data | Sergey Sharybin |
2012-07-02 | Fix related on #31984: Multires Displacement Bake creates ripples for each su... | Sergey Sharybin |
2012-07-02 | code cleanup: minor edits | Campbell Barton |
2012-07-01 | style cleanup | Campbell Barton |
2012-07-01 | A little bit of cleanup for the new DXT code: | Mitchell Stokes |
2012-07-01 | style cleanup: comments | Campbell Barton |
2012-07-01 | Scons: | Thomas Dinges |
2012-07-01 | fix for own error renaming bmesh operator dupe | Campbell Barton |
2012-06-30 | fix for some build warnings. | Campbell Barton |
2012-06-30 | rename bmesh ops since they are exposed in an api now. | Campbell Barton |
2012-06-30 | disable opencl when compo is disabled. | Campbell Barton |
2012-06-30 | the compositor optional for cmake: WITH_COMPOSITOR | Campbell Barton |
2012-06-30 | add support for passing lists of verts/edges/faces to bmesh operators | Campbell Barton |
2012-06-30 | all bmesh operators can now be accessed from bmesh.ops.* using a generic wrap... | Campbell Barton |
2012-06-30 | GPU_upload_dxt_texture failed to compile if WITH_DDS was not defined | Jason Wilkins |
2012-06-30 | code cleanup: rename some members of bmesh operators, 'slots' is a C++ keywor... | Campbell Barton |
2012-06-30 | Finally committing support for compressed textures on the GPU (DDS+DXT). This... | Mitchell Stokes |
2012-06-30 | mark modifier operators that only work in the UI as internal, otherwise this ... | Campbell Barton |
2012-06-30 | don't close operator dialogs when the mouse moves outside of them. this is ve... | Campbell Barton |
2012-06-30 | game engine & viewport, dont show collision bounds for convex hull or triangl... | Campbell Barton |
2012-06-29 | Extended modes for snapping in the node editor. | Lukas Toenne |
2012-06-29 | Added command line option "--debug-jobs" | Sergey Sharybin |
2012-06-29 | Fix [#31939] Loop cutting a self intersecting face loop | Bastien Montagne |
2012-06-29 | Related to [#31936] Mesh saved in 2.63 with legacy format have holes instead ... | Bastien Montagne |