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2019-08-26Cleanup: use BLI_assertCampbell Barton
2019-08-26Fix assert restricting allowed operationmano-wii
2019-08-26Cleanup: unused argCampbell Barton
2019-08-25UI: Dim Disabled Menu Items on HoverHarley Acheson
Dims the text and background of disabled menu items while mouse is hovering. Differential Revision: https://developer.blender.org/D5575 Reviewed by William Reynish
2019-08-25GPencil: Show edit points in Sculpt only if mask is enabledAntonio Vazquez
If the masks are disabled, the edit points must not visible.
2019-08-25cleanup: collada: removed unused public class variableGaia Clary
2019-08-25fix: Removed Debug statement from Collada CMakeLists. cmake now silently ↵Gaia Clary
determines which collada library version it uses
2019-08-25Fix T69127: Node sockets location bug after a keyframe is insertedCharlie Jolly
2019-08-25Cleanup: Clarify alloc comment textAntonio Vazquez
2019-08-25GPencil: Use evaluated data for Sculpt BrushesAntonio Vazquez
As part of T66294 is needed to use the evaluated data for Sculpt brushes to make possible to Sculpt a transformed stroke. Without this commit, it was impossible sculpt the stroke if the modifier moves away the stroke point from original position. Also, some calculation is done in order to determine the rotation to transform the brush effect too.
2019-08-25Fix error accessing a named UV layer when bakingCampbell Barton
2019-08-25Curve: remove tessface calculation when calculating modifiersCampbell Barton
- All parts of the code that need tessface should calculate it on demand. - The check for tessloopnormal mask isn't correct (since this is loop data, not tessface data).
2019-08-25Cleanup: redundant struct declarationsCampbell Barton
2019-08-25Cleanup: clang-formatCampbell Barton
2019-08-25Cleanup: skip adding tessface loop & color layersCampbell Barton
Also correct check in unused poll function
2019-08-25Cleanup: remove UV name syncing functionCampbell Barton
MTFace's on the mesh are now only used for conversion. There is no need to keep both UV layers in sync at once.
2019-08-25Cleanup: rename mesh looptri/tessface functionsCampbell Barton
Use consistent terminology.
2019-08-25Cleanup: remove tessface check when entering edit-modeCampbell Barton
2019-08-25Cleanup: remove BKE_mesh_calc_normals_tessfaceCampbell Barton
This was used for versioning, now normals are calculated after initializing MPoly data.
2019-08-25Cleanup: remove unused ED_mesh_*_tessface functionsCampbell Barton
2019-08-25Cleanup: remove unused DM_to_mesh functionCampbell Barton
2019-08-25RNA: remove Mesh.update() calc_loop_triangles argumentCampbell Barton
This calculated tessfaces, not loop-triangles. Remove this since they aren't accessible from RNA anymore.
2019-08-25Cleanup: remove USE_TESSFACE_DEFAULT defineCampbell Barton
2019-08-25Cleanup: remove tessface loop from set-smooth functionCampbell Barton
2019-08-24GPencil: Fix unreported unable to deselect when masking is OFFAntonio Vazquez
When the mask is disabled, all select operators must be disabled, but the deselect all operator must work or it's impossible to deselect.
2019-08-24Fix crash when snapping rulermano-wii
2019-08-24BKE_bvhutils: implement hiden checkmano-wii
Accidentally unused in rB7c3bbe93aaa2
2019-08-24GPencil: Use evaluated data in selectionAntonio Vazquez
Now the selection is using the position after evaluating the modifiers and makes possible to select a stroke point that has been moved from the original location. Related to T66294
2019-08-24Cleanup: use eval as suffixAntonio Vazquez
Follow conversion already used in most places.
2019-08-24Fix object origin transform with vertex snappingCampbell Barton
2019-08-24GPencil: Fix typo errorAntonio Vazquez
2019-08-24Fix T68807: smoothing group issuePhilipp Oeser
Showed in OBJ export. Caused by comparison mistake in rB2e91fc39ac7. Reviewers: mont29 Maniphest Task: T68807 Differential Revision: https://developer.blender.org/D5561
2019-08-24Fix BKE_bvhtree_from_editmesh_get not setting cached valueCampbell Barton
The stored value was always false because of shadowing. Also disable unused code.
2019-08-24Cleanup: use doxy sections for editfontCampbell Barton
2019-08-24Cleanup: correct use of term 'split'Campbell Barton
2019-08-24Cleanup: use eval as a suffixCampbell Barton
Follow conversion already used in most places.
2019-08-24BKE bvhutils: create and use new `BKE_bvhtree_from_editmesh_get`mano-wii
With this function it is easier to create and have control over editmeshes `BHVtree`s.
2019-08-24UI: Various tooltip corrections and fixesWilliam Reynish
Patch by Yevgeny Makarov (jenkm) Differential Revision: D5514
2019-08-24Transform: option to transform origins in object modeCampbell Barton
Currently supports mesh, armature, lattice, curve & metaballs. Access from pivot popover.
2019-08-24Cleanup: unused argsCampbell Barton
2019-08-24Fix T66924 : Move GPencil Modifiers evaluation to DepsgraphAntonio Vazquez
Before, the evaluation of modifers were done in draw manager. The reason of the old design was grease pencil was designed before depsgraph was in place. This commit moves this logic to depsgraph to follow general design and reduce Draw Manager complexity. Also, this is required in order to use modifiers in Edit modes. Really, there is nothing really new in the creation of derived data, only the logic has been moved to depsgraph, but the main logic is the same. In order to get a reference to the original stroke and points, a pointer is added to Runtime data as part of the evaluated data. These pointers allow to know and use the original data. As the modifiers now are evaluated in Depsgraph, the evaluated stroke is usable in Edit modes, so now it's possible to work with the evaluated version instead to use a "ghost" of the final image over the original geometry as work today. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5470
2019-08-23Revert "Fix T68826 Eevee: Multi-Mat not working if switching from Solid shading"Brecht Van Lommel
This reverts commit d357e7b06535. This caused crashes in UV editor drawing and updates in lookdev mode. Fixes T69087, T69083, T69088, T69096.
2019-08-23Snapping System: Improve drawing indicating `Perpendicular` snapmano-wii
Since pependicular snap depends on `snapTarget` it is important to indicate where this target is so as not to confuse users. So draw a pivot where the target is and a dotted line toward the perpendicular snap point. Reviewers: campbellbarton, brecht, billreynish Differential Revision: https://developer.blender.org/D5557
2019-08-23LibOverride: Disable the re-parenting of overriding objects to the ↵Bastien Montagne
instancing empty. Does not seems to be that useful... And it's breaking the objects also 'parented' to an armature through a modifier...
2019-08-23UI: layout padding changes to autorun dialog, to match save dialogYevgeny Makarov
Differential Revision: https://developer.blender.org/D5568
2019-08-23UI: layout and text changes for unsaved changes dialogHarley Acheson
Patch by Harley Acheson, with additional changes by Yevgeny Makarov. Differential Revision: https://developer.blender.org/D5133
2019-08-23GPencil: Fix unreported set origin from PythonAntonio Vazquez
The set origin was not working from python because the operator was checking if the stroke was valid in the console area. As the stroke only can be valid for GP obects, this check is not needed.
2019-08-23LibOverride: Fixed bug in removing override op operator.Bastien Montagne
In case the property is a RNA pointer, `RNA_path_resolve()` will try to resolve it and return that pointer, instead of returning expected container... That is a bad inconsistency in the rNA path API, but no proper way to solve it for now...
2019-08-23Fix potential issues when loading files with missing librariesSebastian Parborg
This is a continuation of rB39f005eae8eed8b939579aff8c9a05a4f50e5e38 Now all the fields where we check for object type in RNA (like rna_Curve_object_poll) will have a safe guard for when this isn't the case. For example when loading files that has missing object libraries and all missing objects are replaced with empties (placeholders). Reviewed By: Brecht Differential Revision: http://developer.blender.org/D5425
2019-08-23UI: use consistent "Color Burn" name for blend modeEitanSomething
Previously it was named just "Burn" in some places. Differential Revision: https://developer.blender.org/D5186