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AgeCommit message (Expand)Author
2015-11-23OpenNL: significantly simplify code using Eigen / STL.Brecht Van Lommel
2015-11-23OpenNL: removed unused softbody code.Brecht Van Lommel
2015-11-23C99 is now the C standard for all our C code.Brecht Van Lommel
2015-11-22Error out on Windows if driver does not support OpenGL 2.1 with an errorAntony Riakiotakis
2015-11-22Remove vertex array support from GPUBuffers. Remove USER_DISABLE_VBO. AllAntony Riakiotakis
2015-11-22Smoke drawing code cleanups (and little refactor)Kévin Dietrich
2015-11-22OpenGL: bump gpu_buffers to GL 2.1Mike Erwin
2015-11-22Fix T46678: Extending left handle of a VSE multicam effect strip with snap cr...Bastien Montagne
2015-11-21Fix/Request T46798: Alt+I removes keyframes from all bones, not only selected...Joshua Leung
2015-11-21BMesh: improve face-path-picking w/ tri-fansCampbell Barton
2015-11-20Fix T46826: EXR Compression method set in UI does not always get passed corre...Bastien Montagne
2015-11-20Cleanup: variable names, ascii diagramCampbell Barton
2015-11-20Recent change to bmesh_jekv caused assertCampbell Barton
2015-11-20Fix T46804: Crash using triangulate modifier on a specific mesh.Bastien Montagne
2015-11-19Recent edits to grid-fill removed edgeloop flipCampbell Barton
2015-11-19Fix related to T46804 - BMesh validate code would use invalid pointers after ...Bastien Montagne
2015-11-19Fix T48806: mesh.materials.clear() does not decrement users counts.Bastien Montagne
2015-11-19Fix new UI align code behavior with very small buttons.Bastien Montagne
2015-11-19BMesh: support for grid-fill non uniform gridsCampbell Barton
2015-11-19BMesh: support splitting edge-loops when expandingCampbell Barton
2015-11-19BMesh: new API call to collapse an edgeCampbell Barton
2015-11-19BMesh: bmesh_jekv check for degenerate facesCampbell Barton
2015-11-19Cleanup: redundant 'break', minor editsCampbell Barton
2015-11-19Cleanup: remove unused bmesh iteratorCampbell Barton
2015-11-18Fix T46807: image/clip/sound load has one userCampbell Barton
2015-11-18BMesh: simplify calculating grid edge loopsCampbell Barton
2015-11-18Correct recent commitCampbell Barton
2015-11-18RNA: reuse axis enumCampbell Barton
2015-11-18Cleanup: editor api namingCampbell Barton
2015-11-18Fix mixup w/ wmOperator/BMOperator flagCampbell Barton
2015-11-18BMesh: symmetry aware decimateCampbell Barton
2015-11-18KDTree: add BLI_kdtree_range_search_cbCampbell Barton
2015-11-18Cleanup: kdtree: use sq suffix for squared distCampbell Barton
2015-11-18KDTree: store node references as ints (were pointers)Campbell Barton
2015-11-17Fix T46793: VSE OpenGL renderer crashes when using grease pencilSergey Sharybin
2015-11-17Fix T46784: Connect vertices (follow up)Campbell Barton
2015-11-17Fix T46764: Crash toggling region + fullscreenCampbell Barton
2015-11-17Clear timer on region duplicate, avoid double freeCampbell Barton
2015-11-17Fix crash changing screen + region overlap fadeCampbell Barton
2015-11-16Usual i18n messages fixes...Bastien Montagne
2015-11-16Fix/enhance BKE_mesh_validate_arrays.Bastien Montagne
2015-11-16Speedup OpenGL sequencer animation renderingSergey Sharybin
2015-11-16ImBuf: Fix typo in duplicating float z bufferSergey Sharybin
2015-11-16Remove unused arguments from RE_WriteRenderViewsMovie()Sergey Sharybin
2015-11-16Followup to previous commit: similar thing was happening for multiview caseSergey Sharybin
2015-11-16Color management: Skip doing float->rect conversion twice when rendering anim...Sergey Sharybin
2015-11-16Fix own error w/ camera-dof in GL-render commitCampbell Barton
2015-11-16Cleanup: typosCampbell Barton
2015-11-16minor cleanup: typoMike Erwin
2015-11-16Fix T46784: Connect vertices uses odd orientationCampbell Barton