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2014-10-29Cleanup: warnings, typosCampbell Barton
2014-10-29Fix for Ctrl+Del/Backspace not setting text dirtyCampbell Barton
2014-10-29Revert "Fix T42222"Campbell Barton
This reverts commit 507712db3fd7aa7bb903f6860f5a4eb29aa2be02. Error was quite an old compiler, which had further warnings/errors. Old compilers can just have this defined in BLI_math
2014-10-28Markers: optimize drawingCampbell Barton
- avoid 2x glScalef per marker - skip markers outside the view - merge drawing into a single loop
2014-10-28Cleanup: rename draw_markers_time -> ED_markers_drawCampbell Barton
2014-10-28Markers: show the area that handles marker eventsCampbell Barton
2014-10-28Cleanup: use SELECT flagCampbell Barton
2014-10-28Fix T41041: 'Delete keyframe' removes markers tooCampbell Barton
Operators that trigger UI events (but nothing else) were using 'CANCELLED' making it impossible to tell if an invoke function failed, or opened a menu.
2014-10-28Lattice: add-object radius should never scale dataCampbell Barton
own error, lattice assumes rest state is unscaled data, scaling needs to be done in object mode.
2014-10-28WM: clear operator memory on file loadCampbell Barton
Was causing problems when opening scenes with different scale set.
2014-10-28WM: unneeded alloc the operator-type iteratorCampbell Barton
2014-10-28Keymap: PKey only runs BGE when engine is setCampbell Barton
2014-10-28Cleanup: de-duplicate engine-id'sCampbell Barton
2014-10-28Remove redundant BLI_exists callCampbell Barton
2014-10-28BMesh Py API: Fast index lookups for vert/edge/facesCampbell Barton
This changes the Py API to use array lookup table. Previously this could be very slow since it would loop over all elements. Now the python script is responsible for creating the internal lookup table (as with C code). This will break some scripts.
2014-10-27Add Theme Option for UI EmbossJonathan Williamson
This adds a theme option for the embossing of UI widgets. By doing this users have much greater flexibility for creating nice themes. Previously many themes (particularly dark ones) looked quite bad due to the very obvious emboss. This made simpler, flat-style themes very challenging. Closes T42228 Reviewed by @campbellbarton
2014-10-27Fix assert's, remove uiEndBlock callsCampbell Barton
2014-10-27Fix T42393 crash in texture paint sampling in image mode when mesh didAntony Riakiotakis
not have a material
2014-10-23Terminology Trim -> Slip tool. It's how it's mostly called in otherAntony Riakiotakis
software.
2014-10-23Fix T42367: Spline-ik offset evaluating curveCampbell Barton
2014-10-23Spline IK: use malloc, arrays are filled instantlyCampbell Barton
2014-10-23Fix T42351: Freestyle will not render edges selected by Edge Type: Material ↵Tamito Kajiyama
Boundary, if the materials are different, but look identical.
2014-10-23Fix T42354 modal transform map not cycling through local/globalAntony Riakiotakis
orientation properly Patch by Phillip Oeser, thanks!
2014-10-23Fix T42330 game engine does not allow texture slots generation.Antony Riakiotakis
2014-10-23Cleanup: spellingCampbell Barton
2014-10-23Checked each of my (jwilkins) XXX notes.Jason Wilkins
The ones in extern/glew-es have been changed to NOTE instead of XXX GHOST_ContextEGL.cpp: It really does seem that it is not possible to query the swap interval using EGL GHOST_WidnowCocoa.h: The comment referring to Carbon is clearly out of date, so I removed it. math_geom.c: The node about not using tmax again is correct, but the code is kept for a future maintainer who will need to know how to compute it if they modify that code. paint_image_proj.c (2698): The question about integer truncation does not appear to have been resolved. It still seems to be an incorrectly implementation of rounding (I'd suggest using the round function instead of this hack).
2014-10-23Usual UI messages fixes.Bastien Montagne
2014-10-22Meshdeform: Use SSE intrinsics in meshdeform_dynamic_bind()Sergey Sharybin
Quite straightforward change, don't think some extra explanation is needed. This gives about 15% speedup of the modifier evaluation on my laptop. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D836
2014-10-22Meshdeform modifier: Use threaded evaluationSergey Sharybin
This commit switches meshdeform modifier to use threads to evaluate the vertices positions using the central task scheduler. SO now we've got an utility function to help splitting the for loop into tasks using BLI_task module which is pretty straightforward to use: it gets range (which is an integer lower and higher bounds) and the function and userdata to be invoked for each of the iterations. The only weak point for now is the passing the data to the callback, this isn't so trivial to improve in pure C. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D838
2014-10-22OSX: fix T42325 by not letting .vob handled by qt, avoids a doublefreeJens Verwiebe
2014-10-22Cleanup: avoid loop-in-loop when mirror isn't usedCampbell Barton
Also name 'children' is normally used for a list
2014-10-22Fix T42334: x-mirror fails in armature with a partially mirrored chain.Lukas Tönne
When resetting edit bones on cancel, they also have to reset connected parent and child bone tips and heads respectively, since these can be modified during the transform.
2014-10-21Cleanup: styleCampbell Barton
2014-10-21Fix T42260: By repeatedly joining meshes, you could end up with thousands of ↵Bastien Montagne
UVLayers This is only an indirect fix, in fact: this commit adds a public API to check the maximum number of a given layer type (`CustomData_layertype_layers_max()`), and uses it to forbid too much layer creation in `CustomData_merge()`. This only affects UVs/VCol data though, but merge behavior in itself is not a bug actually, how user managed to get thousands of different UV layer names remain rather mysterious...
2014-10-21Fix T42278: Grease Pencil in Movie Clip Editor can not be erased in Track > ↵Sergey Sharybin
Cursor mode Eraser was not aware of possible transform matrix for the strokes.
2014-10-21Fix T42324: Curve deform modifier from mesh edge doesnt work properlySergey Sharybin
Curve parent requires valid path to exist for curve. If the path is disabled in the curve settings, displist evaluation will check the dependency graph whether the path is needed for parenting. The issue was that changing relations in the scene chagned need of the curve path but nothing tagged the curve to update it's path. For now use direct call of DAG_id_tag_update from set_parent(). In the bright future we might detect such a need in flush automatically in the depsgraph.
2014-10-21Simplify GLSL in bump mapping, use gl_NormalMatrix where appropriate.Antony Riakiotakis
tangents are directions and should be transformed like directions.
2014-10-21Fix T42257: Curve vertex parent not working with animationSergey Sharybin
Vertex parent was using original non-modified nurbs list, simply because it didn't have something else to operate with. Now we've got deformed by pre-tessellation modifiers nurbs in the curve cache which might be used y the vertex parent.
2014-10-21ListBase: use BLI_listbase_ for new api callsCampbell Barton
2014-10-21ShapeKeys: rework 'move skey' code, and add options to move to first/last ↵Bastien Montagne
position. Main moving logic is moved to new `BKE_keyblock_move()`, which makes it available from anywhere. In addition, move code was reworked so that it only loops once on whole keyblocks list, and it accepts arbitrary org and dest indices, not only neighbor ones. Partly based on work by revzin (Grigory Revzin) in his soc-2014-shapekey GSoC branch, thanks!
2014-10-21BLI_listbase: add `BLI_swaplinks` which swaps given links' positions in ↵Bastien Montagne
given list. Can be much simpler and quicker than using remlink/insert functions.
2014-10-21UI Icons: add 'triangle-bar' left/right/up/down icons.Bastien Montagne
2014-10-21Fix sequencer clipboard with meta's containing ID referencesCampbell Barton
2014-10-21Fix sequencer duplicate with only handle selectedCampbell Barton
2014-10-21Fix T42326 trim operator not cancelled by the escape key.Antony Riakiotakis
2014-10-20Fix T42311, too many paint slots added.Antony Riakiotakis
Don't allow the add paint slot operator to redo. Also guard better against excessive slot addition
2014-10-20Trim tool:Antony Riakiotakis
Effects strips in metastrips could be erratic.
2014-10-20Better fix for previous trim fix.Antony Riakiotakis
2014-10-20Fix T42313: Ruler always measures 0.0Campbell Barton
Passing 'ar' to snapObjectsRayEx would apply a ray-offset.
2014-10-20Fix trim tools metastrip borders not getting updated correctly.Antony Riakiotakis