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2015-08-15Fix T45807: Instant crash adding any modifier to NLA trackJulian Eisel
Caused by rBcbf936a3327282
2015-08-14Cleanup: Avoid calling function twiceJulian Eisel
Own stupidness from rB17422124eca332
2015-08-14Remove redundant workaround for T41548Julian Eisel
Reverts 7a026971dc3f93 which isn't needed anymore after b347f523cececdf
2015-08-14Fix T45750: Closing search menu by clicking root button doesn't work when ↵Julian Eisel
clicking on lower half
2015-08-14Fix T40070, Bevel didn't bend as expected sometimes.Howard Trickey
Two problems fixed. One, the comparison of angles to 'almost straight' or 'almost zero' needed a bigger epsilon. Two, using the corner normal instead of the average face normal is usually the right thing to do, and what the code was doing, but in some cases the corner normal could be very wrong.
2015-08-14Fix dyntopo not warning anymore when vertex colors or uvs are present.Antony Riakiotakis
We check against loop data now, not tessface data
2015-08-14Fix unnecessarily added undo steps when deleting only sceneJulian Eisel
Steps to reproduce were: startup.blend, move any object, delete active scene (nothing happens), undo (nothing happens), second undo is needed to revert object transformation
2015-08-14Remove already-ifdef'ed out PRE_275_ALGORITHM code from bevel.Howard Trickey
The new algorithm has soaked enough that we are unlikely to go back now.
2015-08-14Outliner: Context menu for scenesPhilipp Oeser
Adds context menu for scenes in the outliner, for now, with only a 'Delete' entry. D1448 by @lichtwerk, review by @aligorith and @Severin
2015-08-14Cleanup: styleCampbell Barton
2015-08-14Docs: comment BHead.code valuesCampbell Barton
2015-08-13Add real boundbox support to lattice, and update armature one.Philipp Oeser
* draw lattice boundingboxes in 3dView [if "show_bounds" is used -- an option previously pretty useless for lattices] * give proper values for lattice objects ".bound_box" in bpy * give proper values for armature objects ".bound_box" in bpy * lets users use "Dimensions" [in 3dView Transform panel] on lattices and armatures * remove redundant calculations in "boundbox_armature()" Armatures boundingboxes were already drawn in 3dView, if "show_bounds" was used. Based on report T45735: Lattice's bounding_box doesn't update, and a comment in code by @campbellbarton ("later we may want to add dimensions for lattice, armature etc too"). Revision: https://developer.blender.org/D1460
2015-08-13Fix T45783: Problem selecting all objects on a layer from a script if any 3d ↵Bastien Montagne
view is in local mode. Do not take into account lay bits used for local view, when doing exact match.
2015-08-13Fix T45782: bpy.ops.object.select_by_layer match='SHARED' option is not working.Bastien Montagne
Looks like some half-done change from enum to bool (or vice-versa), that op was just broken!
2015-08-13Fix T45775: Bad 'Normal' transform space for edge of non-uniformed scaled ↵Bastien Montagne
object. Non-uniform scaled obmat will lead to transformation not preserving angles, so we must ensure our normal is orthogonal to the edge **after** applying obmat.
2015-08-12Displace Modifier: add an option to displace along (averaged) custom ↵Bastien Montagne
normals, instead of vertex normals. User suggestion/request from 'boby'.
2015-08-12Fix T45739: Number slider precision handling inconsistent between unit systems.Bastien Montagne
When using unit system, step was multiplied by 100, could really not find any good reason to that. Easy to revert anyway if needed, but in this case please explain why in code. ;) Investigated and patch by Thomas Radeke (ThomasR), thanks.
2015-08-12Fix T44049, edge bevel with sometimes breaks UVs.Howard Trickey
Fairly large changes to bevel code to do a better job of keeping UVs from crossing islands, etc. Updated http://wiki.blender.org/index.php/Dev:2.5/Source/Modeling/Bevel to explain algorithm used for maintaining UVs. Updated the bevel_regression.blend tests in lib tests.
2015-08-12Fix 'hard crash' part of T45768 (when merging all vertices of a mesh, we ↵Bastien Montagne
have no more edges to draw).
2015-08-11Usual UI message cleanup/fixes.Bastien Montagne
2015-08-11Add WM_event_add/remove_timer_notifier() helpers.Bastien Montagne
This basically does the 'timer' part of Jobs system: it sends a given notifier on every timer step. This is needed for background tasks (not full-fledged jobs, lighter BLI_tasks based) that want to update UI (like for up-comming new thumbnail handling in filebrowser).
2015-08-10UI drag&drop: make code able to free dragpoin if needed.Bastien Montagne
Only for image and strings for now. Needed for incomming filebrowser work.
2015-08-10Data previews: add utils to generate/clear previews.Bastien Montagne
Not much to add, you can now clear previews from current .blend file, or a set of non-opened files. Likewise, you can generate previews (for mat/tex, objects, groups, scenes, ...).
2015-08-10Data previews: add preview to Object, Group and Scene.Bastien Montagne
This commit does not add anything yet to users, it’s purely internal one. Useful commit is next. ;)
2015-08-10BLI_threads: add an helper to wait on a condition using a global mutex.Bastien Montagne
Also, factorized internal code to get global mutex from its ID.
2015-08-08Optimize reading of fcurvesSergey Sharybin
Reading fcurves wasn't really optimal because restoring fcu->group pointer was changing lasthit pointer, which required full lookup over the oldnewmap happened at the next call to newdatadr(). This reduces loading franck_sheep.blend file from ~2.2sec to 1.5sec.
2015-08-09Fix for SeqCache hash ignoring multi-viewCampbell Barton
Thanks to @chadf for finding
2015-08-09Fix: opening missing file didnt remove in recent-files.txtCampbell Barton
Refactor recent-file.txt handling, split into smaller functions. It wasn't possible to write the current state to disk (depended on current context).
2015-08-08SPeedup for particle point cache readingSergey Sharybin
Order of saving and reading particle point cache was totally different which made newdataadr() falling back to full data block list traversal for every point cache entry. This commit makes it so reading code uses the same order of reading structs and lists ad the writing code. This required to add special version of list linking which is capable of running a callback after linking a list element. This seems to be more robust approach than splitting writing code into several loops.
2015-08-08Fix T45705: Selected to Active Cycles Baking no longer workingDalai Felinto
2015-08-09Use polygon normals for bakingCampbell Barton
2015-08-09Fix crash baking in cyclesCampbell Barton
Error in recent move to looptri
2015-08-08Remove leftover from sticky keysJulian Eisel
2015-08-08Fix T45726: Wrong handling of 'failed to generate' audio waveform data in ↵Bastien Montagne
VSE strip draw code.
2015-08-07Fix T45715: Blender crashes when creating Environment Map textures in ↵Dalai Felinto
Multi-View mode
2015-08-07Data Transfer operator: Add a 'freeze' setting to prevent operator from ↵Bastien Montagne
re-running when changing settings. This is likely weak design, but allows people to change several settings without having to wait several tenth of seconds each time, when e.g. transferring UVs between heavy geometries.
2015-08-07Fix (unreported) crash in mesh remap (i.e. data transfer).Bastien Montagne
Issue from rBabbd82a50, loops data were not correctly protected against multi-freeing in bvhtree data.
2015-08-07Mesh remap: Fix two potential numeric issues in corner cases, and enhance ↵Bastien Montagne
poly projection. Null-area face could generate an int overflow, and potential numerical imprecision in face area computation could lead to negative number of rays-to-cast (though highly unlikely). Also, use domnant axis of poly normal as 'flattening' one, instead of always using Z axis. Points raised by Campbell, thanks!
2015-08-07Attempt to fix T45718, crash when enabling GLSL mode with UV layers.Antony Riakiotakis
I can't reproduce issue here but crash is most likely caused by passing a NULL pointer to glUniform2fv. This is caused by OpenSubdiv changes to the codegen module, which pass mtex layers to the uniform system even when not needed. Since Sergey is demoing OpenSubdiv in a few days, I'll go with the easy fix for now which is just checking for NULL pointer, but this needs to be fixed properly at some point.
2015-08-07Fix scrubbing only treated as animation for sequencerAntony Riakiotakis
Intent was to act as animation everywhere
2015-08-07Fix T45713: Numselect for confirm popup not working anymoreJulian Eisel
2015-08-06Fix: Sliders in animeditors were getting drawn too far leftJoshua Leung
Sliders in for FCurves in the animation editors were leaving space for one extra setting that they didn't need to be accounting for (and which wasn't shown, as it isn't valid for FCurves).
2015-08-06AnimEditors FModifiers toggle: Add a bit more space beside it so that it ↵Joshua Leung
doesn't seem to collide with the mute toggle
2015-08-06Fix T45166: Keyframes pasted at wrong position when NLA strip has offsetJoshua Leung
Paste keyframes code seemed to have overlooked the NLA mapping issue, causing keyframes to get pasted in the wrong places.
2015-08-06T44932: Disable pressure handling for "poly" mode tooJoshua Leung
2015-08-06StopGap Fix for T44932: Ignore pressure values when drawing straight line ↵Joshua Leung
segments with GPencil After some testing of the behaviour of this stuff, it became clear that the current pressure handling here isn't very useful. The initial point would invariably get a low pressure value (due to the way that the initial tap needs time to "take"), while the end of the stroke suffers from similar issues (i.e. when the pen is released). Meanwhile, the line thickness would flicker while drawing the stroke, as the endpoint pressure varied. So, until we find a better way, all straight line segments are now drawn without pressure sensitivity.
2015-08-06Timeline: Make GPencil keyframes slightly taller than normal keyframes to ↵Joshua Leung
make them easier to distinguish This commit makes GPencil keyframes in the timeline slightly taller (80% height vs 60% height) so that they will not be that easily confused.
2015-08-06Remove MFace use w/ fluidsimCampbell Barton
2015-08-06Docs: comment BKE_scene_set_backgroundCampbell Barton
2015-08-06Fix T45695: Assigning material reverts MaterialSlot.linkCampbell Barton
Setting the material was resetting the link bit, this is OK from the UI, confusing for scripts.